nmzik
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999f87576e
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graphics: add native PS5 MSAA and safe image allocation reuse
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2026-07-21 07:37:52 +02:00 |
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nmzik
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cbc11d2eaf
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Refactor graphics #1
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2026-07-19 00:54:31 +02:00 |
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nmzik
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7905f2d12f
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graphics: migrate Vulkan backend to Vulkan-Hpp
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2026-07-18 12:33:21 +02:00 |
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nmzik
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601c82a031
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format source files
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2026-07-18 09:01:52 +02:00 |
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nmzik
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f136c46519
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preserve DB_DEPTH_SIZE_XY and add tiled readback
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2026-07-17 23:04:51 +02:00 |
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nmzik
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5aafe5159b
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remove redundant cache and tiler validation
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2026-07-17 13:51:59 +02:00 |
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nmzik
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a290a06ea5
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Support Standard64KB color render targets
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2026-07-17 12:57:40 +02:00 |
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nmzik
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dd58deae15
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D16S8 support
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2026-07-17 08:39:57 +02:00 |
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nmzik
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a96b5111e6
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Refactor buffer image write classification
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2026-07-16 22:42:06 +02:00 |
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nmzik
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ae86249765
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Support layered PS5 image alias transitions
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2026-07-16 21:56:09 +02:00 |
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nmzik
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0d7c7510d7
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Implement 0x12 CopyData, sampled-to-depth fix, stencil detailing
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2026-07-16 19:58:11 +02:00 |
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nmzik
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147188b143
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Initial commit
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2026-07-16 10:21:41 +02:00 |
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