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Fix HITMAN 3 boot, layered presentation, and socket imports (#851)
* videoout: synchronize layered flips with premultiplied composition * shader: support unsigned FFBH subword sources * shader: apply cube-face result scaling * shader: prune buffer reads proven out of bounds * net: implement send and receive exports with shared socket handling --------- Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -172,7 +172,7 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
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"\n",
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result, handle, index, flip_mode, flip_arg);
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}
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video_out.WaitForSubmitSlot();
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video_out.WaitForSubmitSlot(handle);
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}
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}
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