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Fix HITMAN 3 boot, layered presentation, and socket imports (#851)
* videoout: synchronize layered flips with premultiplied composition * shader: support unsigned FFBH subword sources * shader: apply cube-face result scaling * shader: prune buffer reads proven out of bounds * net: implement send and receive exports with shared socket handling --------- Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -15,6 +15,8 @@ LIB_DEFINE(InitVideoOut_1) {
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LIB_FUNC("Up36PTk687E", VideoOut::VideoOutOpen);
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LIB_FUNC("uquVH4-Du78", VideoOut::VideoOutClose);
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LIB_FUNC("WkYtyOg30do", VideoOut::VideoOutSetFlipMaster);
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LIB_FUNC("MBlv8YWoyOk", VideoOut::VideoOutAddBufferAttributeOption);
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LIB_FUNC("PjS5uASwcV8", VideoOut::VideoOutSetBufferAttribute2);
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LIB_FUNC("rKBUtgRrtbk", VideoOut::VideoOutRegisterBuffers2);
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LIB_FUNC("HuViW4HnrOw", VideoOut::VideoOutSubmitChangeBufferAttribute2);
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