shader: remove unreachable mixed image specialization paths

This commit is contained in:
nmzik committed 2026-10-13 21:27:07 +00:00
1 parent 145578ac03
commit e2c8b61de6
6 files changed
+97 -435

No files matched your search

@@ -272,8 +272,6 @@ struct ImageSampleLayout {
uint32_t lod = NoImageComponent;
uint32_t grad_x = NoImageComponent;
uint32_t grad_y = NoImageComponent;
bool operator==(const ImageSampleLayout&) const = default;
};
struct F32Class {