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shader: decode S_FLBIT_I32 and S_FLBIT_I32_I64 with a 4-op signed leading-bit search
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@@ -57,6 +57,8 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
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{0x14u, Opcode::S_FF1_I32_B64},
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{0x15u, Opcode::S_FLBIT_I32_B32},
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{0x16u, Opcode::S_FLBIT_I32_B64},
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{0x17u, Opcode::S_FLBIT_I32},
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{0x18u, Opcode::S_FLBIT_I32_I64},
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{0x19u, Opcode::S_SEXT_I32_I8},
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{0x1au, Opcode::S_SEXT_I32_I16},
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{0x1bu, Opcode::S_BITSET0_B32},
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