graphics: add native PS5 MSAA and safe image allocation reuse

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nmzik committed 2026-07-21 07:37:52 +02:00
1 parent bd9086e484
commit 999f87576e
29 files changed
+1685 -603

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@@ -27,6 +27,7 @@ public:
void TileImage(void* dst, const void* src, const RenderTargetInfo& info) const;
void TileImage(void* dst, const void* src, const ImageInfo& info) const;
void TileImage(void* dst, const void* src, const DepthTargetInfo& info) const;
void TileStencil(void* dst, const void* src, const DepthTargetInfo& info) const;
};
} // namespace Libs::Graphics