texture cache: select color-metadata clears on the GPU with conditional rendering

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Mr. Big Britches authored and nmzik committed 2026-10-22 16:12:20 +02:00
1 parent b6495a5b67
commit b54057942d
12 files changed
+311 -20

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@@ -313,6 +313,7 @@ void GpuActivityRows(const Snapshot& shown) {
Row("DCC/CMASK readbacks",
Fmt("%.0f ms/s (%.0f/s)", Rate(shown, Counter::ColorMetadataReadbackNs) / 1e6,
Rate(shown, Counter::ColorMetadataReadbacks)));
Row("DCC/CMASK GPU checks", Fmt("%.0f/s", Rate(shown, Counter::ColorMetadataChecks)));
}
void CompilationRows(const Snapshot& shown) {