Fix HITMAN 3 boot, layered presentation, and socket imports (#851)

* videoout: synchronize layered flips with premultiplied composition

* shader: support unsigned FFBH subword sources

* shader: apply cube-face result scaling

* shader: prune buffer reads proven out of bounds

* net: implement send and receive exports with shared socket handling

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
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Pcniadoandnmzik authored and GitHub committed 2026-09-27 02:13:30 +04:00
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commit bec67b7863
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@@ -172,7 +172,7 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
"\n",
result, handle, index, flip_mode, flip_arg);
}
video_out.WaitForSubmitSlot();
video_out.WaitForSubmitSlot(handle);
}
}