refactor(shader): preserve native wide shared operations

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nmzik committed 2026-08-21 03:32:47 +02:00
1 parent c9e942a972
commit c236ba713d
25 files changed
+1486 -986

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@@ -314,6 +314,7 @@ struct EmitterState {
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> storage_buffer_offsets {};
uint32_t address_memory_variable = 0;
uint32_t gds_variable = 0;
uint32_t gds_length = 0;
uint32_t push_constant_variable = 0;
uint32_t vsharp_storage_variable = 0;
uint32_t flattened_srt_variable = 0;