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shader: add BVH stack operations
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@@ -685,6 +685,7 @@ enum class Opcode {
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DS_READ2ST64_B64,
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DS_READ_B96,
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DS_READ_B128,
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DS_BVH_STACK_PUSH8_POP1_RTN_B32,
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DS_WRITE_B8,
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DS_WRITE_B16,
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DS_WRITE_B8_D16_HI,
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