shader: decode every PS5 image_gather4 encoding

Co-authored-by: shadowbeat070 <70843316+shadowbeat070@users.noreply.github.com>
This commit is contained in:
nmzikandshadowbeat070 committed 2026-10-27 04:23:00 +01:00
1 parent 1b70938052
commit ffa3992c1a
7 files changed
+249 -130

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@@ -8,7 +8,7 @@ namespace Libs::Graphics::ShaderRecompiler::Decoder {
void DecodeMimg(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
Instruction& inst);
const char* MimgSampleOpcodeName(uint32_t opcode);
const char* MimgSampledOpcodeName(uint32_t opcode);
struct ImageAddressComponent {
uint32_t bit_offset;