render: clean up texture transfers and compute fills

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nmzik committed 2026-09-05 13:20:52 +04:00
1 parent e7fe8192bb
commit d5b19850fb
6 files changed
+141 -192

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@@ -219,7 +219,7 @@ private:
friend struct RenderExecutorTestAccess;
};
[[nodiscard]] bool ResolveComputeImageClear(const ShaderComputeInputInfo& input, uint32_t group_x,
[[nodiscard]] bool ResolveComputeBufferFill(const ShaderComputeInputInfo& input, uint32_t group_x,
uint32_t group_y, uint32_t group_z, uint32_t mode,
ShaderBufferResource& descriptor,
uint32_t& packed_clear, uint64_t& size);