shader: eliminate retained SRT lookup aliases

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nmzik committed 2026-10-09 01:44:34 +02:00
1 parent e1ac893a0c
commit dbe5353f3a
9 files changed
+239 -116

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@@ -598,7 +598,6 @@ struct ResourcePlan {
std::vector<DescriptorSource> descriptor_sources;
std::vector<ResourceBlock> control_flow;
std::vector<SrtRead> srt_reads;
std::vector<uint8_t> clean_flat_slots;
bool requires_specialization_memory = false;
bool capture_specialization_reads = false;
bool srt_plan_complete = false;