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shader: add viewport-index exports and indexed raster state
Co-authored-by: Ettore Sartori <85788613+Ekt0re@users.noreply.github.com>
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@@ -39,7 +39,7 @@ void hw_print(const CommandBuffer& buffer);
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void hw_check(const CommandBuffer& buffer);
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void LogDrawPhase(const char* draw_name, const char* phase);
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ScissorRect calc_final_scissor(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc,
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vk::Extent2D extent);
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vk::Extent2D extent, uint32_t viewport_index);
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} // namespace Libs::Graphics
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