nmzik
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5eab0ec738
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shader: add BVH8 intersections and instance transforms
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2026-10-29 18:37:29 +01:00 |
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nmzik
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bfd4c34b88
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shader: add BVH stack operations
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2026-10-29 18:37:29 +01:00 |
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nmzik
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dbf66b7f4f
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shader: support RDNA2 BVH64 ray intersections with shared traversal
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2026-10-04 18:39:34 +04:00 |
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337f432016
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shader: execute PS5 BVH intersections and local FLAT stacks
Co-authored-by: Ali Almohaya <AliAlmohaya@gmail.com>
Co-authored-by: Mac <me@itsmemac.com>
Co-authored-by: Senaxx <michelbeld@gmail.com>
Co-authored-by: Jean-Philippe <github@meunier.jp>
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2026-10-02 00:51:15 +04:00 |
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 nmzikandMac
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d72a79af2d
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graphics: skip compute dispatches with BVH instructions
Co-authored-by: Mac <me@itsmemac.com>
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2026-09-24 20:46:04 +04:00 |
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