shader: remove recompiler error-string propagation

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nmzik committed 2026-08-31 05:31:41 +04:00
1 parent 13533bd053
commit af8aecfdde
47 files changed
+2040 -3253

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@@ -5,7 +5,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
bool AllocateBindings(Program& program, uint32_t push_constant_offset, std::string* error);
void AllocateBindings(Program& program, uint32_t push_constant_offset);
const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind);