refactor(gpu): use a single ordered PM4 scheduler

This commit is contained in:
nmzik committed 2026-07-22 23:15:03 +02:00
1 parent dbcb444c05
commit f60007e923
12 files changed
+680 -918

No files matched your search

@@ -3653,7 +3653,7 @@ bool TextureCache::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint
if (needs_readback) {
if (GraphicsRunIsCommandProcessorThread()) {
GraphicsRunFinishCommandProcessors();
GraphicsRunFinishScheduler();
}
m_readback->Request(access, vaddr, size);
action = m_memory_tracker.BeginCpuFault(vaddr, size, access);