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shader: DPP8 moves
Co-authored-by: foufouadi <attar.foued@gmail.com> Co-authored-by: fxpw <fxpw@outlook.com>
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@@ -34,11 +34,12 @@ struct ImageOpcodeInfo {
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};
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struct DppMoveFlags {
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uint16_t control = 0;
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uint8_t row_mask = 0xf;
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uint8_t bank_mask = 0xf;
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uint32_t control : 24 = 0;
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uint32_t row_mask : 4 = 0xf;
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uint32_t bank_mask : 4 = 0xf;
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bool fetch_inactive = false;
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bool bound_control = false;
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bool dpp8 = false;
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};
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static_assert(sizeof(DppMoveFlags) <= sizeof(uint64_t));
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static_assert(std::is_trivially_copyable_v<DppMoveFlags>);
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