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shader: implement BUFFER_ATOMIC_FMAX
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@@ -58,6 +58,7 @@ constexpr MemoryOpcodeInfo MUBUF_OPS[] = {
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{0x3au, Opcode::BufferAtomicOr, 1, 32},
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{0x3bu, Opcode::BufferAtomicXor, 1, 32},
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{0x3fu, Opcode::BufferAtomicFMin, 1, 32},
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{0x40u, Opcode::BufferAtomicFMax, 1, 32},
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};
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constexpr MemoryOpcodeInfo MTBUF_OPS[] = {
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