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shader: bound selected-lane record indices by guarded shared append lists
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@@ -1885,6 +1885,10 @@ private:
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}
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bool Dominates(const Block* initial, const Block* use, Value witness = {}) const {
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// The proven local-zero invocation fails every all-lane bypass condition that excludes it,
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// such as an all-inactive or an all-nonzero bypass.
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const auto* negated = SimplifyGuard(witness).TryInstruction();
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const bool nonzero = negated != nullptr && negated->GetOpcode() == ValueOpcode::LogicalNot;
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std::vector<const Block*> pending {use};
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for (size_t index = 0; index < pending.size(); ++index) {
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const auto* current = pending[index];
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@@ -1893,9 +1897,9 @@ private:
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for (const auto* previous: current->ImmPredecessors()) {
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if (!witness.IsEmpty()) {
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const auto edge = ConditionalEdge(previous, current);
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// The proven local-zero invocation makes an all-inactive bypass impossible.
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if (edge && edge->lanes == LaneQuantifier::All && !edge->positive &&
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Implies(witness, edge->condition)) continue;
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if (edge && edge->lanes == LaneQuantifier::All &&
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(edge->positive ? nonzero && Implies(edge->condition, negated->Arg(0))
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: Implies(witness, edge->condition))) continue;
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}
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if (std::ranges::find(pending, previous) == pending.end()) pending.push_back(previous);
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}
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@@ -2004,7 +2008,10 @@ private:
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bool LocalZeroWitness(Value guard) const {
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const auto* equal = SimplifyGuard(guard).TryInstruction();
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if (equal == nullptr || equal->GetOpcode() != ValueOpcode::IEqual32) return false;
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const bool negated = equal != nullptr && equal->GetOpcode() == ValueOpcode::LogicalNot;
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if (negated) equal = SimplifyGuard(equal->Arg(0)).TryInstruction();
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const auto expected = negated ? ValueOpcode::INotEqual32 : ValueOpcode::IEqual32;
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if (equal == nullptr || equal->GetOpcode() != expected) return false;
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for (uint32_t arg = 0; arg < 2u; ++arg) {
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if (equal->Arg(arg).Resolve() != Value(0u)) continue;
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Value induction;
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@@ -2116,7 +2123,7 @@ private:
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const auto* read = ActiveValue(value, active).TryInstruction();
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if (read == nullptr || read->GetOpcode() != ValueOpcode::LoadSharedU32 ||
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m_program.stage != ShaderType::Compute ||
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read->Arg(1).Resolve() != Value(true)) return {};
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!Implies(active, read->Arg(1))) return {};
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uint64_t group_size = 1u;
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for (const auto dimension: m_input.compute->threads_num) {
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if (dimension == 0u || dimension > m_input.compute->wave_size) return {};
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@@ -2147,10 +2154,16 @@ private:
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const auto* limit = BoundedLoop(read_offset.index, read->Parent(),
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[](const Inst& compare, uint32_t) { return compare.GetOpcode() == ValueOpcode::ULessThan32; });
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if (limit == nullptr) return {};
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auto counter_active = active;
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const auto* counter_read = ActiveValue(limit->Arg(1), active).TryInstruction();
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// Every lane reads the same counter word, so a selected lane carries it.
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if (counter_read != nullptr && counter_read->GetOpcode() == ValueOpcode::ReadFirstLane) {
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counter_active = counter_read->Arg(1);
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counter_read = ActiveValue(counter_read->Arg(0), counter_active).TryInstruction();
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}
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uint32_t consumed_counter = 0;
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if (counter_read == nullptr || counter_read->GetOpcode() != ValueOpcode::LoadSharedU32 ||
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counter_read->Arg(1).Resolve() != Value(true) ||
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!Implies(counter_active, counter_read->Arg(1)) ||
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!constant_address(*counter_read, consumed_counter)) return {};
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struct Initializer { const Inst* inst; uint32_t address; uint32_t words; };
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@@ -2373,6 +2386,12 @@ private:
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const auto maximum = SelectorMaximum(index);
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if (maximum < MaxIndirectDescriptorProbes) count = Value(maximum + 1u);
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}
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// A record selected from a shared append list is below the list's bound.
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const auto* lane = index.Resolve().TryInstruction();
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if (count.IsEmpty() && lane != nullptr &&
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lane->GetOpcode() == ValueOpcode::ReadFirstLane &&
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HasActiveLane(lane->Arg(1), lane->Parent()))
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count = SharedLoadBound(lane->Arg(0), lane->Arg(1));
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}
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// Raw pointers have no V# bounds for enumerating an unbounded selector domain.
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if (memory->kind == ResourceKind::ScalarAddress && count.IsEmpty() &&
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