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format src and tests with clang-format
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@@ -42,8 +42,8 @@ struct ShaderStageRuntime {
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// Resolves an immutable native shader plan against current user data. The prior stage is preserved
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// if any ReadConst, snapshot, or specialization check fails.
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bool ShaderMaterializeStageRuntime(std::shared_ptr<const ShaderRecompiler::IR::Program> program,
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std::span<const uint32_t> user_data, uint64_t shader_base,
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ShaderStageRuntime& stage, std::string* error);
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std::span<const uint32_t> user_data, uint64_t shader_base,
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ShaderStageRuntime& stage, std::string* error);
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struct ShaderId {
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uint32_t hash0 = 0;
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