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renderer: support R8 uint render targets
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@@ -22,6 +22,10 @@ struct RenderTargetFormatMapping {
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};
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constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
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{Prospero::ChannelLayout::k8,
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Prospero::ChannelType::kUInt,
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Prospero::ChannelOrder::kStandard,
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{vk::Format::eR8Uint, 1}},
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{Prospero::ChannelLayout::k8_8,
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Prospero::ChannelType::kUNorm,
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Prospero::ChannelOrder::kStandard,
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