shader: validate indirect image operands at each typed access

This commit is contained in:
nmzik committed 2026-10-13 21:27:07 +00:00
1 parent 0e9c77b0a2
commit f01a3750d4
6 files changed
+224 -38

No files matched your search

@@ -272,6 +272,8 @@ struct ImageSampleLayout {
uint32_t lod = NoImageComponent;
uint32_t grad_x = NoImageComponent;
uint32_t grad_y = NoImageComponent;
bool operator==(const ImageSampleLayout&) const = default;
};
struct F32Class {