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shader: decode VOP3 FMAC source modifiers
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@@ -355,8 +355,8 @@ bool IsVop2LiteralMadOpcode(uint32_t opcode) {
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}
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bool IsUnsupportedVop3EncodedVop2Alias(uint32_t opcode) {
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return IsVop2LiteralMadOpcode(opcode) || opcode == 0x02u || opcode == 0x2bu ||
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opcode == 0x39u || opcode == 0x3au;
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return IsVop2LiteralMadOpcode(opcode) || opcode == 0x02u || opcode == 0x39u ||
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opcode == 0x3au;
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}
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Opcode LookupVop3Opcode(uint32_t opcode) {
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