shader: remove second IR layer

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nmzik committed 2026-08-26 08:49:39 +02:00
1 parent e2c840cb23
commit ffa69d48de
49 files changed
+3691 -6001

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@@ -1,6 +1,6 @@
#pragma once
#include "graphics/shader/recompiler/ir/ValueProgram.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
namespace Libs::Graphics::ShaderRecompiler::IR {
@@ -8,6 +8,6 @@ struct ReadLaneStats {
uint32_t rewritten_reads = 0;
};
[[nodiscard]] ReadLaneStats EliminateReadLane(ValueProgram& program, uint32_t wave_size);
[[nodiscard]] ReadLaneStats EliminateReadLane(Program& program, uint32_t wave_size);
} // namespace Libs::Graphics::ShaderRecompiler::IR