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https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-28 16:23:05 +00:00
shader: link multiple compute helpers without synthetic return loops
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b2d3ce6dfc
commit
ab8566591f
8 files changed
+363
-109
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@@ -481,18 +481,14 @@ Decoder::Program DecodeFusedProgram(std::span<const uint32_t> front, std::span<c
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return result;
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}
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void PrepareCallTarget(ShaderSource& source, const CompileOptions& options) {
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void PrepareCallTargets(ShaderSource& source, const CompileOptions& options) {
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using namespace IR;
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EXIT_NOT_IMPLEMENTED(options.stage != ShaderType::Compute);
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for (uint32_t i = 0; i < source.decoded.instructions.size(); ++i) {
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if (source.decoded.instructions[i].opcode != Decoder::Opcode::S_SWAPPC_B64) continue;
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EXIT_NOT_IMPLEMENTED(source.call.has_value() || options.stage != ShaderType::Compute);
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source.call = ShaderSource::Call {.instruction = i};
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source.calls.push_back({.instruction = i});
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}
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EXIT_IF(options.input_info.compute == nullptr);
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const auto& call = source.decoded.instructions[source.call->instruction];
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EXIT_NOT_IMPLEMENTED(call.src0.kind != Decoder::OperandKind::Sgpr ||
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call.dst.kind != Decoder::OperandKind::Sgpr ||
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call.src0.reg != call.dst.reg || call.dst.reg >= 105u);
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const auto graph = CFG::BuildGraph(source.decoded);
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Program query;
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query.stage = options.stage;
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@@ -524,7 +520,11 @@ void PrepareCallTarget(ShaderSource& source, const CompileOptions& options) {
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return value;
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};
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Register = [&](uint32_t before, uint32_t code) -> Value {
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const auto index = CFG::FindScalarDefinition(source.decoded, graph, before, code);
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std::vector<uint32_t> crossed_calls;
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const auto index = CFG::FindScalarDefinition(source.decoded, graph, before, code, crossed_calls);
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for (const auto crossed: crossed_calls) {
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std::ranges::find(source.calls, crossed, &ShaderSource::Call::instruction)->preserved_registers.set(code);
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}
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if (index == UINT32_MAX) {
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EXIT_IF(code < query.user_data_base || code - query.user_data_base >= query.user_data_count);
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return IREmitter(&block).GetUserData(static_cast<ScalarReg>(code));
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@@ -557,18 +557,25 @@ void PrepareCallTarget(ShaderSource& source, const CompileOptions& options) {
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EXIT_IF(!producer.ready || !producer.values.contains(code));
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return producer.values.at(code).Resolve();
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};
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for (uint32_t i = 0; i < 2u; ++i) {
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const auto value = Register(source.call->instruction, call.src0.reg + i);
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EXIT_IF(!ValidateRuntimeValue(query, value, RuntimeValueType::Integer));
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auto& root = query.value_storage.emplace_back(ValueOpcode::ReferenceU32);
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root.SetArg(0, value);
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source.call->target[i] = Value(&root);
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for (auto& site: source.calls) {
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const auto& call = source.decoded.instructions[site.instruction];
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EXIT_NOT_IMPLEMENTED(call.src0.kind != Decoder::OperandKind::Sgpr ||
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call.dst.kind != Decoder::OperandKind::Sgpr ||
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call.src0.reg != call.dst.reg || call.dst.reg >= 105u);
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for (uint32_t i = 0; i < 2u; ++i) {
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const auto value = Register(site.instruction, call.src0.reg + i);
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EXIT_IF(!ValidateRuntimeValue(query, value, RuntimeValueType::Integer));
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auto& root = query.value_storage.emplace_back(ValueOpcode::ReferenceU32);
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root.SetArg(0, value);
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site.target[i] = Value(&root);
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}
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}
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RewriteToSsa(query.blocks);
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ConstantPropagationPass(query.blocks, query.wave_size);
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RemoveIdentities(query);
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EliminateDeadCode(query.blocks);
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for (auto& value: source.call->target) value = value.Instruction()->Arg(0).Resolve();
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for (auto& site: source.calls)
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for (auto& value: site.target) value = value.Instruction()->Arg(0).Resolve();
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query.value_storage.clear();
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for (auto& inst: block) {
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inst.SetParent(nullptr);
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@@ -595,7 +602,7 @@ ShaderSource PrepareShaderSource(std::span<const uint32_t> code, const CompileOp
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Decoder::DecodeProgram(code, source.decoded);
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}
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if (source.decoded.has_swap_pc) {
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PrepareCallTarget(source, options);
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PrepareCallTargets(source, options);
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source.code.assign(code.begin(), code.end());
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source.decoded.code = source.code;
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}
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@@ -608,83 +615,116 @@ const Decoder::Program& RefreshShaderSource(ShaderSource& source, const IR::SrtR
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IR::SrtReadCapture capture(runtime, reads);
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const auto clean = IR::CleanRuntime(capture.ObservedRuntime());
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IR::SrtWalker walker(source.call_targets, clean);
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uint32_t low = 0, high = 0;
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const auto& call = source.decoded.instructions[source.call->instruction];
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if (!walker.Evaluate(source.call->target[0], low) || !walker.Evaluate(source.call->target[1], high))
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EXIT("shader call at pc 0x%08x has an unavailable scalar target", call.pc);
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// SWAPPC reads the old aliased pair and ignores the target's low two bits.
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const auto address = ((uint64_t {high} << 32u) | low) & ~uint64_t {3};
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EXIT_IF(address == 0u);
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for (auto& site: source.calls) {
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uint32_t low = 0, high = 0;
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if (!walker.Evaluate(site.target[0], low) || !walker.Evaluate(site.target[1], high))
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EXIT("shader call at pc 0x%08x has an unavailable scalar target",
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source.decoded.instructions[site.instruction].pc);
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// SWAPPC reads the old aliased pair and ignores the target's low two bits.
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const auto address = ((uint64_t {high} << 32u) | low) & ~uint64_t {3};
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EXIT_IF(address == 0u);
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site.address = address;
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}
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const auto query_reads = reads.size();
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if (source.linked) {
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auto& linked = *source.linked;
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const auto function = std::span(linked.code).subspan(source.code.size());
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if (clean.read_memory(clean.userdata, address, linked.observed_function) &&
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std::ranges::equal(function, linked.observed_function)) {
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return linked.decoded;
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bool unchanged = true;
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for (size_t i = 0; i < source.calls.size(); ++i) {
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const auto& function = linked.functions[i];
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const auto expected = std::span(linked.code).subspan(function.offset, function.size);
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const auto preceding = std::span(source.calls).first(i);
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const auto previous = std::ranges::find(preceding, source.calls[i].address, &ShaderSource::Call::address);
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if (previous != preceding.end()) {
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const auto& observed = linked.functions[previous - preceding.begin()];
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if (std::ranges::equal(expected, std::span(linked.code).subspan(observed.offset, observed.size))) continue;
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unchanged = false;
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break;
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}
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linked.observed_function.resize(function.size);
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if (!clean.read_memory(clean.userdata, source.calls[i].address, linked.observed_function) ||
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!std::ranges::equal(expected, linked.observed_function)) {
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unchanged = false;
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break;
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}
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}
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if (unchanged) return linked.decoded;
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reads.resize(query_reads);
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}
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ShaderSource::Linked linked {.code = source.code,
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.decoded = source.decoded};
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ShaderSource::Linked linked {.code = source.code, .decoded = source.decoded};
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const auto& last = source.decoded.instructions.back();
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EXIT_NOT_IMPLEMENTED(last.opcode != Decoder::Opcode::S_ENDPGM);
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// Keep the caller's data/footer bytes at their native offsets. The leaf's virtual CFG
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// PCs follow decoded instructions; its physical code is independently read and owned.
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const auto function_pc = last.pc + last.word_count * sizeof(uint32_t);
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for (uint32_t index = 0;;) {
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// The observed queue helper is a scalar leaf. Scalar encodings need at most one literal.
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EXIT_IF(index >= 64u || address > UINT64_MAX - (uint64_t {index} + 2u) * sizeof(uint32_t));
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std::array<uint32_t, 2> words {};
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if (!clean.read_memory(clean.userdata, address + uint64_t {index} * sizeof(uint32_t),
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std::span(words).first(1)))
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EXIT("shader call at pc 0x%08x cannot read leaf code", call.pc);
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const auto family = Decoder::GetInstructionFamily(words[0]);
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EXIT_NOT_IMPLEMENTED(family != Decoder::Family::SOP1 && family != Decoder::Family::SOP2 &&
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family != Decoder::Family::SOPC && family != Decoder::Family::SOPK &&
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family != Decoder::Family::SOPP);
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Decoder::Instruction inst;
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Decoder::DecodeInstruction(words, 0u, inst);
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if (inst.word_count == 2u) {
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if (!clean.read_memory(clean.userdata, address + uint64_t {index + 1u} * sizeof(uint32_t),
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std::span(words).last(1)))
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EXIT("shader call at pc 0x%08x cannot read leaf literal", call.pc);
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inst = {};
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Decoder::DecodeInstruction(words, 0u, inst);
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// Keep the caller's data/footer at native offsets. Expand leaf CFGs per call site
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// before SSA, so return edges neither require a dispatcher nor merge resource roots.
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uint32_t function_pc = last.pc + last.word_count * sizeof(uint32_t);
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std::map<uint64_t, std::vector<Decoder::Instruction>> functions;
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for (size_t i = 0; i < source.calls.size(); ++i) {
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const auto& site = source.calls[i];
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const auto& call = source.decoded.instructions[site.instruction];
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const auto address = source.calls[i].address;
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auto [entry, inserted] = functions.try_emplace(address);
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auto& function = entry->second;
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if (inserted) {
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for (uint32_t index = 0;;) {
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std::array<uint32_t, Decoder::MaxInstructionRawWords> words {};
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EXIT_IF(index > UINT32_MAX / sizeof(uint32_t) - words.size() ||
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address > UINT64_MAX - (uint64_t {index} + words.size()) * sizeof(uint32_t));
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uint32_t count = 1;
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Decoder::Instruction inst;
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for (;;) {
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if (!clean.read_memory(clean.userdata, address + uint64_t {index} * sizeof(uint32_t),
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std::span(words).first(count)))
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EXIT("shader call at pc 0x%08x cannot read leaf code", call.pc);
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inst = {};
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Decoder::DecodeInstruction(words, 0u, inst);
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if (inst.word_count <= count) break;
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count = inst.word_count;
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}
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inst.pc = index * sizeof(uint32_t);
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if (Decoder::IsDirectBranch(inst.opcode)) inst.branch_target += inst.pc;
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index += inst.word_count;
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EXIT_NOT_IMPLEMENTED(inst.opcode == Decoder::Opcode::S_SWAPPC_B64 ||
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inst.opcode == Decoder::Opcode::S_GETPC_B64 ||
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inst.opcode == Decoder::Opcode::S_ENDPGM);
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function.push_back(inst);
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if (inst.opcode == Decoder::Opcode::S_SETPC_B64) break;
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}
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}
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inst.pc = index * sizeof(uint32_t);
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if (Decoder::IsDirectBranch(inst.opcode)) inst.branch_target += inst.pc;
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linked.code.insert(linked.code.end(), inst.raw, inst.raw + inst.word_count);
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index += inst.word_count;
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EXIT_NOT_IMPLEMENTED(inst.opcode == Decoder::Opcode::S_SWAPPC_B64 ||
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inst.opcode == Decoder::Opcode::S_GETPC_B64 ||
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inst.opcode == Decoder::Opcode::S_ENDPGM);
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EXIT_IF(CFG::MayWriteScalarRegister(inst, call.dst.reg) || CFG::MayWriteScalarRegister(inst, call.dst.reg + 1u));
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const bool returns = inst.opcode == Decoder::Opcode::S_SETPC_B64;
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if (returns) {
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EXIT_NOT_IMPLEMENTED(inst.src0.kind != Decoder::OperandKind::Sgpr || inst.src0.reg != call.dst.reg);
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inst.opcode = Decoder::Opcode::S_BRANCH;
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inst.branch_target = call.pc + call.word_count * sizeof(uint32_t);
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} else if (Decoder::IsDirectBranch(inst.opcode)) {
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EXIT_IF(inst.branch_target > UINT32_MAX - function_pc);
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inst.branch_target += function_pc;
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const uint32_t function_size = function.back().pc + function.back().word_count * sizeof(uint32_t);
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EXIT_IF(function_pc > UINT32_MAX - function_size);
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const auto function_offset = static_cast<uint32_t>(linked.code.size());
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for (auto inst: function) {
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EXIT_IF(CFG::MayWriteScalarRegister(inst, call.dst.reg) ||
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CFG::MayWriteScalarRegister(inst, call.dst.reg + 1u));
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for (uint32_t code = 0; code < site.preserved_registers.size(); ++code) {
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if (site.preserved_registers[code] && CFG::MayWriteScalarRegister(inst, code))
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EXIT("shader call at pc 0x%08x clobbers scalar target dependency s%u", call.pc, code);
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}
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linked.code.insert(linked.code.end(), inst.raw, inst.raw + inst.word_count);
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if (inst.opcode == Decoder::Opcode::S_SETPC_B64) {
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EXIT_NOT_IMPLEMENTED(inst.src0.kind != Decoder::OperandKind::Sgpr || inst.src0.reg != call.dst.reg);
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inst.opcode = Decoder::Opcode::S_BRANCH;
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inst.branch_target = call.pc + call.word_count * sizeof(uint32_t);
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} else if (Decoder::IsDirectBranch(inst.opcode)) {
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EXIT_IF(inst.branch_target >= function_size);
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inst.branch_target += function_pc;
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}
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inst.pc += function_pc;
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linked.decoded.instructions.push_back(std::move(inst));
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}
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inst.pc += function_pc;
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linked.decoded.instructions.push_back(std::move(inst));
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if (returns) break;
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}
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const auto function_end = linked.decoded.instructions.back().pc +
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linked.decoded.instructions.back().word_count * sizeof(uint32_t);
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for (size_t i = source.decoded.instructions.size(); i + 1u < linked.decoded.instructions.size(); ++i) {
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const auto& inst = linked.decoded.instructions[i];
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if (Decoder::IsDirectBranch(inst.opcode))
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EXIT_IF(inst.branch_target < function_pc || inst.branch_target >= function_end);
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linked.functions.push_back({function_offset, function_size / 4u});
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linked.decoded.instructions[site.instruction].branch_target = function_pc;
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function_pc += function_size;
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}
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reads.resize(query_reads);
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reads.emplace_back(address, (linked.code.size() - source.code.size()) * sizeof(uint32_t));
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linked.decoded.instructions[source.call->instruction].branch_target = function_pc;
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for (size_t i = 0; i < source.calls.size(); ++i) {
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const auto preceding = std::span(source.calls).first(i);
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if (std::ranges::find(preceding, source.calls[i].address, &ShaderSource::Call::address) == preceding.end())
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reads.emplace_back(source.calls[i].address, linked.functions[i].size * sizeof(uint32_t));
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}
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linked.decoded.code = linked.code;
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linked.observed_function.resize(linked.code.size() - source.code.size());
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linked.observed_function.resize(std::ranges::max_element(linked.functions, {},
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&ShaderSource::Linked::Function::size)->size);
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source.linked = std::move(linked);
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++source.revision;
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return source.linked->decoded;
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