6d4m and nmzik
7855c980cb
audio: keep blocking AudioOut writes on an even cadence ( #822 )
...
* audio: keep blocking AudioOut writes on an even cadence
The blocking queue check only enforced a minimum cushion, so the guest
could queue a burst of buffers and then be blocked for the whole cushion.
Measured on PPSA03647, intervals between guest writes alternated between
0 ms and ~44 ms instead of one 5.33 ms buffer period, while the average
rate stayed correct at 48000 frames/s. Mixers that run on a timer cannot
track that cadence and the music turns slow and warbling.
Keep the cushion as-is, but also hold writes to the buffer period, and
skip that wait when the stream is running low so it cannot underrun.
Intervals become ~5.4 ms with microsecond-level deviation and the menu
music plays correctly.
* audio: reuse output clock after SDL queue priming
---------
Co-authored-by: nmzik <Nmzik@mail.ru >
2026-09-25 12:33:01 +04:00
nmzik
1275d65bb3
Audio: split ACM, Audio3D, and NGS2 implementations
2026-09-23 22:50:51 +04:00
nmzik
3742ad9980
NGS2: warn and skip unsupported custom audio modules
2026-09-23 22:50:51 +04:00
nmzik
f68c77d785
SDL3 update ( #787 )
...
* Update to SDL3
* Add XTest development dependency for SDL3
* Preserve native entry points with SDL3
* Document SDL3 XTest dependency
2026-09-23 17:22:15 +04:00
nmzik
82b2711cdf
audio: play ATRAC9 sampler blocks
2026-09-20 01:47:43 +04:00
nmzik
303a0203b6
audio: play NGS2 PCM buffers
2026-09-20 01:47:43 +04:00
nmzik and Saadi
cc8e02380f
remove magic_enum wrappers
...
Co-authored-by: Saadi <cosxmos@gmail.com >
2026-09-17 20:35:36 +04:00
nmzik
d1372abf46
Add launcher microphone selection and SDL AudioIn capture
2026-09-15 11:24:05 +04:00
nmzik
98b5d88d67
Implement AudioIn HQ open and close with paced silent input
2026-09-15 11:24:05 +04:00
bbe3bd0304
Audio: support 12-channel AudioOut2 output with SDL ( #498 )
...
* Audio: support 12-channel AudioOut2 output via stereo downmix
* Audio: document 7.1.4 downmix matrix and align s16 coefficients
* audio: use shared 12-to-8 channel conversion for SDL
---------
Co-authored-by: Airsoft Project <airsoft@example.com >
Co-authored-by: nmzik <Nmzik@mail.ru >
2026-09-07 12:58:23 +04:00
nmzik
3cf426662e
audio: fix microphone input format decoding
2026-09-07 05:04:15 +04:00
nmzik
63dd3917e2
reduce runtime logging
2026-09-01 20:50:57 +04:00
nmzik
0b3302af70
audio: parse NGS2 ATRAC9 waveform metadata
2026-08-24 08:42:07 +02:00
nmzik
7d8ee8b6b5
audio: provide live NGS2 system info
2026-08-18 03:53:43 +02:00
nmzik
01a1036640
audio: retire destroyed NGS2 racks
2026-08-18 03:53:43 +02:00
nmzik
70f6af407e
new ABI stubs
2026-08-18 03:53:42 +02:00
nmzik
4980efa9b7
refactor(subsystems&ime): RAII lifecycle
2026-08-11 16:12:38 +02:00
nmzik and Stefanos Costa
f380d69b9d
fix AudioOut pacing
...
Co-authored-by: Stefanos Costa <stefanos.costa1999@gmail.com >
2026-08-05 02:17:25 +02:00
Stefanos Costa
66f640527d
audio: fix pacing and AudioOut2 port lifetime
...
Extracted from 6a60f1b17481a0e5e14242c0fb4dc22f963545e1 in KytyPS5/KytyPS5#147 .
2026-08-02 06:35:52 +02:00
nmzik
c690aeea62
add HiS PM4 handler, accept Ngs2CustomMastering
2026-08-01 00:12:42 +02:00
nmzik and Abdullah K.
8fe4765f9e
ci: add macOS build workflow ( #114 )
...
* ci: add macOS build workflow
* macos: add POSIX compatibility guards
* ci: select Xcode 26 for macOS
* macos: add kernel POSIX compatibility
* launcher: support macOS process startup
* ci: fix macOS architecture verification
* ci: cache glslang on Windows
---------
Co-authored-by: Abdullah K. <akjee204@gmail.com >
2026-07-27 22:01:50 +02:00
nmzik
3726b0ae22
libAudio2: fix regression
2026-07-17 06:59:40 +02:00
nmzik
147188b143
Initial commit
2026-07-16 10:21:41 +02:00