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https://github.com/KytyPS5/KytyPS5.git
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renderer: accept inactive coarse HTILE; drop dead MRT filter
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c28b71f8e0
commit
94e7d0a189
2 files changed
+3
-11
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@@ -144,6 +144,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
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return;
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return;
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}
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}
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const bool has_htile = z.z_info.htile_acceleration;
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const bool has_htile = z.z_info.htile_acceleration;
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const bool unsupported_shading_rate_encoding =
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z.shading_rate_encoding > 1 || (z.shading_rate_encoding != 0 && !has_htile);
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const auto samples = render_sample_count(z.z_info.num_samples);
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const auto samples = render_sample_count(z.z_info.num_samples);
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if (samples == 0) {
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if (samples == 0) {
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DepthFatal("unsupported depth fragment count: %u", z.z_info.num_samples);
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DepthFatal("unsupported depth fragment count: %u", z.z_info.num_samples);
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@@ -162,7 +164,7 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, CommandBuffer&
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rc.copy_sample != 0 || z.z_info.expclear_enabled ||
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rc.copy_sample != 0 || z.z_info.expclear_enabled ||
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z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
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z.stencil_info.expclear_enabled || z.z_info.partially_resident ||
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z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
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z.stencil_info.partially_resident || z.z_info.max_mip_level != 0 ||
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z.depth_view.current_mip_level != 0 || z.shading_rate_encoding != 0 ||
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z.depth_view.current_mip_level != 0 || unsupported_shading_rate_encoding ||
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z.z_read_base_addr == 0 ||
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z.z_read_base_addr == 0 ||
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(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
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(!z.depth_view.depth_write_disable && z.z_write_base_addr != z.z_read_base_addr) ||
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(z.z_read_base_addr & 0xffffu) != 0 ||
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(z.z_read_base_addr & 0xffffu) != 0 ||
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@@ -117,10 +117,6 @@ static const char* RenderColorTypeName(RenderColorType type) {
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}
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}
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}
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}
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static bool IsDualSourceBlendFactor(uint32_t factor) {
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return factor >= 0x0fu && factor <= 0x12u;
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}
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static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& color,
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static void LogFramebufferSkip(const char* draw_name, const RenderColorInfo& color,
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const RenderDepthInfo& depth, const CommandBuffer& buffer,
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const RenderDepthInfo& depth, const CommandBuffer& buffer,
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uint32_t index_count, uint32_t flags) {
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uint32_t index_count, uint32_t flags) {
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@@ -153,12 +149,6 @@ static void LogMrtState(const char* draw_name, const CommandBuffer& buffer,
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const auto cb_shader_mask = sh_regs.m_cbShaderMask;
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const auto cb_shader_mask = sh_regs.m_cbShaderMask;
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const auto& bc0 = ctx.GetBlendControl(0);
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const auto& bc0 = ctx.GetBlendControl(0);
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bool interesting = rt_mask != 0x0f || (cb_shader_mask & ~0x0fu) != 0 ||
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IsDualSourceBlendFactor(bc0.color_srcblend) ||
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IsDualSourceBlendFactor(bc0.color_destblend) ||
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(bc0.separate_alpha_blend && (IsDualSourceBlendFactor(bc0.alpha_srcblend) ||
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IsDualSourceBlendFactor(bc0.alpha_destblend)));
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auto log_id = g_mrt_state_log_count.fetch_add(1);
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auto log_id = g_mrt_state_log_count.fetch_add(1);
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if (log_id >= 32) {
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if (log_id >= 32) {
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return;
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return;
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