renderer: expand rectangle lists with tessellation

Remove the legacy NGG rectangle workaround and its configuration toggle.
This commit is contained in:
nmzik committed 2026-08-03 00:35:02 +02:00
1 parent 06cbd602c1
commit 86a586025f
19 files changed
+649 -135

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@@ -425,9 +425,6 @@ struct EmitterState {
std::map<uint32_t, uint32_t> float_constants;
};
constexpr uint32_t PsInputOffsetMask = 0x0000001fu;
constexpr uint32_t PsInputFlatShade = 0x00000400u;
enum class VertexInputScalarKind { Float, Sint, Uint };
constexpr uint32_t NoImageComponent = 0xffffffffu;