shader: preserve folded native constants for descriptor provenance

This commit is contained in:
nmzik committed 2026-10-15 23:22:30 +02:00
1 parent e4019af522
commit c8caa27936
11 files changed
+111 -43

No files matched your search

@@ -4,7 +4,9 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
void RemoveIdentities(const BlockList& blocks);
struct Program;
void RemoveIdentities(Program& program);
void EliminateDeadCode(const BlockList& blocks);
} // namespace Libs::Graphics::ShaderRecompiler::IR