shader: collect usage once and emit descriptor slots directly

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nmzik committed 2026-10-09 02:17:38 +04:00
1 parent b35cdc39b7
commit e1ac893a0c
28 files changed
+1066 -1406

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@@ -477,7 +477,6 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ResourceMaterialization.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/ShaderInfoCollection.cpp"
"${KYTY_SOURCE_DIR}/graphics/shader/recompiler/ir/passes/BindingLayout.cpp"
)
target_link_libraries(resource_tracking_tests fmt::fmt)
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})