mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-29 16:51:20 +00:00
shader: drop the denormal flush before exp2
This commit is contained in:
1 parent
3a842e1a6b
commit
93071ebdf8
1 file changed
+2
-2
@@ -306,8 +306,8 @@ uint32_t EmitFPSqrt(EmitterState& state, uint32_t arg0) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
uint32_t EmitFPExp2(EmitterState& state, uint32_t arg0) {
|
uint32_t EmitFPExp2(EmitterState& state, uint32_t arg0) {
|
||||||
return EmitExt(state, TypeF32(state), GLSLstd450Exp2,
|
// A denormal input already rounds to 1.0, the result for its flushed zero.
|
||||||
{EmitFlushF32DenormToSignedZero(state, arg0)});
|
return EmitExt(state, TypeF32(state), GLSLstd450Exp2, {arg0});
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t EmitFPLog2(EmitterState& state, uint32_t arg0) {
|
uint32_t EmitFPLog2(EmitterState& state, uint32_t arg0) {
|
||||||
|
|||||||
Reference in new issue
Block a user