texture cache: select color-metadata clears on the GPU with conditional rendering

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Mr. Big Britches authored and nmzik committed 2026-10-22 16:12:20 +02:00
1 parent b6495a5b67
commit b54057942d
12 files changed
+311 -20

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@@ -35,6 +35,7 @@ struct GraphicContext {
bool attachment_feedback_loop_enabled = false;
bool provoking_vertex_last_enabled = false;
bool maintenance8_enabled = false;
bool conditional_rendering_enabled = false;
bool supports_block_texel_view = false;
bool mesh_shader_enabled = false;
vk::PhysicalDeviceMeshShaderPropertiesEXT mesh_shader_properties = {};