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refactor renderer
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@@ -726,6 +726,7 @@ struct ShaderInfo {
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std::vector<StageInput> inputs;
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std::vector<StageOutput> outputs;
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int32_t vertex_offset_sgpr = -1;
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bool has_bitwise_xor = false;
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bool operator==(const ShaderInfo& other) const = default;
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};
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