Commit Graph
5 Commits
Author SHA1 Message Date
nmzik f186b35706 shader: drop null checks on the stage input info pointers 2026-10-20 03:22:40 +02:00
nmzik 0e9c77b0a2 shader: bound material selectors by proven one-wave LDS append lists 2026-10-13 21:27:07 +00:00
nmzik 0791f921f6 UFC 5 in-game (#883)
* shader: release descriptor dependencies

* shader: simplify shared-exit control flow

* shader: fix scalar memory loads

* shader: fix LDS counter bounds

* renderer: skip inactive pixel shaders

* shader: respect FP32 mode in comparisons

* renderer: fix sampler border colors

* shader: resolve descriptors from control flow

* shader: resolve descriptors before resource planning

* shader: handle scalar guards for image bounds

* shader: handle reduced guards for image loops

* shader: fix wave guards and material indices

* shader: preserve scalar buffer offset alignment and carry

* shader: prove masked loop bounds across iteration transitions

* shader: preserve source and IR before resource tracking failures

* shader: track material keys selected from active lanes

* shader: remove obsolete post-dominator analysis

* shader: follow bounds guards through control-flow joins
2026-09-28 16:03:05 +04:00
nmzik af8aecfdde shader: remove recompiler error-string propagation 2026-08-31 05:31:41 +04:00
nmzik b42380ced6 shader_recompiler: add SSA 2026-08-18 03:53:41 +02:00