graphics: add RDNA2 FLAT BDA buffer cache and faults

This commit is contained in:
nmzik committed 2026-08-27 03:45:41 +02:00
1 parent 8072718462
commit e738535294
37 files changed
+1002 -684

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@@ -3,7 +3,6 @@
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include <optional>
#include <span>
namespace Libs::Graphics::ShaderRecompiler::IR {
@@ -17,7 +16,6 @@ struct SrtRuntime {
uint64_t shader_base = 0;
SrtMemoryReader read_memory = nullptr;
void* userdata = nullptr;
std::optional<uint64_t> flat_memory_base;
SrtMemoryReader read_specialization_memory = nullptr;
};