shader: complete faulting SRT walker loads as zero reads

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nmzik committed 2026-10-24 01:39:42 +02:00
1 parent f356fa3730
commit bdf48dcf3b
6 files changed
+72 -6

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@@ -822,4 +822,10 @@ bool TryEmulate(void* native_context) {
TryEmulateCpuExtensions(context);
}
void SkipLoad(void* native_context, size_t length) {
Context context {static_cast<decltype(Context::native)>(native_context)};
context.Gpr(0) = 0;
context.Advance(length);
}
} // namespace Loader::X64InstructionEmulator