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shader: support S_ASHR_I64 (#658)
* shader: implement S_ASHR_I64 with compute coverage * tests: use existing compute suite for S_ASHR_I64 --------- Co-authored-by: nmzik <Nmzik@mail.ru>
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@@ -179,6 +179,7 @@ bool Translator::EmitScalar(const Decoder::Instruction& inst) {
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case O::S_LSHR_B64:
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return SimpleInteger(inst, IR::ValueOpcode::ShiftRightLogical64, IR::Type::U64, false,
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false, true);
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case O::S_ASHR_I64: return S_ASHR_I64(inst);
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case O::S_ANDN2_B32:
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return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseAnd32, true, false, true);
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