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ngs2: apply mastering voice full band and LFE gain
Co-authored-by: Phr3d13 <phr3d13@gmail.com>
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2 files changed
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@@ -568,6 +568,8 @@ struct Ngs2VoiceInternal {
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std::vector<float> output_matrix;
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uint32_t channels = 0;
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uint32_t output_id = 0;
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float fbw_level = 1.0f;
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float lfe_level = 1.0f;
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bool rendering = false;
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bool rendered = false;
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bool has_samples = false;
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@@ -1978,10 +1980,13 @@ int KYTY_SYSV_ABI Ngs2SystemRender(uintptr_t system_handle, const Ngs2RenderBuff
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pcm = static_cast<float*>(output.buffer);
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}
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for (uint32_t dst = 0; dst < output.num_channels; ++dst) {
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// Output channel 3 is LFE; every other channel is full band.
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const float gain = dst == 3 ? voice->lfe_level : voice->fbw_level;
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for (uint32_t src = 0; src < voice->channels; ++src) {
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const float level = voice->output_matrix.empty()
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? (src == dst ? 1.0f : 0.0f)
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: voice->output_matrix.at(src * output.num_channels + dst);
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const float level =
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gain * (voice->output_matrix.empty()
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? static_cast<float>(src == dst)
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: voice->output_matrix.at(src * output.num_channels + dst));
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if (level == 0.0f) {
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continue;
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}
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@@ -2481,6 +2486,12 @@ int KYTY_SYSV_ABI Ngs2VoiceControl(uintptr_t voice_handle, const Ngs2VoiceParamH
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matrix->levels + matrix->num_levels);
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break;
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}
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case 4: {
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const auto* levels = reinterpret_cast<const float*>(values);
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voice->fbw_level = std::clamp(levels[0], 0.0f, 4.0f);
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voice->lfe_level = std::clamp(levels[1], 0.0f, 4.0f);
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break;
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}
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case 5: voice->output_id = values[0]; break;
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default: EXIT("unsupported mastering control: 0x%08" PRIx32 "\n", param->id);
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}
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