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Split renderState header
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@@ -5,11 +5,13 @@
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#include "common/profiler.h"
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#include "common/threads.h"
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#include "graphics/host_gpu/graphicContext.h"
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#include "graphics/host_gpu/renderer/colorRenderTarget.h"
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#include "graphics/host_gpu/renderer/debug.h"
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#include "graphics/host_gpu/renderer/depthRenderTarget.h"
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#include "graphics/host_gpu/renderer/descriptorCache.h"
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#include "graphics/host_gpu/renderer/framebufferCache.h"
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#include "graphics/host_gpu/renderer/render.h"
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#include "graphics/host_gpu/renderer/renderContext.h"
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#include "graphics/host_gpu/renderer/renderState.h"
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#include "graphics/host_gpu/utils.h"
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#include "graphics/host_gpu/vma.h"
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#include "graphics/presentation/window.h"
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