shader: lower FMASK loads before binding images

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nmzik committed 2026-09-06 06:42:23 +04:00
1 parent cf0cbee02d
commit ace877ce28
6 files changed
+200 -8

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@@ -25,6 +25,7 @@ struct ResourceSpecialization {
uint32_t indirect_mapping_offset = 0;
uint32_t indirect_search_iterations = 0;
bool cube = false;
bool fmask = false;
bool operator==(const Image&) const = default;
};