shader: collect usage once and emit descriptor slots directly

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nmzik committed 2026-10-09 02:17:38 +04:00
1 parent b35cdc39b7
commit e1ac893a0c
28 files changed
+1066 -1406

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@@ -5,8 +5,7 @@
namespace Libs::Graphics::ShaderRecompiler::IR {
// Completes the immutable shader interface after resource tracking. On failure Program::info and
// all completion state remain unchanged.
// Collects the shader interface, resource usage and instruction features after resource tracking.
void CollectShaderInfo(Program& program, ShaderStageInputInfo input_info);
} // namespace Libs::Graphics::ShaderRecompiler::IR