mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-10-27 16:02:37 +00:00
render: use native clears for stencil fill shaders
This commit is contained in:
1 parent
6a187ac67e
commit
bec7c510c2
10 files changed
+457
-115
No files matched your search
@@ -204,6 +204,9 @@ private:
|
||||
void ResetBindings();
|
||||
[[nodiscard]] bool TryConsumeComputeMetaClear(const ShaderComputeInputInfo& input,
|
||||
const CommandBuffer& buffer);
|
||||
[[nodiscard]] bool TryConsumeComputeImageClear(const ShaderComputeInputInfo& input,
|
||||
CommandBuffer& command, uint32_t group_x,
|
||||
uint32_t group_y, uint32_t group_z, uint32_t mode);
|
||||
|
||||
RenderContext& m_context;
|
||||
std::vector<ImageId> m_bound_images;
|
||||
|
||||
Reference in new issue
Block a user