shader: preserve typed candidates for unfiltered indirect image access

Co-authored-by: fxpw <fxpw@outlook.com>
This commit is contained in:
nmzikandfxpw committed 2026-10-14 18:57:26 +02:00
1 parent 127cf8d46f
commit b6da068313
6 files changed
+249 -65

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@@ -158,6 +158,7 @@ struct ImageResource {
bool written = false;
bool atomic = false;
bool atomic64 = false;
bool unfiltered_access_only = true;
bool depth_compare = false;
bool cube = false;
bool r128 = false;