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shader: decode high-half formatted buffer stores
Co-authored-by: fxpw <fxpw@outlook.com>
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@@ -639,6 +639,7 @@ std::string InstructionToString(const Instruction& inst) {
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case Opcode::BUFFER_STORE_FORMAT_XYZ:
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case Opcode::BUFFER_STORE_FORMAT_XYZW:
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case Opcode::BUFFER_STORE_FORMAT_D16_X:
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case Opcode::BUFFER_STORE_FORMAT_D16_HI_X:
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case Opcode::BUFFER_STORE_FORMAT_D16_XYZW:
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case Opcode::BUFFER_LOAD_UBYTE:
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case Opcode::BUFFER_LOAD_UBYTE_D16:
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