graphics: emit PS5 register object and primitive IDs to RT7

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nmzik committed 2026-10-15 22:28:01 +02:00
1 parent d172ab75ca
commit f7226ca7dc
15 files changed
+291 -101

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@@ -204,6 +204,7 @@ struct ShaderPixelInputInfo {
bool ps_sample_mask_export_enable = false;
bool ps_sample_shading = false;
bool dual_source_blending = false;
bool object_primitive_id = false;
// Export logical alpha or per-channel source factors through MRT1 after channel swizzling.
ShaderAlphaBlendSource alpha_blend_source = ShaderAlphaBlendSource::None;
bool ps_early_z = false;