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shader: remove recompiler error-string propagation
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@@ -38,7 +38,7 @@ struct TranslateOptions {
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const EmbeddedFetchPlan* embedded_fetch = nullptr;
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};
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bool TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
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const TranslateOptions& options, IR::Program& result, std::string* error);
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IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph& cfg,
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const TranslateOptions& options);
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} // namespace Libs::Graphics::ShaderRecompiler::Frontend
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