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Author SHA1 Message Date
nmzik 5e837a9bea shader: share formatted indirect buffer load emission 2026-10-29 05:52:04 +01:00
nmzikandFrenzied a0b99a8c21 ngs2: accept larger custom voice state buffers
Co-authored-by: Frenzied <frenziedsaint@gmail.com>
2026-10-29 05:52:04 +01:00
nmzikandFrenzied 8cfe1c4d34 ngs2: apply custom channel matrices before mastering output
Co-authored-by: Frenzied <frenziedsaint@gmail.com>
2026-10-29 05:52:04 +01:00
Çağatay Güçlü f71da54b9b shader: support fractional-even tessellation spacing 2026-10-29 05:52:04 +01:00
Çağatay Güçlü 63207739bc shader: initialize local vertex count from active lanes 2026-10-29 05:52:04 +01:00
Çağatay Güçlü 143f640706 shader: preserve counterclockwise tessellation output 2026-10-29 05:52:04 +01:00
nmzik 54b937c85f shader: support high products of 24-bit integers 2026-10-28 22:49:21 +01:00
nmzik 22610cb93e shader: support unsigned 16-bit multiply-add 2026-10-28 22:41:29 +01:00
nmzik 0386f33bf3 shader: support four 16-bit integer ternary operations 2026-10-28 22:37:24 +01:00
nmzik 138d5b86c4 shader: support S_QUADMASK_B32 2026-10-28 22:31:16 +01:00
nmzik 963aaeb3b6 gpu: preserve low-alpha 2/10/10/10 render-target storage 2026-10-28 22:29:50 +01:00
Çağatay Güçlü 77458260f1 shader: reflect masked hull control-point addresses 2026-10-28 22:19:09 +01:00
nmzik 41de2fd64e shader: support five VOP3 float conversion forms 2026-10-28 22:19:02 +01:00
Çağatay Güçlü 128c938514 shader: support quad tessellation domains and factor routing 2026-10-28 22:09:39 +01:00
Chai T a8e3c29b2e shader: implement V_ASHRREV_I64 (VOP3 0x301) 2026-10-28 21:51:28 +01:00
Devran Cosmo Uenal c528324d27 audio: let the AJM Opus decoder write part of a packet (#1914)
ajm: buffer and resample Opus output
2026-10-28 21:31:16 +01:00
Mr. Big BritchesandClaude Opus 5.5 c67352d5d6 ci: build and run the NGS2 sampler tests (#1957)
ngs2_sampler_tests is registered with ctest but no job built it or listed
it in the test filter, so the NGS2 unit tests never ran in CI. Each
platform now builds the target and includes ngs2_sampler in its ctest
filter.

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-28 19:58:06 +01:00
Nawid3333 6c01401862 graphics: accept video-out buffers with 128-byte independent DCC blocks (Gran Turismo 7) (#1945)
graphics: accept video-out buffers with 128-byte independent DCC blocks
2026-10-28 04:44:09 +01:00
nmzik a833e1b735 graphics: fix vertex and instance IDs for unpatched indirect draws 2026-10-28 04:33:03 +01:00
nmzik 1be1c6c4f9 graphics: revert a358b847c command-processor display waits 2026-10-27 23:15:01 +01:00
M4andnmzik 69fdb03dc2 Launcher display options (#1938)
* launcher: add minimize and maximize buttons to the main window

The main window is a QDialog, which on Windows only gets a close button.

* graphics: keep the game's aspect ratio when presenting to the window

The guest frame was blitted across the whole swapchain image, so a window
or fullscreen display whose shape differs from the frame stretched the
picture. Fit the frame inside the window instead and clear the remaining
bars to black. The video-out overlay layer is drawn into the same
rectangle so it stays aligned with the frame underneath.

* launcher: accept custom screen resolutions such as 21:9

The resolution was a fixed enum of four 16:9 sizes. Make the combo box
editable so any WIDTHxHEIGHT between 320 and 16384 can be entered, and
add ultrawide presets (2560x1080, 3440x1440, 3840x1600, 5120x2160).

Settings saved by older launchers stored the enum key ("R1920X1080");
NormalizeResolution still accepts that form, so they load unchanged.

* launcher: add a Stretch to window option

Presentation now keeps the game's aspect ratio with black bars. Add
--stretch to fill the whole window as before, exposed in the launcher as
a "Stretch to window" checkbox under General, off by default.

* launcher: make the settings dialog resizable and its tabs scrollable

The dialog had no maximize button and pinned its minimum width to its
initial 900 px, and without scroll areas it could not be made shorter
than its content. Add a maximize button (not minimize, since the dialog
is modal), drop the width pin, and wrap each tab page in a frameless
scroll area.

With the scroll areas the layout's minimum size no longer forces the
dialog open, so size it explicitly: grow it to fit the largest tab,
capped at the available screen, when there is no saved geometry and
whenever the global settings add the game folders panel.

* launcher: simplify display options and preserve saved settings

---------

Co-authored-by: nmzik <Nmzik@mail.ru>
2026-10-27 21:59:56 +01:00
49 changed files with 2040 additions and 479 deletions

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+6 -6
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@@ -113,7 +113,7 @@ jobs:
shell: cmd
run: |
cmake --build _Build/windows --target launcher ^
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
audio_out2_port_tests ngs2_sampler_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests ^
shader_recompiler_compute_tests ^
resource_tracking_tests scalar_provenance_tests ^
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests --parallel
@@ -121,7 +121,7 @@ jobs:
- name: Test
shell: cmd
run: |
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
ctest --test-dir _Build/windows --output-on-failure -R "^(audio_out2_port|ngs2_sampler|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$"
- name: Install
shell: cmd
@@ -202,7 +202,7 @@ jobs:
shell: bash
run: |
cmake --build _Build/macos \
--target launcher audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
--target launcher audio_out2_port_tests ngs2_sampler_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
memory_tracker_tests page_manager_tests shader_recompiler_compute_tests \
resource_tracking_tests scalar_provenance_tests \
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
@@ -212,7 +212,7 @@ jobs:
shell: bash
run: |
ctest --test-dir _Build/macos --output-on-failure \
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
-R '^(audio_out2_port|ngs2_sampler|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
- name: Install
shell: bash
@@ -388,7 +388,7 @@ jobs:
run: |
cmake --build _Build/linux \
--target launcher page_manager_tests memory_tracker_tests \
audio_out2_port_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
audio_out2_port_tests ngs2_sampler_tests pad_haptics_tests controller_settings_tests host_input_tests ime_dialog_tests lru_cache_tests virtual_memory_allocation_tests \
resource_tracking_tests scalar_provenance_tests \
resource_materialization_tests shader_vertex_metadata_tests archive_file_tests avplayer_file_tests \
--parallel
@@ -397,7 +397,7 @@ jobs:
shell: bash
run: |
ctest --test-dir _Build/linux --output-on-failure \
-R '^(audio_out2_port|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
-R '^(audio_out2_port|ngs2_sampler|pad_haptics|controller_settings|host_input|ime_dialog|lru_cache|memory_tracker|page_manager|resource_tracking|scalar_provenance|resource_materialization|shader_vertex_metadata|archive_file|avplayer_file|virtual_memory_allocation)$'
- name: Install
shell: bash
+19 -2
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@@ -522,6 +522,13 @@ add_executable(ngs2_sampler_tests EXCLUDE_FROM_ALL
target_link_libraries(ngs2_sampler_tests common fmt::fmt LibAtrac9)
target_include_directories(ngs2_sampler_tests PRIVATE ${inc_headers})
add_executable(ajm_resample_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/AjmResampleTests.cpp"
"${KYTY_SOURCE_DIR}/loader/timer.cpp"
)
target_link_libraries(ajm_resample_tests common fmt::fmt FFmpeg::ffmpeg LibAtrac9 opus)
target_include_directories(ajm_resample_tests PRIVATE ${inc_headers})
add_executable(pad_haptics_tests EXCLUDE_FROM_ALL
"${KYTY_TESTS_DIR}/PadHapticsTests.cpp"
)
@@ -668,6 +675,7 @@ if(BUILD_TESTING)
add_test(NAME audio_out2_port COMMAND $<TARGET_FILE:audio_out2_port_tests>)
add_test(NAME audio_out_timing COMMAND $<TARGET_FILE:audio_out_timing_tests>)
add_test(NAME ngs2_sampler COMMAND $<TARGET_FILE:ngs2_sampler_tests>)
add_test(NAME ajm_resample COMMAND $<TARGET_FILE:ajm_resample_tests>)
add_test(NAME pad_haptics COMMAND $<TARGET_FILE:pad_haptics_tests>)
add_test(NAME controller_settings COMMAND $<TARGET_FILE:controller_settings_tests>)
add_test(NAME host_input COMMAND $<TARGET_FILE:host_input_tests>)
@@ -684,6 +692,16 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --tessellation-only)
add_test(NAME shader_recompiler_float_min_max
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --float-min-max-only)
add_test(NAME shader_recompiler_vop3_conversions
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --vop3-conversions-only)
add_test(NAME shader_recompiler_quadmask
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --quadmask-only)
add_test(NAME shader_recompiler_integer16_ternary
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --integer16-ternary-only)
add_test(NAME shader_recompiler_mad_u16
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --mad-u16-only)
add_test(NAME shader_recompiler_mul_hi24
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --mul-hi24-only)
add_test(NAME shader_recompiler_alignbyte
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --alignbyte-only)
add_test(NAME graphics_pipeline_rasterization
@@ -700,8 +718,6 @@ if(BUILD_TESTING)
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --stream-buffer-only)
add_test(NAME gpu_command_lane
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --gpu-command-lane-only)
add_test(NAME wait_until_safe_for_rendering
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --wait-until-safe-for-rendering-only)
add_test(NAME pm4_flip
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --flip-only)
add_test(NAME depth_bits
@@ -764,6 +780,7 @@ if(BUILD_TESTING)
audio_out2_port_tests
audio_out_timing_tests
ngs2_sampler_tests
ajm_resample_tests
pad_haptics_tests
controller_settings_tests
host_input_tests
+4
View File
@@ -105,6 +105,10 @@ bool HideCursorEnabled() {
return g_config->hide_cursor_enabled;
}
bool StretchEnabled() {
return g_config->stretch_enabled;
}
bool VrEnabled() {
return g_config->vr_enabled;
}
+2
View File
@@ -64,6 +64,7 @@ struct ConfigOptions {
bool fullscreen_enabled = false;
bool hdr_enabled = false;
bool hide_cursor_enabled = false;
bool stretch_enabled = false;
bool splash_enabled = true;
bool vr_enabled = false;
bool amd_cpu_enabled = false;
@@ -125,6 +126,7 @@ int32_t GetGpuIndex();
bool FullscreenEnabled();
bool HdrEnabled();
bool HideCursorEnabled();
bool StretchEnabled();
bool VrEnabled();
bool AmdCpuEnabled();
bool IsNetworkConnected();
+1
View File
@@ -46,6 +46,7 @@ constexpr FormatInfo kFormatInfo[] = {
{BufferFormat::k11_11_10UInt, 4, 0, 4, true, true},
{BufferFormat::k11_11_10Float, 4, 0, 4, true, false},
{BufferFormat::k10_11_11Float, 4, 0, 4, true, false},
{BufferFormat::k2_10_10_10UNorm, 4, 0, 4, true, false},
{BufferFormat::k10_10_10_2UNorm, 4, 0, 4, true, false},
{BufferFormat::k10_10_10_2UInt, 4, 0, 4, true, true},
{BufferFormat::k8_8_8_8UNorm, 4, 0, 4, true, false},
+6 -18
View File
@@ -30,7 +30,6 @@
#include <mutex>
#include <semaphore>
#include <thread>
#include <utility>
#include <vector>
namespace Libs::Graphics {
@@ -92,12 +91,6 @@ void GuestGpu::SendCommand(Common::UniqueFunction<void>&& command) {
m_work_available.Signal();
}
void GuestGpu::Wake() {
Common::LockGuard lock(m_queue_mutex);
m_wake_pending = true;
m_work_available.Signal();
}
void GuestGpu::ProcessCommands() {
EXIT_IF(!IsGpuThread());
while (m_pending_commands.load(std::memory_order_acquire) != 0) {
@@ -443,10 +436,7 @@ void GuestGpu::ThreadRun(void* data) {
}
if (selected_queue < 0) {
gpu->m_processing = false;
// A wake that came before this wait must not be lost.
if (!std::exchange(gpu->m_wake_pending, false)) {
gpu->m_work_available.WaitFor(&gpu->m_queue_mutex, 100);
}
for (auto& queue: gpu->m_queues) {
if (!queue.empty()) {
queue.front().blocked = false;
@@ -866,9 +856,8 @@ void CommandProcessor::DrawIndirectMulti(uint32_t data_offset, uint32_t max_coun
// NUM_INSTANCES keeps the last draw's instance count.
m_num_instances_addr = args_addr + static_cast<uint64_t>(draw_count - 1) * stride_in_bytes +
offsetof(vk::DrawIndirectCommand, instanceCount);
// The GPU reads the records if the shaders allow; the VS prolog loads the patched SGPRs from
// Vulkan's bases. With no SGPR patched, Vulkan applies the offsets, which matches while they
// are zero.
// The GPU reads the records if the shaders allow; the VS prolog removes Vulkan's bases
// from the index VGPRs and copies them only to the user SGPRs the packet patches.
DrawIndirectArgs records {args_addr, draw_count, stride_in_bytes};
if (IndirectDrawOffsets(registers, records.offsets) && (!indexed || m_index_buffer_size != 0) &&
(indexed ? executor.DrawIndex(m_submit_id, CurrentBuffer(),
@@ -960,11 +949,10 @@ void CommandProcessor::DrawIndexAuto(DrawAutoArgs args) {
}
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
// Stall only this command processor, not the host command lane or other queues.
if (!m_renderer.GetVideoOut().IsSafeForRendering(static_cast<int>(video_out_handle),
static_cast<int>(display_buffer_index))) {
SuspendPm4();
}
BufferFlush();
m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
static_cast<int>(display_buffer_index));
}
void CommandProcessor::ReleaseMem(uint32_t data_sel, uint32_t interrupt_selector, void* address,
-3
View File
@@ -31,8 +31,6 @@ public:
[[nodiscard]] bool IsStopping();
void SendCommand(Common::UniqueFunction<void>&& command);
void SendCommandSync(Common::UniqueFunction<void>&& command);
// Retries blocked submissions now instead of after the 100 ms stall timeout.
void Wake();
// Submitted command memory is borrowed and must remain valid until GPU execution completes.
void Submit(std::span<const uint32_t> commands);
@@ -84,7 +82,6 @@ private:
bool m_processing = false;
bool m_accepting = true;
bool m_stopping = false;
bool m_wake_pending = false;
bool m_shutdown_complete = false;
// Completion callbacks can outlive GuestGpu during renderer shutdown.
std::shared_ptr<std::binary_semaphore> m_suspend_point_ready =
@@ -17,9 +17,15 @@
namespace Libs::Graphics {
enum class ColorTransform : uint32_t { None, SwapBgra16, Reverse10_11_11 };
enum class ColorTransform : uint32_t { None, SwapBgra16, Reverse10_11_11, Rotate2_10_10_10 };
enum class VideoOutCompression : uint8_t { Uncompressed, Dcc256_256_0, Dcc256_64_64, Unsupported };
enum class VideoOutCompression : uint8_t {
Uncompressed,
Dcc256_256_0,
Dcc256_64_64,
Dcc128_128_128,
Unsupported
};
enum class ImageMetadataKind : uint8_t { None, Htile, Dcc, Cmask };
@@ -99,6 +105,8 @@ struct ImageInfo {
switch (guest_format) {
case Prospero::BufferFormat::k10_11_11Float:
return ColorTransform::Reverse10_11_11;
case Prospero::BufferFormat::k2_10_10_10UNorm:
return ColorTransform::Rotate2_10_10_10;
default: return ColorTransform::None;
}
}
@@ -289,6 +297,7 @@ ClassifyVideoOutCompression(bool compressed, uint64_t metadata_address, uint32_t
uint64_t dcc_clear_color) noexcept {
constexpr uint32_t DCC_256_256_0 = 0x00000048u;
constexpr uint32_t DCC_256_64_64 = 0x00000208u;
constexpr uint32_t DCC_128_128_128 = 0x00100024u;
if (!compressed) {
return metadata_address == 0 && dcc_control == 0 && dcc_clear_color == 0
? VideoOutCompression::Uncompressed
@@ -300,6 +309,7 @@ ClassifyVideoOutCompression(bool compressed, uint64_t metadata_address, uint32_t
switch (dcc_control) {
case DCC_256_256_0: return VideoOutCompression::Dcc256_256_0;
case DCC_256_64_64: return VideoOutCompression::Dcc256_64_64;
case DCC_128_128_128: return VideoOutCompression::Dcc128_128_128;
default: return VideoOutCompression::Unsupported;
}
}
@@ -32,8 +32,12 @@ struct HostFormatInfo {
HostFormatInfo ResolveHostFormat(Prospero::BufferFormat guest_format,
Prospero::ChannelOrder order) {
if (guest_format == Prospero::BufferFormat::k10_11_11Float) {
switch (guest_format) {
case Prospero::BufferFormat::k10_11_11Float:
return {vk::Format::eB10G11R11UfloatPack32, Prospero::ColorMappingBgra};
case Prospero::BufferFormat::k2_10_10_10UNorm:
return {vk::Format::eA2R10G10B10UnormPack32, Prospero::ColorMappingAbgr};
default: break;
}
if (order == Prospero::ChannelOrder::kAlt) {
switch (guest_format) {
@@ -104,7 +104,8 @@ TileManager::Tiling TileManager::Prepare(bool tile, uint64_t tiled_capacity,
block.block_depth == 0 || block.block_size == 0 || info.tiling.texel_width == 0 ||
info.tiling.texel_height == 0 || info.tiled_slice_stride == 0);
EXIT_IF((transform == ColorTransform::SwapBgra16 && block.bytes_per_element != 8u) ||
(transform == ColorTransform::Reverse10_11_11 && block.bytes_per_element != 4u));
((transform == ColorTransform::Reverse10_11_11 ||
transform == ColorTransform::Rotate2_10_10_10) && block.bytes_per_element != 4u));
const auto checked_multiply = [](uint64_t left, uint64_t right, uint64_t& result) {
return (left == 0 || right <= UINT64_MAX / left) && (result = left * right, true);
};
@@ -560,7 +561,8 @@ void TileManager::TransformColor(Result input, Result output, ColorTransform tra
uint32_t element_bytes = 0;
switch (transform) {
case ColorTransform::SwapBgra16: element_bytes = 8; break;
case ColorTransform::Reverse10_11_11: element_bytes = 4; break;
case ColorTransform::Reverse10_11_11:
case ColorTransform::Rotate2_10_10_10: element_bytes = 4; break;
default: EXIT("invalid color transform\n");
}
EXIT_IF(input.size == 0 || input.size % element_bytes != 0 ||
@@ -689,6 +689,7 @@ void PipelineCache::GetGraphicsPrograms(const CommandBuffer& command, DrawRender
const bool mesh_active = vertex_info[0].logical_stage == ShaderType::Mesh;
if (!tess_active && !mesh_active) {
vertex_info[0].indirect_offsets = state.indirect_offsets;
vertex_info[0].indirect_draw = state.indirect_draw;
}
if (object_primitive_id) {
// CxObjectIdMode: register source plus a 32-bit pipelined primitive-ID addition.
@@ -139,6 +139,7 @@ struct DrawRenderState {
ShaderPixelInputInfo ps_input_info;
// Input: the user-data slots a GPU-read indirect draw patches.
ShaderIndirectOffsets indirect_offsets;
bool indirect_draw = false;
[[nodiscard]] std::span<const ShaderVertexInputInfo> VertexStages() const {
return {vertex_info.data(), vertex_info[1].stage ? 3u : 1u};
+19 -7
View File
@@ -52,7 +52,7 @@ std::pair<int32_t, uint32_t> ResolveDrawOffsets(uint32_t index_offset,
const ShaderVertexInputInfo& vs_input_info) {
auto vertex_offset = static_cast<int32_t>(index_offset);
uint32_t instance_offset = 0;
if (!vs_input_info.fetch_embedded) {
if (!vs_input_info.has_dynamic_vertex_fetch) {
return {vertex_offset, instance_offset};
}
@@ -1251,16 +1251,26 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, CommandBuffer& buff
}
// Vulkan offsets for a prepared draw, or nullopt when its indirect records need the CPU: mesh
// and quad-list draws for counts, tessellation draws for patched SGPRs. Indirect records carry
// their own offsets.
// and quad-list draws for counts, tessellation draws for the index/SGPR prolog. Indirect records
// carry their own offsets.
static std::optional<DrawEmitInfo> ResolveDrawEmit(const HW::UserConfig& ucfg,
const ShaderVertexInputInfo& vs,
DrawOffsetSource source,
int32_t first_vertex,
uint32_t first_instance,
const DrawIndirectArgs& indirect) {
if ((indirect.address != 0 || source == DrawOffsetSource::IndirectArgs) &&
ucfg.GetIndexOffset() != 0) {
static std::once_flag warning_once;
std::call_once(warning_once, [&] {
Log::WriteToConsoleAndLog(fmt::format(
"GPU: indirect draw ignores GE_INDX_OFFSET=0x{:08x}; geometry may be incorrect.\n",
ucfg.GetIndexOffset()));
});
}
if (indirect.address != 0) {
if (vs.stage.module->info.stage == ShaderType::Mesh ||
if (!vs.indirect_draw ||
vs.stage.module->info.stage == ShaderType::Mesh ||
ucfg.GetPrimType() == Prospero::PrimitiveType::kQuadListLegacy ||
vs.indirect_offsets != indirect.offsets) {
return std::nullopt;
@@ -1269,7 +1279,7 @@ static std::optional<DrawEmitInfo> ResolveDrawEmit(const HW::UserConfig&
}
if (source == DrawOffsetSource::IndirectArgs) {
// Native fetches consume the patched SGPRs; rewritten fetches need Vulkan offsets.
return vs.fetch_embedded ? DrawEmitInfo {first_vertex, first_instance} : DrawEmitInfo {};
return vs.has_dynamic_vertex_fetch ? DrawEmitInfo {first_vertex, first_instance} : DrawEmitInfo {};
}
const auto [vertex_offset, instance_offset] = ResolveDrawOffsets(ucfg.GetIndexOffset(), vs);
return DrawEmitInfo {vertex_offset + first_vertex, instance_offset};
@@ -1326,7 +1336,8 @@ bool RenderExecutor::DrawIndex(uint64_t submit_id, CommandBuffer& buffer,
hw_check(buffer);
DrawRenderState state {.indirect_offsets = args.indirect.offsets};
DrawRenderState state {.indirect_offsets = args.indirect.offsets,
.indirect_draw = args.indirect.address != 0};
if (!GetDrawTopology(ucfg, state.topology)) {
return true;
}
@@ -1431,7 +1442,8 @@ bool RenderExecutor::DrawAuto(uint64_t submit_id, CommandBuffer& buffer, const D
const DrawCallInfo draw {CommandBufferDebugOp::DrawIndexAuto,
args.vertex_count, args.instance_count, args.first_instance};
DrawRenderState state {.indirect_offsets = args.indirect.offsets};
DrawRenderState state {.indirect_offsets = args.indirect.offsets,
.indirect_draw = args.indirect.address != 0};
if (!GetDrawTopology(ucfg, state.topology)) {
ResetBindings();
return true;
@@ -1,4 +1,4 @@
// ColorTransform values match imageInfo.h. Preserve the floating-point bit fields exactly.
// ColorTransform values match imageInfo.h. Preserve the component bit fields exactly.
uvec2 transform_color(uvec2 value, uint transform, bool to_host) {
switch (transform) {
case 1u:
@@ -15,6 +15,13 @@ uvec2 transform_color(uvec2 value, uint transform, bool to_host) {
}
break;
}
case 3u:
if (to_host) {
value.x = (value.x >> 2u) | (value.x << 30u);
} else {
value.x = (value.x << 2u) | (value.x >> 30u);
}
break;
}
return value;
}
+15 -24
View File
@@ -221,7 +221,7 @@ public:
void WaitForSubmitSlot(VideoOutConfig& cfg);
bool Flip(uint32_t micros);
void GetFlipStatus(VideoOutConfig& cfg, VideoOutFlipStatus& out);
bool IsSafeForRendering(VideoOutConfig& cfg, int index);
void Wait(VideoOutConfig& cfg, int index);
private:
enum class RequestState { Reserved, Recording, Ready, Presenting };
@@ -240,7 +240,6 @@ private:
Graphics::Presenter::Frame* frame;
bool premultiplied_alpha;
};
void SignalDoneLocked();
Graphics::Presenter& m_presenter;
Common::Mutex m_mutex;
@@ -251,7 +250,6 @@ private:
std::list<Request> m_cpu_requests;
std::list<Request> m_cancelled_requests;
bool m_processing = false;
bool m_gpu_waiting = false;
uint64_t m_next_request_id = 1;
};
@@ -955,7 +953,7 @@ bool FlipQueue::Reserve(VideoOutConfig& cfg, int index, int64_t flip_arg, FlipRe
}
}
}
SignalDoneLocked();
m_done_cond_var.SignalAll();
}
if (cfg.flip_status.flipPendingNum >= VIDEO_OUT_FLIP_QUEUE_CAPACITY) {
Common::DebugCounters::Add(Common::DebugCounters::Counter::FlipsRejected);
@@ -1035,7 +1033,7 @@ void FlipQueue::Cancel(VideoOutConfig& cfg) {
it = queue->erase(it);
}
}
SignalDoneLocked();
m_done_cond_var.SignalAll();
m_submit_slot_cond_var.SignalAll();
m_submit_cond_var.SignalAll();
m_mutex.Unlock();
@@ -1207,24 +1205,17 @@ void FlipQueue::WaitForSubmitSlot(VideoOutConfig& cfg) {
}
}
void FlipQueue::SignalDoneLocked() {
m_done_cond_var.SignalAll();
// A stalled GPU cannot drain and shut down without re-checking under m_mutex, so it is alive here.
if (m_gpu_waiting) {
m_gpu_waiting = false;
m_presenter.Renderer().GetGpu().Wake();
}
}
// A display buffer is safe for rendering once it is neither displayed nor waiting to be.
bool FlipQueue::IsSafeForRendering(VideoOutConfig& cfg, int index) {
void FlipQueue::Wait(VideoOutConfig& cfg, int index) {
Common::LockGuard lock(m_mutex);
auto has_request = [this, &cfg, index] {
auto matches = [&cfg, index](const auto& r) { return r.cfg == &cfg && r.index == index; };
const bool safe = cfg.flip_status.currentBuffer != index &&
std::none_of(m_requests.begin(), m_requests.end(), matches) &&
std::none_of(m_cpu_requests.begin(), m_cpu_requests.end(), matches);
m_gpu_waiting = !safe;
return safe;
return std::any_of(m_requests.begin(), m_requests.end(), matches) ||
std::any_of(m_cpu_requests.begin(), m_cpu_requests.end(), matches);
};
while (has_request()) {
m_done_cond_var.Wait(&m_mutex);
}
}
bool FlipQueue::Flip(uint32_t micros) {
@@ -1320,7 +1311,7 @@ bool FlipQueue::Flip(uint32_t micros) {
it = m_requests.erase(it);
}
m_processing = false;
SignalDoneLocked();
m_done_cond_var.SignalAll();
m_submit_slot_cond_var.SignalAll();
m_mutex.Unlock();
for (size_t i = count; i != 0; i--) {
@@ -1703,12 +1694,12 @@ void VideoOutDriver::WaitForSubmitSlot(int handle) {
m_impl->GetFlipQueue().WaitForSubmitSlot(*cfg);
}
bool VideoOutDriver::IsSafeForRendering(int handle, int index) {
void VideoOutDriver::WaitFlipDone(int handle, int index) {
auto* ctx = m_impl->Get(handle);
EXIT_IF(ctx == nullptr);
EXIT_NOT_IMPLEMENTED(!IsValidBufferIndex(index));
return m_impl->GetFlipQueue().IsSafeForRendering(*ctx, index);
m_impl->GetFlipQueue().Wait(*ctx, index);
}
KYTY_SYSV_ABI int VideoOutGetFlipStatus(int handle, VideoOutFlipStatus* status) {
+1 -1
View File
@@ -38,7 +38,7 @@ public:
void CompleteFlip(uint64_t request_id);
void SubmitFlipPreparation(uint64_t request_id);
void WaitForSubmitSlot(int handle);
[[nodiscard]] bool IsSafeForRendering(int handle, int index);
void WaitFlipDone(int handle, int index);
[[nodiscard]] Impl& State() noexcept;
+49 -14
View File
@@ -290,7 +290,8 @@ public:
private:
vk::SurfaceFormatKHR SelectFormat();
void Destroy();
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer);
void DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer,
const vk::Rect2D& rect);
WindowContext& m_window;
vk::SwapchainKHR m_handle = nullptr;
@@ -637,7 +638,23 @@ bool Swapchain::PrepareSystemOverlay() {
return m_system_overlay->PrepareFrame(m_extent, m_format, ImageCount());
}
void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer) {
static vk::Rect2D FitAspect(const vk::Extent3D& source, const vk::Extent2D& target) {
const uint64_t src_w = std::max(source.width, 1u);
const uint64_t src_h = std::max(source.height, 1u);
uint32_t w = target.width;
uint32_t h = target.height;
if (src_w * h > src_h * w) {
h = std::max<uint32_t>(1, static_cast<uint32_t>(src_h * w / src_w));
} else {
w = std::max<uint32_t>(1, static_cast<uint32_t>(src_w * h / src_h));
}
return {{static_cast<int32_t>((target.width - w) / 2),
static_cast<int32_t>((target.height - h) / 2)},
{w, h}};
}
void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& layer,
const vk::Rect2D& rect) {
auto device = m_window.graphic_ctx.device;
if (m_overlay_pipeline == nullptr) {
vk::SamplerCreateInfo sampler {};
@@ -756,12 +773,14 @@ void Swapchain::DrawOverlay(vk::CommandBuffer command, const Presenter::Layer& l
rendering.colorAttachmentCount = 1;
rendering.pColorAttachments = &attachment;
command.beginRendering(&rendering);
const vk::Viewport viewport {
0.0f, 0.0f, static_cast<float>(m_extent.width), static_cast<float>(m_extent.height),
0.0f, 1.0f};
const vk::Rect2D scissor {{0, 0}, m_extent};
const vk::Viewport viewport {static_cast<float>(rect.offset.x),
static_cast<float>(rect.offset.y),
static_cast<float>(rect.extent.width),
static_cast<float>(rect.extent.height),
0.0f,
1.0f};
command.setViewport(0, 1, &viewport);
command.setScissor(0, 1, &scissor);
command.setScissor(0, 1, &rect);
command.draw(3, 1, 0, 0);
command.endRendering();
}
@@ -799,6 +818,24 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame*
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags {}, 0,
nullptr, 0, nullptr, 1, &to_transfer);
const auto* aspect_source = source != nullptr ? source : overlay.frame;
const auto game_rect = !Config::StretchEnabled() && aspect_source != nullptr
? FitAspect(aspect_source->image.extent, m_extent)
: vk::Rect2D {{0, 0}, m_extent};
if (source == nullptr || game_rect.extent != m_extent) {
const vk::ClearColorValue black {};
vk_command.clearColorImage(m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal,
&black, 1, &to_transfer.subresourceRange);
if (source != nullptr) {
vk::ImageMemoryBarrier after_clear = to_transfer;
after_clear.srcAccessMask = vk::AccessFlagBits::eTransferWrite;
after_clear.oldLayout = vk::ImageLayout::eTransferDstOptimal;
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
vk::PipelineStageFlagBits::eTransfer,
vk::DependencyFlags {}, 0, nullptr, 0, nullptr, 1,
&after_clear);
}
}
if (source != nullptr) {
vk::ImageBlit region {};
region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
@@ -812,16 +849,14 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame*
region.dstSubresource.mipLevel = 0;
region.dstSubresource.baseArrayLayer = 0;
region.dstSubresource.layerCount = 1;
region.dstOffsets[1].x = static_cast<int>(m_extent.width);
region.dstOffsets[1].y = static_cast<int>(m_extent.height);
region.dstOffsets[0].x = game_rect.offset.x;
region.dstOffsets[0].y = game_rect.offset.y;
region.dstOffsets[1].x = game_rect.offset.x + static_cast<int>(game_rect.extent.width);
region.dstOffsets[1].y = game_rect.offset.y + static_cast<int>(game_rect.extent.height);
region.dstOffsets[1].z = 1;
vk_command.blitImage(source->image.image, vk::ImageLayout::eTransferSrcOptimal,
m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal, 1,
&region, vk::Filter::eLinear);
} else {
const vk::ClearColorValue black {};
vk_command.clearColorImage(m_images[m_image_index], vk::ImageLayout::eTransferDstOptimal,
&black, 1, &to_transfer.subresourceRange);
}
vk::ImageMemoryBarrier to_present {};
@@ -848,7 +883,7 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, Presenter::Frame*
&to_present);
if (draw_attachment) {
if (draw_overlay) {
DrawOverlay(vk_command, overlay);
DrawOverlay(vk_command, overlay, game_rect);
if (draw_system_overlay) {
to_present.srcAccessMask = vk::AccessFlagBits::eColorAttachmentWrite;
to_present.oldLayout = vk::ImageLayout::eColorAttachmentOptimal;
@@ -814,7 +814,7 @@ TranslateResult TranslateProgram(const Decoder::Program& decoded, const CompileO
const auto& cfg = *selected_cfg;
Frontend::EmbeddedFetchPlan embedded_fetch;
if ((options.stage == ShaderType::Vertex || options.stage == ShaderType::Local) &&
options.input_info.vertex->fetch_embedded) {
options.input_info.vertex->has_dynamic_vertex_fetch) {
embedded_fetch = DetectEmbeddedVertexFetch(
decoded, *options.input_info.vertex, options.user_data_base,
static_cast<uint32_t>(options.user_data.size()), options.wave_size);
@@ -156,11 +156,14 @@ void ReflectTessellationLayout(const Decoder::Program& program, bool local,
if (rhs.constant == 0u && third.constant == 8u) value = constant(0u);
}
break;
case Opcode::V_AND_B32:
if ((lhs.kind == Kind::PackedControlPoint && rhs == constant(0xffu)) ||
(rhs.kind == Kind::PackedControlPoint && lhs == constant(0xffu)))
value = constant(0u);
case Opcode::V_AND_B32: {
const auto mask = lhs.kind == Kind::PackedControlPoint ? rhs
: rhs.kind == Kind::PackedControlPoint ? lhs
: Address {};
if (mask == constant(0xffu)) value = constant(0u);
if (mask == constant(0x1f00u)) value = {Kind::Affine, 256u, 0u};
break;
}
case Opcode::V_ADD_NC_U32: value = add(lhs, rhs); break;
case Opcode::V_MUL_LO_U32: value = multiply(lhs, rhs); break;
case Opcode::V_MUL_U32_U24: value = multiply(low24(lhs), low24(rhs)); break;
@@ -118,7 +118,7 @@ struct EmitterState {
uint32_t bda_pointer_function = 0;
uint32_t indirect_format_function = 0;
uint32_t indirect_format_geometry_function = 0;
std::map<std::array<uint32_t, 3>, uint32_t> indirect_buffer_load_functions;
std::map<std::array<uint32_t, 4>, uint32_t> indirect_buffer_load_functions;
uint32_t bvh_intersect_function = 0;
uint32_t gds_variable = 0;
uint32_t gds_length = 0;
@@ -540,7 +540,6 @@ uint32_t EmitF32BitsToF16RtzBits(EmitterState& state, uint32_t bits);
void EmitProgram(EmitterState& state);
void DefineGetBdaPointer(EmitterState& state);
void DefineIndirectBufferFormats(ValueEmitContext& ctx);
void DefineIndirectBufferLoads(ValueEmitContext& ctx);
void DefineBvhIntersect(EmitterState& state);
uint32_t GetBdaPointer(EmitterState& state, uint32_t address);
@@ -1026,10 +1026,8 @@ uint32_t LoadIndirectBuffer(ValueEmitContext& ctx, const IndirectBufferAccess& b
return ConstructU32Composite(state, components, values);
}
uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IndirectBufferAccess& buffer) {
auto& state = ctx.state;
return EmitValueOrZeroIfCondition(state, ctx.Arg(inst, inst.NumArgs() - 1), [&]() {
const auto buffer = PrepareIndirectBuffer(state, IndirectBufferArgs(ctx, inst), true);
const auto geometry = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, 4), geometry,
state.indirect_format_geometry_function, buffer.format);
@@ -1072,7 +1070,6 @@ uint32_t LoadIndirectFormattedX(ValueEmitContext& ctx, const IR::Inst& inst) {
state.indirect_format_function, buffer.format, buffer.selector,
component, raw);
return result;
});
}
uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::MemoryInfo& mem,
@@ -1135,15 +1132,12 @@ uint32_t LoadRawBuffer(ValueEmitContext& ctx, const IR::Inst& inst, const IR::Me
uint32_t LoadBuffer(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t components) {
auto& state = ctx.state;
const auto mem = ctx.Memory(inst);
if (mem.kind == IR::ResourceKind::IndirectBuffer && mem.formatted) {
return LoadIndirectFormattedX(ctx, inst);
}
return EmitValueOrDefaultIfCondition(
state, ctx.Arg(inst, inst.NumArgs() - 1), TypeU32Composite(state, components),
ConstantU32CompositeZero(state, components), [&]() {
if (mem.kind == IR::ResourceKind::IndirectBuffer) {
const auto function = state.indirect_buffer_load_functions.at(
{mem.data_bits, components, uint32_t(mem.coherent)});
{mem.data_bits, components, uint32_t(mem.coherent), uint32_t(mem.formatted)});
const auto args = IndirectBufferArgs(ctx, inst);
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU32Composite(state, components),
@@ -1231,62 +1225,8 @@ void StoreWideShared(ValueEmitContext& ctx, const IR::Inst& inst, uint32_t compo
});
}
} // namespace
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
state.bda_pointer_function, address);
return result;
}
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
auto& state = ctx.state;
for (const auto* block: state.program.blocks) {
for (const auto& inst: *block) {
const auto components = IR::BufferComponentCount(inst.GetOpcode());
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
const auto& memory = ctx.Memory(inst);
if (memory.kind != IR::ResourceKind::IndirectBuffer || memory.formatted ||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
std::array {memory.data_bits, components, uint32_t(memory.coherent)}, 0u);
if (!inserted) continue;
const auto function = entry->second = state.builder.AllocateId();
const auto type = TypeU32(state);
const auto result_type = TypeU32Composite(state, components);
const auto signature = state.builder.Type(
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
std::to_string(components) + (memory.coherent ? "_coherent" : "");
state.builder.AddName(function, name.c_str());
state.builder.AddFunction(spv::OpFunction, result_type, function,
spv::FunctionControlMaskNone, signature);
std::array<uint32_t, 8> args;
for (auto& arg: args) {
arg = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
}
EmitLabel(state, state.builder.AllocateId());
const auto result = LoadIndirectBuffer(ctx, PrepareIndirectBuffer(state, args, false),
memory.data_bits, components, memory.coherent);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
}
}
void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
auto& state = ctx.state;
const auto needed = std::ranges::any_of(state.program.blocks, [&](const IR::Block* block) {
return std::ranges::any_of(*block, [&](const IR::Inst& inst) {
if (inst.GetOpcode() != IR::ValueOpcode::LoadBufferU32) return false;
const auto& memory = ctx.Memory(inst);
return memory.kind == IR::ResourceKind::IndirectBuffer && memory.formatted;
});
});
if (!needed) return;
const auto type = TypeU32(state);
constexpr auto format_count =
static_cast<uint32_t>(Prospero::BufferFormat::k32_32_32_32Float) + 1u;
@@ -1358,6 +1298,57 @@ void DefineIndirectBufferFormats(ValueEmitContext& ctx) {
state.builder.AddFunction(spv::OpFunctionEnd);
}
} // namespace
uint32_t GetBdaPointer(EmitterState& state, uint32_t address) {
const auto result = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionCall, TypeU64(state), result,
state.bda_pointer_function, address);
return result;
}
void DefineIndirectBufferLoads(ValueEmitContext& ctx) {
auto& state = ctx.state;
for (const auto* block: state.program.blocks) {
for (const auto& inst: *block) {
const auto components = IR::BufferComponentCount(inst.GetOpcode());
if (components == 0u || inst.GetOpcode() == IR::ValueOpcode::ReadConstBuffer) continue;
const auto& memory = ctx.Memory(inst);
if (memory.kind != IR::ResourceKind::IndirectBuffer ||
!memory.SupportsIndirectBufferLoad(inst.GetOpcode())) continue;
auto [entry, inserted] = state.indirect_buffer_load_functions.try_emplace(
std::array {memory.data_bits, components, uint32_t(memory.coherent),
uint32_t(memory.formatted)}, 0u);
if (!inserted) continue;
if (memory.formatted && state.indirect_format_function == 0u) {
DefineIndirectBufferFormats(ctx);
}
const auto function = entry->second = state.builder.AllocateId();
const auto type = TypeU32(state);
const auto result_type = TypeU32Composite(state, components);
const auto signature = state.builder.Type(
spv::OpTypeFunction, result_type, type, type, type, type, type, type, type, type);
const auto name = "load_indirect_buffer_" + std::to_string(memory.data_bits) + "x" +
std::to_string(components) + (memory.coherent ? "_coherent" : "") +
(memory.formatted ? "_formatted" : "");
state.builder.AddName(function, name.c_str());
state.builder.AddFunction(spv::OpFunction, result_type, function,
spv::FunctionControlMaskNone, signature);
std::array<uint32_t, 8> args;
for (auto& arg: args) {
arg = state.builder.AllocateId();
state.builder.AddFunction(spv::OpFunctionParameter, type, arg);
}
EmitLabel(state, state.builder.AllocateId());
const auto buffer = PrepareIndirectBuffer(state, args, memory.formatted);
const auto result = memory.formatted ? LoadIndirectFormattedX(ctx, buffer)
: LoadIndirectBuffer(ctx, buffer, memory.data_bits, components, memory.coherent);
state.builder.AddFunction(spv::OpReturnValue, result);
state.builder.AddFunction(spv::OpFunctionEnd);
}
}
}
void DefineGetBdaPointer(EmitterState& state) {
if (!state.program.info.uses_dma) {
return;
@@ -675,7 +675,6 @@ void EmitProgram(EmitterState& state) {
}
DefineGetBdaPointer(state);
DefineIndirectBufferLoads(ctx);
DefineIndirectBufferFormats(ctx);
DefineBvhIntersect(state);
if (program.info.uses_swizzle) {
ctx.scratch_u32_variable = state.builder.AllocateId();
@@ -30,11 +30,13 @@ uint32_t TessellationPointer(ValueEmitContext& ctx, const IR::Inst& inst) {
if (kind == Attribute::Factor) {
EXIT_NOT_IMPLEMENTED(!inst.Arg(1).IsImmediate());
const auto index = inst.Arg(1).U32() / 4u;
const auto outer = index < 3u;
EXIT_NOT_IMPLEMENTED(index >= 4u);
const bool quad = tess.domain == 2u;
const auto outer_count = quad ? 4u : 3u;
const bool outer = index < outer_count;
EXIT_NOT_IMPLEMENTED(index >= (quad ? 6u : 4u));
state.builder.AddFunction(spv::OpAccessChain, TypePointer(state, storage, TypeF32(state)),
pointer, outer ? variable : state.tess_inner_variable,
ConstantU32(state, outer ? index : index - 3u));
ConstantU32(state, outer ? index : index - outer_count));
return pointer;
}
auto address = ctx.Arg(inst, 1);
@@ -128,20 +130,25 @@ void DefineTessellationInterfaces(EmitterState& state) {
void DefineTessellationExecutionModes(EmitterState& state) {
const auto& tess = state.input_info.vertex->tess;
// CxVgtTfParam: triangles, integer or fractional-odd partitioning, clockwise output.
EXIT_NOT_IMPLEMENTED(tess.domain != 1u ||
(tess.partitioning != 0u && tess.partitioning != 2u) ||
tess.output_topology != 2u);
// Triangle or quad domain, integer or fractional partitioning, triangle output.
EXIT_NOT_IMPLEMENTED((tess.domain != 1u && tess.domain != 2u) ||
(tess.partitioning != 0u && tess.partitioning != 2u && tess.partitioning != 3u) ||
(tess.output_topology != 2u && tess.output_topology != 3u));
state.builder.RequireCapability(spv::CapabilityTessellation);
if (state.program.stage == ShaderType::TessellationControl) {
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeOutputVertices,
tess.output_control_points);
} else {
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeTriangles);
state.builder.AddExecutionMode(state.main_func, tess.domain == 1u
? spv::ExecutionModeTriangles
: spv::ExecutionModeQuads);
state.builder.AddExecutionMode(
state.main_func, tess.partitioning == 0u ? spv::ExecutionModeSpacingEqual
: spv::ExecutionModeSpacingFractionalOdd);
state.builder.AddExecutionMode(state.main_func, spv::ExecutionModeVertexOrderCw);
: tess.partitioning == 2u ? spv::ExecutionModeSpacingFractionalOdd
: spv::ExecutionModeSpacingFractionalEven);
state.builder.AddExecutionMode(state.main_func, tess.output_topology == 2u
? spv::ExecutionModeVertexOrderCw
: spv::ExecutionModeVertexOrderCcw);
}
}
@@ -70,6 +70,7 @@ constexpr OpcodeMap SOP1_OPCODE_LIST[] = {
{0x21u, Opcode::S_SWAPPC_B64},
{0x24u, Opcode::S_AND_SAVEEXEC_B64},
{0x28u, Opcode::S_ORN2_SAVEEXEC_B64},
{0x2cu, Opcode::S_QUADMASK_B32},
{0x2du, Opcode::S_QUADMASK_B64},
{0x34u, Opcode::S_ABS_I32},
{0x37u, Opcode::S_ANDN1_SAVEEXEC_B64},
@@ -517,6 +517,7 @@ std::string InstructionToString(const Instruction& inst) {
case Opcode::S_NOT_B64:
case Opcode::S_WQM_B32:
case Opcode::S_WQM_B64:
case Opcode::S_QUADMASK_B32:
case Opcode::S_QUADMASK_B64:
case Opcode::S_AND_SAVEEXEC_B32:
case Opcode::S_ORN2_SAVEEXEC_B32:
@@ -63,6 +63,7 @@ enum class Opcode {
S_FLBIT_I32,
S_FLBIT_I32_I64,
S_BITREPLICATE_B64_B32,
S_QUADMASK_B32,
S_QUADMASK_B64,
S_GETPC_B64,
S_SETPC_B64,
@@ -248,7 +249,9 @@ enum class Opcode {
V_MIN_I32,
V_MAX_I32,
V_MUL_I32_I24,
V_MUL_HI_I32_I24,
V_MUL_U32_U24,
V_MUL_HI_U32_U24,
V_MUL_LO_U32,
V_MUL_HI_U32,
V_MUL_LO_I32,
@@ -257,6 +260,7 @@ enum class Opcode {
V_CVT_PK_U8_F32,
V_MAD_F32,
V_MAD_I16,
V_MAD_U16,
V_MAD_I32_I24,
V_MAD_U32_U24,
V_MAD_U64_U32,
@@ -277,16 +281,20 @@ enum class Opcode {
V_MIN3_I32,
V_MIN3_U32,
V_MIN3_F16,
V_MIN3_I16,
V_MIN3_U16,
V_MAX3_F32,
V_MAX3_I32,
V_MAX3_U32,
V_MAX3_F16,
V_MAX3_I16,
V_MAX3_U16,
V_MED3_F32,
V_MED3_I32,
V_MED3_U32,
V_MED3_F16,
V_MED3_I16,
V_MED3_U16,
V_SAD_U32,
V_ADD3_U32,
V_LSHL_ADD_U32,
@@ -354,6 +362,7 @@ enum class Opcode {
V_ASHRREV_I32,
V_LSHLREV_B64,
V_LSHRREV_B64,
V_ASHRREV_I64,
V_LSHLREV_B16,
V_LSHRREV_B16,
V_ASHRREV_I16,
@@ -35,7 +35,9 @@ constexpr Vop2OpcodeInfo VOP2_OPCODE_LIST[] = {
{0x05u, Opcode::V_SUBREV_F32},
{0x08u, Opcode::V_MUL_F32, Vop2SdwaProfile::Float32},
{0x09u, Opcode::V_MUL_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0au, Opcode::V_MUL_HI_I32_I24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0bu, Opcode::V_MUL_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0cu, Opcode::V_MUL_HI_U32_U24, Vop2SdwaProfile::IntegerPartialDestination},
{0x0fu, Opcode::V_MIN_F32},
{0x10u, Opcode::V_MAX_F32},
{0x11u, Opcode::V_MIN_I32, Vop2SdwaProfile::IntegerFullDestination},
@@ -157,6 +159,10 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
{0x04u, Opcode::V_CVT_F64_I32},
{0x0fu, Opcode::V_CVT_F32_F64},
{0x10u, Opcode::V_CVT_F64_F32},
{0x11u, Opcode::V_CVT_F32_UBYTE0},
{0x12u, Opcode::V_CVT_F32_UBYTE1},
{0x13u, Opcode::V_CVT_F32_UBYTE2},
{0x14u, Opcode::V_CVT_F32_UBYTE3},
{0x16u, Opcode::V_CVT_F64_U32},
{0x17u, Opcode::V_TRUNC_F64},
{0x18u, Opcode::V_CEIL_F64},
@@ -167,6 +173,7 @@ constexpr OpcodeMap VOP3_ENCODED_VOP1_OPCODE_LIST[] = {
{0x07u, Opcode::V_CVT_U32_F32},
{0x08u, Opcode::V_CVT_I32_F32},
{0x0au, Opcode::V_CVT_F16_F32},
{0x0bu, Opcode::V_CVT_F32_F16},
{0x0cu, Opcode::V_CVT_RPI_I32_F32},
{0x0du, Opcode::V_CVT_FLR_I32_F32},
{0x0eu, Opcode::V_CVT_OFF_F32_I4},
@@ -334,16 +341,20 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x152u, Opcode::V_MIN3_I32},
{0x153u, Opcode::V_MIN3_U32},
{0x351u, Opcode::V_MIN3_F16},
{0x352u, Opcode::V_MIN3_I16},
{0x353u, Opcode::V_MIN3_U16},
{0x154u, Opcode::V_MAX3_F32},
{0x155u, Opcode::V_MAX3_I32},
{0x156u, Opcode::V_MAX3_U32},
{0x354u, Opcode::V_MAX3_F16},
{0x355u, Opcode::V_MAX3_I16},
{0x356u, Opcode::V_MAX3_U16},
{0x157u, Opcode::V_MED3_F32},
{0x158u, Opcode::V_MED3_I32},
{0x159u, Opcode::V_MED3_U32},
{0x357u, Opcode::V_MED3_F16},
{0x358u, Opcode::V_MED3_I16},
{0x359u, Opcode::V_MED3_U16},
{0x15du, Opcode::V_SAD_U32},
{0x15eu, Opcode::V_CVT_PK_U8_F32},
{0x178u, Opcode::V_XOR3_B32},
@@ -354,6 +365,7 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x16cu, Opcode::V_MUL_HI_I32},
{0x2ffu, Opcode::V_LSHLREV_B64},
{0x300u, Opcode::V_LSHRREV_B64},
{0x301u, Opcode::V_ASHRREV_I64},
{0x303u, Opcode::V_ADD_NC_U16},
{0x304u, Opcode::V_SUB_NC_U16},
{0x305u, Opcode::V_MUL_LO_U16},
@@ -370,6 +382,7 @@ constexpr OpcodeMap VOP3_OPCODE_LIST[] = {
{0x311u, Opcode::V_PACK_B32_F16},
{0x314u, Opcode::V_LSHLREV_B16},
{0x319u, Opcode::V_SUBREV_I32},
{0x340u, Opcode::V_MAD_U16},
{0x345u, Opcode::V_XAD_U32},
{0x346u, Opcode::V_LSHL_ADD_U32},
{0x347u, Opcode::V_ADD_LSHL_U32},
@@ -488,8 +501,10 @@ bool IsNativeVop3F16TernaryOpcode(Opcode opcode) {
}
bool IsNativeVop3B16TernaryOpcode(Opcode opcode) {
return opcode == Opcode::V_MIN3_U16 || opcode == Opcode::V_MED3_I16 ||
opcode == Opcode::V_MAD_I16;
return opcode == Opcode::V_MIN3_I16 || opcode == Opcode::V_MIN3_U16 ||
opcode == Opcode::V_MAX3_I16 || opcode == Opcode::V_MAX3_U16 ||
opcode == Opcode::V_MED3_I16 || opcode == Opcode::V_MED3_U16 ||
opcode == Opcode::V_MAD_I16 || opcode == Opcode::V_MAD_U16;
}
bool IsNativeVop3B16BinaryOpcode(Opcode opcode) {
@@ -1335,6 +1350,7 @@ uint32_t NativeVop3SourceCount(Opcode opcode) {
case Opcode::V_SUB_NC_I16:
case Opcode::V_LSHLREV_B64:
case Opcode::V_LSHRREV_B64:
case Opcode::V_ASHRREV_I64:
case Opcode::V_LSHLREV_B16:
case Opcode::V_LSHRREV_B16:
case Opcode::V_ASHRREV_I16:
@@ -1523,7 +1539,10 @@ bool SupportsNativeVop3ResultModifiers(Opcode opcode) {
bool SupportsNativeVop3Clamp(Opcode opcode) {
return SupportsNativeVop3ResultModifiers(opcode) || UsesInexactClampControl(opcode) ||
opcode == Opcode::V_MAD_I16;
opcode == Opcode::V_MAD_I16 || opcode == Opcode::V_MAD_U16 ||
opcode == Opcode::V_MIN3_I16 || opcode == Opcode::V_MAX3_I16 ||
opcode == Opcode::V_MAX3_U16 || opcode == Opcode::V_MED3_U16 ||
opcode == Opcode::V_MUL_HI_I32_I24 || opcode == Opcode::V_MUL_HI_U32_U24;
}
bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mix,
@@ -1554,7 +1573,17 @@ bool HasUnsupportedNativeVop3Modifiers(Opcode opcode, bool permlane, bool mad_mi
return clamp != 0u || omod != 0u || neg != 0u;
}
switch (opcode) {
case Opcode::V_MUL_HI_I32_I24:
case Opcode::V_MUL_HI_U32_U24:
// The high product fits in 32 bits, so clamp has no effect.
return abs != 0u || op_sel != 0u || omod != 0u || neg != 0u;
case Opcode::V_LDEXP_F32: return (abs & ~1u) != 0u || op_sel != 0u || (neg & ~1u) != 0u;
case Opcode::V_CVT_F32_UBYTE0:
case Opcode::V_CVT_F32_UBYTE1:
case Opcode::V_CVT_F32_UBYTE2:
case Opcode::V_CVT_F32_UBYTE3:
// Byte conversions ignore input modifiers and support all output modifiers.
return op_sel != 0u;
case Opcode::V_INTERP_P1LL_F16:
case Opcode::V_INTERP_P2_F16:
return abs != 0u || (op_sel & 0x7u) != 0u || clamp != 0u || omod != 0u || neg != 0u;
@@ -20,12 +20,12 @@ void Translator::Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpco
Write16Bits(DestinationOperand(inst), result);
}
void Translator::V_MAD_I16(const Decoder::Instruction& inst) {
const auto lhs = ReadU16AsU32(inst.src0, true);
const auto rhs = ReadU16AsU32(inst.src1, true);
auto result = ir.IAdd(ir.IMul(lhs, rhs), ReadU16AsU32(inst.src2, true));
void Translator::Integer16Mad(const Decoder::Instruction& inst, bool sign) {
const auto lhs = ReadU16AsU32(inst.src0, sign);
const auto rhs = ReadU16AsU32(inst.src1, sign);
auto result = ir.IAdd(ir.IMul(lhs, rhs), ReadU16AsU32(inst.src2, sign));
if (inst.dst.clamp) {
result = Saturate16(result, true);
result = Saturate16(result, sign);
}
Write16Bits(DestinationOperand(inst), result);
}
@@ -147,6 +147,12 @@ void Translator::SimpleInteger(const Decoder::Instruction& inst, IR::ValueOpcode
const auto arg_type = IR::ArgTypeOf(opcode, index);
const auto& operand = SourceAt(inst, reverse && index < 2u ? 1u - index : index);
args[index] = ReadOperand(operand, arg_type == IR::Type::Void ? type : arg_type);
if (opcode == IR::ValueOpcode::ShiftRightArithmetic64 && index == 0u &&
operand.kind == Decoder::OperandKind::LiteralConstant) {
args[index] = ir.ConstructU64(
ReadU32(operand),
IR::U32(IR::Value((operand.value & 0x80000000u) ? 0xffffffffu : 0u)));
}
if (mask_shift_count && index == 1u) {
args[index] = ir.BitwiseAnd(IR::U32(args[index]), IR::U32(IR::Value(31u)));
}
@@ -263,7 +269,7 @@ void Translator::V_FFBH_32(const Decoder::Instruction& inst, bool sign) {
WriteOperand(DestinationOperand(inst), result);
}
void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool addend) {
void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool addend, bool high) {
const auto extract24 = [&](IR::U32 value) {
return IR::U32(
ir.Emit(sign ? IR::ValueOpcode::BitFieldSExtract : IR::ValueOpcode::BitFieldUExtract,
@@ -271,7 +277,9 @@ void Translator::Integer24(const Decoder::Instruction& inst, bool sign, bool add
};
const auto lhs = extract24(ReadU32(inst.src0));
const auto rhs = extract24(ReadU32(inst.src1));
auto result = ir.IMul(lhs, rhs);
const auto multiply = high ? (sign ? IR::ValueOpcode::SMulHi : IR::ValueOpcode::UMulHi)
: IR::ValueOpcode::IMul32;
auto result = IR::U32(ir.Emit(multiply, {lhs, rhs}));
if (addend) {
result = ir.IAdd(result, ReadU32(inst.src2));
}
@@ -369,7 +377,7 @@ void Translator::S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst) {
WriteOperand(DestinationOperand(inst), ir.ConstructU64(replicate(low), replicate(high)));
}
void Translator::S_QUADMASK_B64(const Decoder::Instruction& inst) {
void Translator::S_QUADMASK(const Decoder::Instruction& inst, bool is64) {
const auto compact = [&](IR::U32 value) {
auto bits = ir.BitwiseOr(value, ir.ShiftRightLogical(value, IR::U32(IR::Value(1u))));
bits = ir.BitwiseOr(bits, ir.ShiftRightLogical(bits, IR::U32(IR::Value(2u))));
@@ -382,12 +390,17 @@ void Translator::S_QUADMASK_B64(const Decoder::Instruction& inst) {
ir.BitwiseOr(bits, ir.ShiftRightLogical(bits, IR::U32(IR::Value(12u)))),
IR::U32(IR::Value(0xffu)));
};
IR::U32 quads;
if (is64) {
const auto source = ReadU32Pair(inst.src0);
const auto quads = ir.BitwiseOr(
quads = ir.BitwiseOr(
compact(source[0]), ir.ShiftLeftLogical(compact(source[1]), IR::U32(IR::Value(8u))));
const auto result = ir.ConstructU64(quads, IR::U32(IR::Value(0u)));
WriteOperand(DestinationOperand(inst), result);
ir.SetScc(IR::U1(ir.Emit(IR::ValueOpcode::INotEqual64, {result, IR::Value(uint64_t {0})})));
WriteOperand(DestinationOperand(inst), ir.ConstructU64(quads, IR::U32(IR::Value(0u))));
} else {
quads = compact(ReadU32(inst.src0));
WriteOperand(DestinationOperand(inst), quads);
}
ir.SetScc(ir.INotEqual(quads, IR::U32(IR::Value(0u))));
}
void Translator::BFM_B32(const Decoder::Instruction& inst) {
@@ -248,7 +248,8 @@ void Translator::EmitScalar(const Decoder::Instruction& inst) {
case O::S_BITSET0_B64: return S_BITSET_B64(inst, false);
case O::S_BITSET1_B64: return S_BITSET_B64(inst, true);
case O::S_BITREPLICATE_B64_B32: return S_BITREPLICATE_B64_B32(inst);
case O::S_QUADMASK_B64: return S_QUADMASK_B64(inst);
case O::S_QUADMASK_B32: return S_QUADMASK(inst, false);
case O::S_QUADMASK_B64: return S_QUADMASK(inst, true);
case O::S_BFM_B32: return BFM_B32(inst);
case O::S_BFM_B64: return S_BFM_B64(inst);
case O::S_BFE_U32: return S_BFE_U32(inst, false);
@@ -1165,6 +1165,14 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
: IR::U32(IR::Value(0u));
entry_ir.SetExecLo(initial_lo);
entry_ir.SetExecHi(initial_hi);
const auto active_lane_count = [&] {
auto count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
if (options.wave_size == 64u) {
count = entry_ir.IAdd(count, IR::U32(entry_ir.Emit(
IR::ValueOpcode::BitCount32, {initial_hi})));
}
return count;
};
if (options.stage == ShaderType::Compute) {
const auto* cs = options.input_info.compute;
const auto thread_ids =
@@ -1302,7 +1310,7 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
builtin(IR::StageInputKind::WorkgroupId, 1));
}
} else if (options.stage == ShaderType::Local) {
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3), IR::U32(IR::Value(64u)));
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3), active_lane_count());
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(2),
builtin(IR::StageInputKind::VertexIndex));
entry_ir.SetVectorReg(static_cast<IR::VectorReg>(3), IR::U32(IR::Value(0u)));
@@ -1380,21 +1388,17 @@ IR::Program TranslateProgram(const Decoder::Program& decoded, const CFG::Graph&
} else if (options.stage == ShaderType::Vertex) {
// Vulkan owns primitive assembly; each vertex subgroup is one NGG wave.
// ESVertCount describes input vertices, independently of lane ordinals.
auto vertex_count = IR::U32(entry_ir.Emit(IR::ValueOpcode::BitCount32, {initial_lo}));
if (options.wave_size == 64u) {
vertex_count = entry_ir.IAdd(vertex_count, IR::U32(entry_ir.Emit(
IR::ValueOpcode::BitCount32, {initial_hi})));
}
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(2),
IR::U32(IR::Value(options.wave_size << 12u)));
entry_ir.SetScalarReg(static_cast<IR::ScalarReg>(3),
entry_ir.BitwiseOr(vertex_count, IR::U32(IR::Value(1u << 28u))));
entry_ir.BitwiseOr(active_lane_count(), IR::U32(IR::Value(1u << 28u))));
// Vulkan adds an indirect record's bases to the indices; the hardware passes them
// only in the user SGPRs the packet patches.
// only in the user SGPRs the packet patches. SH_NOP leaves those SGPRs unchanged;
// it does not make the record's bases zero.
const auto& offsets = options.input_info.vertex->indirect_offsets;
const auto index = [&](uint8_t slot, IR::StageInputKind kind,
IR::StageInputKind base_kind) {
if (offsets == ShaderIndirectOffsets {}) {
if (!options.input_info.vertex->indirect_draw) {
return builtin(kind);
}
const auto base = builtin(base_kind);
@@ -167,7 +167,7 @@ private:
void Integer16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool arithmetic);
void Integer16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
void Integer16Ternary(const Decoder::Instruction& inst, IR::ValueOpcode opcode, bool sign);
void V_MAD_I16(const Decoder::Instruction& inst);
void Integer16Mad(const Decoder::Instruction& inst, bool sign);
void PackedInteger16Shift(const Decoder::Instruction& inst, IR::ValueOpcode opcode,
bool arithmetic);
void PackedInteger16Binary(const Decoder::Instruction& inst, IR::ValueOpcode opcode);
@@ -187,7 +187,7 @@ private:
void V_XOR3_B32(const Decoder::Instruction& inst);
void S_FF_I32_B64(const Decoder::Instruction& inst, bool find_zero, bool from_msb, bool sign);
void V_FFBH_32(const Decoder::Instruction& inst, bool sign);
void Integer24(const Decoder::Instruction& inst, bool sign, bool addend);
void Integer24(const Decoder::Instruction& inst, bool sign, bool addend, bool high = false);
void V_MAD_U64_U32(const Decoder::Instruction& inst);
void V_SAD_U32(const Decoder::Instruction& inst);
void V_ADD3_U32(const Decoder::Instruction& inst);
@@ -196,7 +196,7 @@ private:
void V_BCNT_U32_B32(const Decoder::Instruction& inst);
void V_MBCNT_U32_B32(const Decoder::Instruction& inst, bool low);
void S_BITREPLICATE_B64_B32(const Decoder::Instruction& inst);
void S_QUADMASK_B64(const Decoder::Instruction& inst);
void S_QUADMASK(const Decoder::Instruction& inst, bool is64);
void BFM_B32(const Decoder::Instruction& inst);
IR::U32 RightMask32(IR::U32 count);
void S_BFM_B64(const Decoder::Instruction& inst);
@@ -375,9 +375,14 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_SUB_NC_U16:
case O::V_SUB_NC_I16: return Integer16Binary(inst, IR::ValueOpcode::ISub32, false);
case O::V_MUL_LO_U16: return Integer16Binary(inst, IR::ValueOpcode::IMul32, false);
case O::V_MAD_I16: return V_MAD_I16(inst);
case O::V_MAD_I16: return Integer16Mad(inst, true);
case O::V_MAD_U16: return Integer16Mad(inst, false);
case O::V_MED3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMedTri32, true);
case O::V_MIN3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMinTri32, false);
case O::V_MIN3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMinTri32, true);
case O::V_MAX3_I16: return Integer16Ternary(inst, IR::ValueOpcode::SMaxTri32, true);
case O::V_MAX3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMaxTri32, false);
case O::V_MED3_U16: return Integer16Ternary(inst, IR::ValueOpcode::UMedTri32, false);
case O::V_MIN_I16: return Integer16Binary(inst, IR::ValueOpcode::SMin32, true);
case O::V_MAX_I16: return Integer16Binary(inst, IR::ValueOpcode::SMax32, true);
case O::V_MIN_U16: return Integer16Binary(inst, IR::ValueOpcode::UMin32, false);
@@ -565,6 +570,9 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_LSHRREV_B64:
return SimpleInteger(inst, IR::ValueOpcode::ShiftRightLogical64, IR::Type::U64, true,
false, false);
case O::V_ASHRREV_I64:
return SimpleInteger(inst, IR::ValueOpcode::ShiftRightArithmetic64, IR::Type::U64, true,
false, false);
case O::V_XNOR_B32:
return ComposedIntegerBinary(inst, IR::ValueOpcode::BitwiseXor32, false, true, false);
@@ -578,6 +586,8 @@ void Translator::EmitVector(const Decoder::Instruction& inst) {
case O::V_MAD_U32_U24: return Integer24(inst, false, true);
case O::V_MUL_I32_I24: return Integer24(inst, true, false);
case O::V_MUL_U32_U24: return Integer24(inst, false, false);
case O::V_MUL_HI_I32_I24: return Integer24(inst, true, false, true);
case O::V_MUL_HI_U32_U24: return Integer24(inst, false, false, true);
case O::V_MAD_U64_U32: return V_MAD_U64_U32(inst);
case O::V_SAD_U32: return V_SAD_U32(inst);
case O::V_ADD3_U32: return V_ADD3_U32(inst);
+5 -7
View File
@@ -291,8 +291,7 @@ static bool ShaderGetStaticVertexInputInfo(uint64_t shader_addr, const HW::UserS
const auto& metadata = data.vertex;
if (metadata.vertex_attrib_reg >= 0) {
info.fetch_external = false;
info.fetch_embedded = true;
info.has_dynamic_vertex_fetch = true;
info.fetch_attrib_reg = metadata.vertex_attrib_reg;
info.fetch_buffer_reg = metadata.vertex_buffer_reg;
@@ -413,7 +412,7 @@ static void ShaderGetStaticInputInfoCS(const HW::ComputeShaderInfo& regs,
void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t>& key) {
EXIT_IF(info.resources_num < 0 || info.resources_num > ShaderVertexInputInfo::RES_MAX);
key.clear();
key.push_back(static_cast<uint32_t>(info.fetch_embedded));
key.push_back(static_cast<uint32_t>(info.has_dynamic_vertex_fetch));
key.push_back(static_cast<uint32_t>(info.fetch_attrib_reg));
key.push_back(static_cast<uint32_t>(info.fetch_buffer_reg));
key.push_back(info.resources_num);
@@ -422,7 +421,8 @@ void BuildStageStaticKey(const ShaderVertexInputInfo& info, std::vector<uint32_t
key.push_back(info.lds_size_dwords);
key.push_back(info.pa_cl_vs_out_cntl);
key.push_back(info.user_clip_planes);
key.push_back(info.indirect_offsets.vertex | (uint32_t {info.indirect_offsets.instance} << 8u));
key.push_back(info.indirect_offsets.vertex | (uint32_t {info.indirect_offsets.instance} << 8u) |
(uint32_t {info.indirect_draw} << 16u));
key.push_back(static_cast<uint32_t>(info.clip_space.enabled));
if (info.clip_space.enabled) {
for (const float value: info.clip_space.scale) {
@@ -693,9 +693,7 @@ void ShaderDbgDumpInputInfo(const ShaderVertexInputInfo& info) {
LOGF("ShaderDbgDumpInputInfo()\n");
LOGF("\t fetch_external = %s\n"
"\t fetch_embedded = %s\n",
info.fetch_external ? "true" : "false", info.fetch_embedded ? "true" : "false");
LOGF("\t has_dynamic_vertex_fetch = %s\n", info.has_dynamic_vertex_fetch ? "true" : "false");
for (int i = 0; i < info.resources_num; i++) {
LOGF("\t input %d\n", i);
+5 -4
View File
@@ -125,8 +125,7 @@ struct ShaderTessellationInputInfo {
};
// GS user-data slots an indirect draw packet writes its record's base vertex and first instance
// to. Like the hardware index VGPRs, the vertex shader's indices exclude both bases once either
// slot is set.
// to. A packet can leave both slots unused even when its record contains nonzero offsets.
struct ShaderIndirectOffsets {
static constexpr uint8_t None = UINT8_MAX;
@@ -159,8 +158,10 @@ struct ShaderVertexInputInfo {
ShaderMeshInputInfo mesh;
ShaderTessellationInputInfo tess;
ShaderIndirectOffsets indirect_offsets;
bool fetch_external = false;
bool fetch_embedded = false;
// GPU-read records add Vulkan bases even when the packet patches no user SGPRs.
bool indirect_draw = false;
// Attribute-table metadata enables dynamic fetch detection; loads are matched later.
bool has_dynamic_vertex_fetch = false;
};
struct ShaderComputeInputInfo: ShaderWorkgroupInputInfo {
@@ -115,7 +115,17 @@
</item>
<item row="0" column="1">
<widget class="QComboBox" name="comboBox_screen_resolution">
<property name="toolTip"><string>Window resolution</string></property>
<property name="toolTip"><string>Window resolution as WIDTHxHEIGHT; pick a preset or type a custom size. Non-16:9 sizes such as 21:9 show the game with black bars unless Stretch to window is on.</string></property>
<property name="editable"><bool>true</bool></property>
<property name="insertPolicy"><enum>QComboBox::NoInsert</enum></property>
<item><property name="text"><string notr="true">1280x720</string></property></item>
<item><property name="text"><string notr="true">1920x1080</string></property></item>
<item><property name="text"><string notr="true">2560x1440</string></property></item>
<item><property name="text"><string notr="true">3840x2160</string></property></item>
<item><property name="text"><string notr="true">2560x1080</string></property></item>
<item><property name="text"><string notr="true">3440x1440</string></property></item>
<item><property name="text"><string notr="true">3840x1600</string></property></item>
<item><property name="text"><string notr="true">5120x2160</string></property></item>
</widget>
</item>
<item row="1" column="0">
@@ -256,6 +266,12 @@
<property name="text"><string>Auto-hide cursor</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_stretch">
<property name="toolTip"><string>Stretch the game image to fill the window instead of keeping its aspect ratio with black bars</string></property>
<property name="text"><string>Stretch to window</string></property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="checkBox_perf_overlay">
<property name="toolTip"><string>Show FPS, frame times, CPU/GPU usage, RAM and memory pressure in the game window. Press F2 (Cmd+P on macOS) to toggle it, and add Shift for the detailed view.</string></property>
+10 -18
View File
@@ -21,10 +21,7 @@ inline QStringList EnumToList() {
auto me = QMetaEnum::fromType<T>();
int count = me.keyCount();
for (int i = 0; i < count; i++) {
auto key = QString(me.key(i));
ret << (key.startsWith('R') && key.size() > 2 && key.at(1).isDigit()
? key.remove('R').toLower()
: key);
ret << QString(me.key(i));
}
return ret;
}
@@ -32,16 +29,12 @@ inline QStringList EnumToList() {
template <class T>
T TextToEnum(const QString& text) {
auto me = QMetaEnum::fromType<T>();
return static_cast<T>(me.keyToValue(
((text.size() > 1 && text.at(0).isDigit()) ? 'R' + text.toUpper() : text).toUtf8().data()));
return static_cast<T>(me.keyToValue(text.toUtf8().constData()));
}
template <class T>
QString EnumToText(T value) {
auto me = QMetaEnum::fromType<T>();
auto key = QString(me.valueToKey(static_cast<int>(value)));
return (key.startsWith('R') && key.size() > 2 && key.at(1).isDigit() ? key.remove('R').toLower()
: key);
return QString(QMetaEnum::fromType<T>().valueToKey(static_cast<int>(value)));
}
struct ControllerSettings {
@@ -80,13 +73,10 @@ public:
static constexpr int DEFAULT_CONSOLE_LANGUAGE = 1;
static constexpr int MAX_CONSOLE_LANGUAGE = 29;
enum class Resolution {
R1280X720,
R1920X1080,
R2560X1440,
R3840X2160,
};
Q_ENUM(Resolution)
static constexpr int MIN_SCREEN_SIZE = 320;
static constexpr int MAX_SCREEN_SIZE = 16384;
static QString NormalizeResolution(const QString& text);
enum class ShaderOptimizationType { None, Size, Performance };
Q_ENUM(ShaderOptimizationType)
@@ -117,7 +107,7 @@ public:
// Controller preferences always come from the global configuration.
ControllerSettings controller;
Resolution screen_resolution = Resolution::R1280X720;
QString screen_resolution = QStringLiteral("1280x720");
QString user_name = "Kyty";
int user_id = Config::DEFAULT_USER_ID;
QString audio_input_device;
@@ -126,6 +116,7 @@ public:
bool fullscreen_enabled = false;
bool hdr_enabled = false;
bool hide_cursor_enabled = false;
bool stretch_enabled = false;
bool readback_linear_images = false;
bool readback_tiled_images = false;
bool sync_raw_image_buffers = false;
@@ -168,6 +159,7 @@ public:
fullscreen_enabled = other.fullscreen_enabled;
hdr_enabled = other.hdr_enabled;
hide_cursor_enabled = other.hide_cursor_enabled;
stretch_enabled = other.stretch_enabled;
readback_linear_images = other.readback_linear_images;
readback_tiled_images = other.readback_tiled_images;
sync_raw_image_buffers = other.sync_raw_image_buffers;
@@ -46,11 +46,15 @@ private:
QLineEdit* m_addons_dir_edit = nullptr;
QToolButton* m_remove_game_dir_button = nullptr;
bool m_global_settings = false;
bool m_geometry_restored = false;
protected:
void Init(const Configuration& info);
void InitGameDirectories();
void AddGameDirectoryItem(const QString& dir);
void MakeTabsScrollable();
void GrowToFitContents();
void ShowTab(QWidget* page);
void moveEvent(QMoveEvent* event) override;
void resizeEvent(QResizeEvent* event) override;
+25 -2
View File
@@ -1,5 +1,23 @@
#include "configuration.h"
#include <QRegularExpression>
QString Configuration::NormalizeResolution(const QString& text) {
// Older settings stored the enum key, e.g. "R1920X1080".
static const QRegularExpression re(QStringLiteral("^\\s*R?(\\d+)\\s*[xX]\\s*(\\d+)\\s*$"));
const auto match = re.match(text);
if (!match.hasMatch()) {
return {};
}
const int width = match.captured(1).toInt();
const int height = match.captured(2).toInt();
if (width < MIN_SCREEN_SIZE || height < MIN_SCREEN_SIZE || width > MAX_SCREEN_SIZE ||
height > MAX_SCREEN_SIZE) {
return {};
}
return QStringLiteral("%1x%2").arg(width).arg(height);
}
QVariantMap Configuration::GameSettings() const {
QVariantMap values;
#define KYTY_CFG_SET(n) values.insert(QStringLiteral(#n), QVariant::fromValue(n).toString())
@@ -12,6 +30,7 @@ QVariantMap Configuration::GameSettings() const {
KYTY_CFG_SET(fullscreen_enabled);
KYTY_CFG_SET(hdr_enabled);
KYTY_CFG_SET(hide_cursor_enabled);
KYTY_CFG_SET(stretch_enabled);
KYTY_CFG_SET(readback_linear_images);
KYTY_CFG_SET(readback_tiled_images);
KYTY_CFG_SET(sync_raw_image_buffers);
@@ -48,7 +67,8 @@ QVariantMap Configuration::GameSettings() const {
template <class Settings>
void Configuration::ReadGameSettingsValues(const Settings& s) {
#define KYTY_CFG_GET(n) n = s.value(QStringLiteral(#n)).template value<decltype(n)>()
KYTY_CFG_GET(screen_resolution);
const auto resolution = NormalizeResolution(s.value("screen_resolution").toString());
screen_resolution = resolution.isEmpty() ? QStringLiteral("1280x720") : resolution;
user_name = s.value("user_name", user_name).toString();
bool user_id_ok = false;
auto saved_user_id = s.value("user_id", user_id).toInt(&user_id_ok);
@@ -64,6 +84,7 @@ void Configuration::ReadGameSettingsValues(const Settings& s) {
KYTY_CFG_GET(fullscreen_enabled);
KYTY_CFG_GET(hdr_enabled);
KYTY_CFG_GET(hide_cursor_enabled);
KYTY_CFG_GET(stretch_enabled);
KYTY_CFG_GET(readback_linear_images);
KYTY_CFG_GET(readback_tiled_images);
KYTY_CFG_GET(sync_raw_image_buffers);
@@ -134,7 +155,9 @@ bool Configuration::SetGameSettings(const QJsonObject& settings, QString& error)
if (!it.value().isString()) {
return fail(tr("Game setting %1 must be a string.").arg(it.key()));
}
values.insert(it.key(), it.value().toString());
const auto value = it.value().toString();
values.insert(it.key(), it.key() == "screen_resolution" ? NormalizeResolution(value)
: value);
}
ReadGameSettingsValues(values);
+63 -9
View File
@@ -24,6 +24,8 @@
#include <QMessageBox>
#include <QPushButton>
#include <QResizeEvent>
#include <QScreen>
#include <QScrollArea>
#include <QSettings>
#include <QSlider>
#include <QSpinBox>
@@ -122,10 +124,10 @@ static QString GameDirectoryKey(const QString& dir) {
}
ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* parent)
: QDialog(parent, Qt::WindowCloseButtonHint), m_ui(new Ui::ConfigurationEditDialog),
m_info(info) {
: QDialog(parent, Qt::WindowMaximizeButtonHint | Qt::WindowCloseButtonHint),
m_ui(new Ui::ConfigurationEditDialog), m_info(info) {
m_ui->setupUi(this);
setMinimumWidth(width());
MakeTabsScrollable();
InitGameDirectories();
m_ui->controller_group->setVisible(false);
m_ui->settings_button->setVisible(false);
@@ -170,9 +172,11 @@ ConfigurationEditDialog::ConfigurationEditDialog(Configuration& info, QWidget* p
setSizeGripEnabled(true);
restoreGeometry(g_last_geometry);
Init(info);
m_geometry_restored = restoreGeometry(g_last_geometry);
if (!m_geometry_restored) {
GrowToFitContents();
}
}
QByteArray ConfigurationEditDialog::g_last_geometry;
@@ -248,7 +252,7 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
info.audio_input_device);
}
microphone->setCurrentIndex(microphone->findData(info.audio_input_device));
ListInit(m_ui->comboBox_screen_resolution, info.screen_resolution);
m_ui->comboBox_screen_resolution->setCurrentText(info.screen_resolution);
ListInit(m_ui->comboBox_present_mode, info.present_mode);
m_ui->comboBox_gpu->clear();
m_ui->comboBox_gpu->addItem(tr("Auto"));
@@ -285,6 +289,7 @@ void ConfigurationEditDialog::Init(const Configuration& info) {
m_ui->checkBox_fullscreen->setChecked(info.fullscreen_enabled);
m_ui->checkBox_hdr->setChecked(info.hdr_enabled);
m_ui->checkBox_hide_cursor->setChecked(info.hide_cursor_enabled);
m_ui->checkBox_stretch->setChecked(info.stretch_enabled);
m_ui->checkBox_readback->setChecked(info.readback_linear_images);
m_ui->checkBox_readback_tiled->setChecked(info.readback_tiled_images);
m_ui->checkBox_sync_raw_image_buffers->setChecked(info.sync_raw_image_buffers);
@@ -413,8 +418,46 @@ void ConfigurationEditDialog::SetGlobalSettings(const QStringList& dirs, const Q
m_game_dirs_group->setVisible(true);
m_ui->controller_group->setVisible(true);
update_game_directory_buttons();
if (!m_geometry_restored) {
GrowToFitContents();
}
}
void ConfigurationEditDialog::MakeTabsScrollable() {
auto* tabs = m_ui->settings_tabs;
for (int i = 0; i < tabs->count(); i++) {
auto* page = tabs->widget(i);
auto title = tabs->tabText(i);
auto* scroll = new QScrollArea;
scroll->setWidgetResizable(true);
scroll->setFrameShape(QFrame::NoFrame);
tabs->removeTab(i);
scroll->setWidget(page);
tabs->insertTab(i, scroll, title);
}
tabs->setCurrentIndex(0);
}
void ConfigurationEditDialog::GrowToFitContents() {
layout()->activate();
resize(size().expandedTo(minimumSizeHint()));
auto* tabs = m_ui->settings_tabs;
QSize content;
for (int i = 0; i < tabs->count(); i++) {
content = content.expandedTo(
static_cast<QScrollArea*>(tabs->widget(i))->widget()->minimumSizeHint());
}
const QSize chrome = size() - tabs->currentWidget()->size();
resize(size().expandedTo(content + chrome).boundedTo(screen()->availableGeometry().size()));
}
void ConfigurationEditDialog::ShowTab(QWidget* page) {
auto* tabs = m_ui->settings_tabs;
for (int i = 0; i < tabs->count(); i++) {
if (tabs->widget(i)->isAncestorOf(page)) {
tabs->setCurrentIndex(i);
return;
}
}
}
QString ConfigurationEditDialog::GetAddonsDirectory() const {
@@ -474,13 +517,14 @@ static void UpdateInfo(Configuration& info, Ui::ConfigurationEditDialog& ui, boo
info.controller.keyboard_player = ui.comboBox_keyboard_player->currentData().toInt();
}
info.screen_resolution =
TextToEnum<Configuration::Resolution>(ui.comboBox_screen_resolution->currentText());
Configuration::NormalizeResolution(ui.comboBox_screen_resolution->currentText());
info.present_mode =
TextToEnum<Configuration::PresentMode>(ui.comboBox_present_mode->currentText());
info.gpu_index = ui.comboBox_gpu->currentIndex() - 1;
info.fullscreen_enabled = ui.checkBox_fullscreen->isChecked();
info.hdr_enabled = ui.checkBox_hdr->isChecked();
info.hide_cursor_enabled = ui.checkBox_hide_cursor->isChecked();
info.stretch_enabled = ui.checkBox_stretch->isChecked();
info.readback_linear_images = ui.checkBox_readback->isChecked();
info.readback_tiled_images = ui.checkBox_readback_tiled->isChecked();
info.sync_raw_image_buffers = ui.checkBox_sync_raw_image_buffers->isChecked();
@@ -518,7 +562,7 @@ void ConfigurationEditDialog::save() {
for (auto* field: {m_ui->lineEdit_shader_log_folder, m_ui->lineEdit_printf_file,
m_ui->lineEdit_cmd_dump_folder}) {
if (field->isEnabled() && field->text().isEmpty()) {
m_ui->settings_tabs->setCurrentWidget(m_ui->debug_tab);
ShowTab(m_ui->debug_tab);
field->setFocus();
break;
}
@@ -540,6 +584,16 @@ void ConfigurationEditDialog::save() {
tr("User ID cannot be 254 (everyone) or 255 (system)"));
return;
}
if (Configuration::NormalizeResolution(m_ui->comboBox_screen_resolution->currentText())
.isEmpty()) {
ShowTab(m_ui->settings_tab);
m_ui->comboBox_screen_resolution->setFocus();
QMessageBox::critical(this, tr("Save failed"),
tr("Screen resolution must be WIDTHxHEIGHT, each between %1 and %2")
.arg(Configuration::MIN_SCREEN_SIZE)
.arg(Configuration::MAX_SCREEN_SIZE));
return;
}
UpdateInfo(m_info, *m_ui, m_global_settings);
+4 -2
View File
@@ -134,7 +134,8 @@ void MainDialogPrivate::Setup(MainDialog* main_dialog) {
m_ui->close_terminal->setVisible(false); // The emulator runs without a terminal.
#endif
main_dialog->setWindowFlags(Qt::Dialog /*| Qt::MSWindowsFixedSizeDialogHint*/);
main_dialog->setWindowFlags(Qt::Dialog | Qt::WindowMinMaxButtonsHint |
Qt::WindowCloseButtonHint);
connect(main_dialog, &MainDialog::Start, this, &MainDialogPrivate::FindInterpreter,
Qt::QueuedConnection);
@@ -240,7 +241,7 @@ static void AddFlag(QStringList& args, bool enabled, const char* name) {
static QStringList CreateEmulatorArgs(const Configuration& info) {
QStringList args;
auto r = EnumToText(info.screen_resolution).split('x');
auto r = Configuration::NormalizeResolution(info.screen_resolution).split('x');
if (r.size() != 2) {
return {};
@@ -266,6 +267,7 @@ static QStringList CreateEmulatorArgs(const Configuration& info) {
AddFlag(args, info.fullscreen_enabled, "--fullscreen");
AddFlag(args, info.hdr_enabled, "--hdr");
AddFlag(args, info.hide_cursor_enabled, "--hide-cursor");
AddFlag(args, info.stretch_enabled, "--stretch");
AddFlag(args, info.readback_linear_images, "--readback-linear-images");
AddFlag(args, info.readback_tiled_images, "--readback-tiled-images");
AddFlag(args, info.sync_raw_image_buffers, "--sync-raw-image-buffers");
+55 -10
View File
@@ -6,6 +6,7 @@
#include "libs/ajm/decoder.h"
#include "libs/ajm/mp3_decoder.h"
#include "libs/ajm/opus_decoder.h"
#include "libs/ajm/resampler.h"
#include "libs/audio.h"
#include "libs/errno.h"
#include "libs/libs.h"
@@ -63,12 +64,6 @@ struct AjmSidebandMFrame {
uint32_t reserved;
};
struct AjmSidebandResampleInfo {
float ratio;
int32_t num_samples;
uint32_t reserved[8];
};
struct AjmGetStatisticsResult {
AjmSidebandResult result;
float engine_usage_batch;
@@ -104,6 +99,8 @@ constexpr uint64_t AJM_FLAG_RUN_GET_CODEC_INFO = 1ull << 11u;
constexpr uint64_t AJM_FLAG_RUN_MULTIPLE_FRAMES = 1ull << 12u;
constexpr uint64_t AJM_FLAG_CONTROL_RESET = 1ull << 13u;
constexpr uint64_t AJM_FLAG_CONTROL_INITIALIZE = 1ull << 14u;
constexpr uint64_t AJM_FLAG_CONTROL_RESAMPLE = 1ull << 15u;
constexpr uint64_t AJM_FLAG_CONTROL_RESAMPLE_EX = 1ull << 16u;
constexpr uint64_t AJM_FLAG_SIDEBAND_RESAMPLE_INFO = 1ull << 44u;
constexpr uint64_t AJM_FLAG_SIDEBAND_GAPLESS = 1ull << 45u;
constexpr uint64_t AJM_FLAG_SIDEBAND_FORMAT = 1ull << 46u;
@@ -177,6 +174,7 @@ struct AjmInstanceState {
uint64_t flags = 0;
AjmGaplessState gapless;
std::unique_ptr<AjmDecoder> decoder;
AjmResampler resampler;
};
static std::mutex g_ajm_instances_mutex;
@@ -358,7 +356,7 @@ static void AjmWriteSideband(uint64_t flags, void* sideband_output, size_t sideb
offset + AJM_SIDEBAND_RESAMPLE_INFO_SIZE <= sideband_output_size) {
auto* info = reinterpret_cast<AjmSidebandResampleInfo*>(
static_cast<uint8_t*>(sideband_output) + offset);
info->ratio = 1.0f;
*info = decode_result.resample_info;
offset += AJM_SIDEBAND_RESAMPLE_INFO_SIZE;
}
@@ -425,6 +423,12 @@ static AjmDecodeResult AjmDecodeInstance(uint32_t instance, const void* input, s
return result;
}
// The resampler requires one complete decoded packet per decoder call.
if (state->codec == static_cast<uint32_t>(AjmCodec::DecOpus) &&
(state->flags & AJM_INSTANCE_FLAG_RESAMPLE) != 0) {
return state->resampler.Decode(*state->decoder, state->flags, input, input_size, output,
output_size, multiple_frames, &state->gapless);
}
return state->decoder->Decode(input, input_size, output, output_size, multiple_frames,
&state->gapless);
}
@@ -514,6 +518,32 @@ static AjmDecodeResult AjmControlInstance(uint32_t instance, uint64_t flags,
sideband_input = static_cast<const uint8_t*>(sideband_input) + AJM_SIDEBAND_GAPLESS_SIZE;
sideband_input_size -= AJM_SIDEBAND_GAPLESS_SIZE;
}
for (const auto flag : {AJM_FLAG_CONTROL_RESAMPLE, AJM_FLAG_CONTROL_RESAMPLE_EX}) {
if ((flags & flag) == 0) {
continue;
}
const bool extended = flag == AJM_FLAG_CONTROL_RESAMPLE_EX;
const size_t size = extended ? 12 : 8;
if (sideband_input == nullptr || sideband_input_size < size ||
(state->flags & AJM_INSTANCE_FLAG_RESAMPLE) == 0) {
result.result = AJM_RESULT_INVALID_PARAMETER;
return result;
}
float ratio, change = 0;
uint32_t resample_flags;
const auto* data = static_cast<const uint8_t*>(sideband_input);
std::memcpy(&ratio, data, sizeof(ratio));
if (extended) {
std::memcpy(&change, data + sizeof(ratio), sizeof(change));
}
std::memcpy(&resample_flags, data + size - sizeof(resample_flags), sizeof(resample_flags));
result.result = state->resampler.SetParameters(ratio, change, resample_flags);
if (result.result != OK) {
return result;
}
sideband_input = data + size;
sideband_input_size -= size;
}
if ((flags & AJM_FLAG_CONTROL_RESET) != 0) {
state->gapless.Reset();
decoder->Reset();
@@ -524,6 +554,7 @@ static AjmDecodeResult AjmControlInstance(uint32_t instance, uint64_t flags,
result = decoder->Initialize(sideband_input, sideband_input_size);
}
result.resample_info = state->resampler.GetInfo();
return result;
}
@@ -572,6 +603,7 @@ static AjmSidebandFormat AjmGetInstanceFormat(uint32_t instance,
if (out_result != nullptr) {
*out_result = state->decoder->MakeResult();
out_result->format = state->decoder->GetFormat();
out_result->resample_info = state->resampler.GetInfo();
}
return state->decoder->GetFormat();
}
@@ -921,7 +953,13 @@ int KYTY_SYSV_ABI AjmBatchJobSetResampleParameters(AjmBatchInfo* info, uint32_t
float ratio, uint32_t flags, void* result) {
PRINT_NAME();
EXIT_NOT_IMPLEMENTED(info == nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE);
const struct {
float ratio;
uint32_t flags;
} params {ratio, flags};
const auto decoded = AjmControlInstance(instance, AJM_FLAG_CONTROL_RESAMPLE, &params,
sizeof(params), nullptr, nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE, decoded);
LOGF("\t instance = 0x%08" PRIx32 ", ratio = %f, flags = 0x%08" PRIx32 "\n", instance,
static_cast<double>(ratio), flags);
return AjmAppendJob(info, AJM_JOB_SET_RESAMPLE_PARAMETERS_SIZE, "set-resample");
@@ -933,7 +971,14 @@ int KYTY_SYSV_ABI AjmBatchJobSetResampleParametersEx(AjmBatchInfo* info, uint32_
void* result) {
PRINT_NAME();
EXIT_NOT_IMPLEMENTED(info == nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE);
const struct {
float ratio;
float change;
uint32_t flags;
} params {ratio_start, ratio_change_per_sample, flags};
const auto decoded = AjmControlInstance(instance, AJM_FLAG_CONTROL_RESAMPLE_EX, &params,
sizeof(params), nullptr, nullptr);
AjmWriteResult(result, AJM_SIDEBAND_RESULT_SIZE, decoded);
LOGF("\t instance = 0x%08" PRIx32 ", ratio_start = %f, ratio_change = %f, flags = 0x%08" PRIx32
"\n",
instance, static_cast<double>(ratio_start), static_cast<double>(ratio_change_per_sample),
@@ -952,7 +997,7 @@ int KYTY_SYSV_ABI AjmBatchJobGetResampleInfo(AjmBatchInfo* info, uint32_t instan
if (result != nullptr) {
auto* resample = reinterpret_cast<AjmSidebandResampleInfo*>(static_cast<uint8_t*>(result) +
AJM_SIDEBAND_RESULT_SIZE);
resample->ratio = 1.0f;
*resample = decode_result.resample_info;
}
LOGF("\t instance = 0x%08" PRIx32 "\n", instance);
return AjmAppendJob(info, AJM_JOB_RUN_SIZE, "get-resample-info");
+7
View File
@@ -56,6 +56,12 @@ enum class AjmSampleEncoding : uint32_t {
Float = 2,
};
struct AjmSidebandResampleInfo {
float ratio = 1.0f;
int32_t num_samples = 0;
uint32_t reserved[8] {};
};
struct AjmDecodeResult {
int32_t result = OK;
int32_t internal_result = OK;
@@ -65,6 +71,7 @@ struct AjmDecodeResult {
uint32_t frames = 0;
uint32_t frames_per_packet = 0;
AjmSidebandFormat format {};
AjmSidebandResampleInfo resample_info {};
};
constexpr int32_t AJM_RESULT_NOT_INITIALIZED = 0x00000001;
+182
View File
@@ -0,0 +1,182 @@
#pragma once
#include "libs/ajm/decoder.h"
#include <algorithm>
#include <cmath>
#include <cstring>
#include <vector>
namespace Libs::Audio::Ajm {
constexpr uint64_t AJM_INSTANCE_FLAG_GAPLESS_LOOP = 1ull << 10u;
constexpr uint64_t AJM_INSTANCE_FLAG_RESAMPLE = 1ull << 12u;
constexpr uint64_t AJM_INSTANCE_FLAG_SEAMLESS_LOOP = 1ull << 13u;
constexpr uint32_t AJM_RESAMPLE_FLAG_RESET = 1u;
constexpr uint32_t AJM_RESAMPLE_FLAG_END = 2u;
constexpr uint32_t AJM_RESAMPLE_FLAG_IGNORE_RATIO_PARAMETER = 8u;
class AjmResampler {
public:
int32_t SetParameters(float ratio, float change, uint32_t flags) {
if ((flags & AJM_RESAMPLE_FLAG_IGNORE_RATIO_PARAMETER) == 0 &&
(!std::isfinite(ratio) || ratio < 0 || ratio > 4 || !std::isfinite(change))) {
return AJM_RESULT_INVALID_PARAMETER;
}
if ((flags & AJM_RESAMPLE_FLAG_RESET) != 0) {
m_pcm.clear();
m_position = 0;
m_end = false;
}
if ((flags & AJM_RESAMPLE_FLAG_IGNORE_RATIO_PARAMETER) == 0) {
m_ratio = ratio;
m_change = std::abs(change) < 0.000001f ? 0 : change;
}
m_end |= (flags & AJM_RESAMPLE_FLAG_END) != 0;
return OK;
}
[[nodiscard]] AjmSidebandResampleInfo GetInfo() const {
AjmSidebandResampleInfo info;
info.ratio = static_cast<float>(m_ratio);
info.num_samples = m_end && m_position >= Samples()
? -1
: static_cast<int32_t>(std::ceil(Samples() - m_position));
return info;
}
AjmDecodeResult Decode(AjmDecoder& decoder, uint64_t flags, const void* input,
size_t input_size, void* output, size_t output_size,
bool multiple_frames, AjmGaplessState* gapless) {
auto result = decoder.MakeResult();
if (result.format.channel_num == 0) {
return decoder.Decode(input, input_size, output, output_size, multiple_frames, gapless);
}
bool stop_decoding = false;
for (;;) {
const auto format = decoder.GetFormat();
const auto encoding = static_cast<AjmSampleEncoding>(format.sample_encoding);
const auto sample_bytes = format.channel_num * AjmBytesPerSample(encoding);
if (!m_pcm.empty() && sample_bytes != m_sample_bytes) {
result.result = AJM_RESULT_INVALID_PARAMETER;
break;
}
if (output == nullptr || output_size - result.output_written < sample_bytes) {
if (m_position < Samples() || result.input_consumed < input_size) {
result.result |= AJM_RESULT_NOT_ENOUGH_ROOM;
}
break;
}
const auto index = static_cast<size_t>(m_position);
const auto fraction = m_position - static_cast<double>(index);
const bool need_next = fraction != 0 && index + 1 >= Samples();
if (index >= Samples() || need_next) {
Compact();
if (!stop_decoding && input != nullptr && result.input_consumed < input_size &&
(gapless == nullptr || !gapless->IsEnd())) {
// A decode job can produce up to six 20 ms Opus frames in one packet.
const auto channels = std::max<uint32_t>(format.channel_num, flags & 0x7fu);
m_frame.resize(5760 * channels * AjmBytesPerSample(encoding));
auto decoded =
decoder.Decode(static_cast<const uint8_t*>(input) + result.input_consumed,
input_size - result.input_consumed, m_frame.data(),
m_frame.size(), false, gapless);
result.input_consumed += decoded.input_consumed;
result.frames += decoded.frames;
result.frames_per_packet = decoded.frames_per_packet;
result.total_decoded_samples = decoded.total_decoded_samples;
result.format = decoded.format;
result.result |= decoded.result;
result.internal_result = decoded.internal_result;
m_sample_bytes = decoded.format.channel_num * AjmBytesPerSample(encoding);
m_pcm.insert(m_pcm.end(), m_frame.begin(),
m_frame.begin() + decoded.output_written);
stop_decoding =
!multiple_frames || decoded.result != OK || decoded.input_consumed == 0;
if (gapless != nullptr && gapless->IsEnd() &&
(flags & AJM_INSTANCE_FLAG_GAPLESS_LOOP) != 0) {
gapless->Reset();
stop_decoding |= (flags & AJM_INSTANCE_FLAG_SEAMLESS_LOOP) == 0;
}
continue;
}
if (!m_end || m_position >= Samples()) {
if (!m_end && !stop_decoding && (gapless == nullptr || !gapless->IsEnd())) {
result.result |= AJM_RESULT_PARTIAL_INPUT;
}
break;
}
}
const auto current = static_cast<size_t>(m_position);
const auto next = std::min(current + 1, Samples() - 1);
auto* dst = static_cast<uint8_t*>(output) + result.output_written;
const auto* a = m_pcm.data() + current * sample_bytes;
const auto* b = m_pcm.data() + next * sample_bytes;
const auto weight = m_position - static_cast<double>(current);
if (weight == 0) {
std::memcpy(dst, a, sample_bytes);
} else {
switch (encoding) {
case AjmSampleEncoding::S16:
Interpolate<int16_t>(dst, a, b, format.channel_num, weight);
break;
case AjmSampleEncoding::S32:
Interpolate<int32_t>(dst, a, b, format.channel_num, weight);
break;
case AjmSampleEncoding::Float:
Interpolate<float>(dst, a, b, format.channel_num, weight);
break;
}
}
result.output_written += sample_bytes;
m_position += m_ratio;
m_ratio = std::clamp(m_ratio + m_change, 0.0, 4.0);
if (m_ratio == 0 || m_ratio == 4) {
m_change = 0;
}
}
Compact();
result.resample_info = GetInfo();
return result;
}
private:
template <typename T>
static void Interpolate(uint8_t* dst, const uint8_t* a, const uint8_t* b, uint32_t channels,
double weight) {
for (uint32_t channel = 0; channel < channels; ++channel) {
T first, second;
std::memcpy(&first, a + channel * sizeof(T), sizeof(T));
std::memcpy(&second, b + channel * sizeof(T), sizeof(T));
const auto value =
static_cast<T>(first + (static_cast<double>(second) - first) * weight);
std::memcpy(dst + channel * sizeof(T), &value, sizeof(T));
}
}
[[nodiscard]] size_t Samples() const {
return m_sample_bytes == 0 ? 0 : m_pcm.size() / m_sample_bytes;
}
void Compact() {
const auto consumed = std::min(static_cast<size_t>(m_position), Samples());
const auto bytes = consumed * m_sample_bytes;
if (bytes != 0) {
std::memmove(m_pcm.data(), m_pcm.data() + bytes, m_pcm.size() - bytes);
m_pcm.resize(m_pcm.size() - bytes);
m_position -= static_cast<double>(consumed);
}
}
std::vector<uint8_t> m_pcm;
std::vector<uint8_t> m_frame;
size_t m_sample_bytes = 0;
double m_position = 0;
double m_ratio = 1;
double m_change = 0;
bool m_end = false;
};
} // namespace Libs::Audio::Ajm
+56 -17
View File
@@ -546,6 +546,7 @@ struct Ngs2VoiceInternal {
};
struct Module {
std::vector<uint8_t> param, work, state;
std::vector<float> channel_matrix;
void KYTY_SYSV_ABI (*handler)(Ngs2UserFxProcessContext*) = nullptr;
std::array<uintptr_t, 3> user_data {};
uint32_t flags = 1;
@@ -563,6 +564,7 @@ struct Ngs2VoiceInternal {
std::vector<std::vector<float>> matrices;
std::vector<Module> modules;
std::vector<float> samples;
std::vector<float> mix_samples;
std::vector<float> output_matrix;
uint32_t channels = 0;
uint32_t output_id = 0;
@@ -614,6 +616,27 @@ struct Ngs2VoiceInternal {
return samples.data() + size_t(id) * grain * channels;
}
void MixChannels(const std::vector<float>& matrix, uint32_t buffer, uint32_t grain) {
if (matrix.empty()) {
return;
}
EXIT_NOT_IMPLEMENTED(channels > 37);
auto* input = Buffer(buffer, grain);
mix_samples.assign(size_t(channels) * grain, 0.0f);
for (uint32_t dst = 0; dst < channels; ++dst) {
for (uint32_t src = 0; src < channels; ++src) {
const float level = matrix[dst * 37 + src];
if (level == 0.0f) {
continue;
}
for (uint32_t i = 0; i < grain; ++i) {
mix_samples[dst * grain + i] += input[src * grain + i] * level;
}
}
}
std::copy(mix_samples.begin(), mix_samples.end(), input);
}
void ResetSetupState() {
SetEvent(4);
std::ranges::fill(ports, Port {});
@@ -1850,6 +1873,10 @@ static void Ngs2RenderVoice(Ngs2VoiceInternal& voice, const std::vector<Ngs2Voic
for (size_t m = 0; m < voice.modules.size(); ++m) {
const auto& info = custom.module[m];
auto& module = voice.modules[m];
if (info.module_id == 0x17) {
voice.MixChannels(module.channel_matrix, info.source_buffer_id, grain);
continue;
}
if (info.module_id != 0x19 && info.module_id != 0x1f) {
if (!module.render_warned) {
Log::WriteToConsoleAndLog(fmt::sprintf(
@@ -1934,7 +1961,8 @@ int KYTY_SYSV_ABI Ngs2SystemRender(uintptr_t system_handle, const Ngs2RenderBuff
EXIT_NOT_IMPLEMENTED(voice->output_id >= num_buffer_info);
const auto& output = buffer_info[voice->output_id];
EXIT_NOT_IMPLEMENTED(output.buffer == nullptr);
EXIT_NOT_IMPLEMENTED((output.waveform_type != 0x12 && output.waveform_type != 0x18) ||
EXIT_NOT_IMPLEMENTED(output.waveform_type != 0x12 && output.waveform_type != 0x18);
EXIT_NOT_IMPLEMENTED(voice->rack->type == Ngs2RackType::Mastering &&
output.num_channels != voice->channels);
EXIT_NOT_IMPLEMENTED(output.buffer_size < grain * output.num_channels *
(output.waveform_type == 0x12 ? sizeof(int16_t)
@@ -1954,6 +1982,9 @@ int KYTY_SYSV_ABI Ngs2SystemRender(uintptr_t system_handle, const Ngs2RenderBuff
const float level = voice->output_matrix.empty()
? (src == dst ? 1.0f : 0.0f)
: voice->output_matrix.at(src * output.num_channels + dst);
if (level == 0.0f) {
continue;
}
for (uint32_t i = 0; i < grain; ++i) {
pcm[i * output.num_channels + dst] += voice->samples[src * grain + i] * level;
}
@@ -2452,7 +2483,7 @@ int KYTY_SYSV_ABI Ngs2VoiceControl(uintptr_t voice_handle, const Ngs2VoiceParamH
voice->rack->option.custom_sampler.custom_rack_option.module[index].module_id;
auto& module = voice->modules[index];
if ((param->id & 0xffffffe0u) != (0x40000000u | module_id << 8u) ||
(module_id != 0x19 && module_id != 0x1f)) {
(module_id != 0x17 && module_id != 0x19 && module_id != 0x1f)) {
if (!module.control_warned) {
Log::WriteToConsoleAndLog(fmt::sprintf(
"warning: NGS2 custom control 0x%08" PRIx32 " is ignored\n",
@@ -2461,6 +2492,16 @@ int KYTY_SYSV_ABI Ngs2VoiceControl(uintptr_t voice_handle, const Ngs2VoiceParamH
}
break;
}
if (module_id == 0x17) {
EXIT_NOT_IMPLEMENTED(param->size != sizeof(Ngs2VoiceParamHeader) +
37 * 37 * sizeof(float));
const auto* levels = reinterpret_cast<const float*>(param + 1);
module.channel_matrix.resize(37 * 37);
std::transform(levels, levels + module.channel_matrix.size(),
module.channel_matrix.begin(),
[](float level) { return std::clamp(level, -32.0f, 32.0f); });
break;
}
if (module_id == 0x19) {
struct FxParam {
Ngs2VoiceParamHeader header;
@@ -2660,24 +2701,22 @@ int KYTY_SYSV_ABI Ngs2VoiceGetState(uintptr_t voice_handle, Ngs2VoiceState* stat
submixer->voice_state.state_flags = Ngs2GetStateFlags(voice);
break;
}
case Ngs2RackType::CustomMastering: {
const auto configured_size =
voice->rack->option.custom_mastering.custom_rack_option.state_size;
EXIT_NOT_IMPLEMENTED(configured_size < sizeof(Ngs2CustomMasteringVoiceState));
EXIT_NOT_IMPLEMENTED(state_size != configured_size);
std::memset(state, 0, state_size);
auto* mastering = reinterpret_cast<Ngs2CustomMasteringVoiceState*>(state);
mastering->voice_state.state_flags = Ngs2GetStateFlags(voice);
break;
}
case Ngs2RackType::CustomMastering:
case Ngs2RackType::CustomSampler: {
const bool sampler = voice->rack->type == Ngs2RackType::CustomSampler;
const auto configured_size =
voice->rack->option.custom_sampler.custom_rack_option.state_size;
EXIT_NOT_IMPLEMENTED(configured_size < sizeof(Ngs2CustomSamplerVoiceState));
EXIT_NOT_IMPLEMENTED(state_size != configured_size);
std::memset(state, 0, state_size);
auto* sampler = reinterpret_cast<Ngs2CustomSamplerVoiceState*>(state);
Ngs2FillSamplerState(*voice, *sampler);
EXIT_NOT_IMPLEMENTED(configured_size < (sampler ? sizeof(Ngs2CustomSamplerVoiceState)
: sizeof(Ngs2CustomMasteringVoiceState)));
if (state_size < configured_size) {
return static_cast<int32_t>(0x804a8011u);
}
std::memset(state, 0, configured_size);
if (sampler) {
Ngs2FillSamplerState(*voice, *reinterpret_cast<Ngs2CustomSamplerVoiceState*>(state));
} else {
state->state_flags = Ngs2GetStateFlags(voice);
}
break;
}
case Ngs2RackType::Sampler: {
+3
View File
@@ -70,6 +70,8 @@ static void PrintUsage() {
::printf(" --hdr Enable HDR10 output when supported.\n");
::printf(
" --hide-cursor Hide the cursor after 2 s idle. Default: off.\n");
::printf(
" --stretch Stretch the image to the window. Default: off.\n");
::printf(" --no-splash Disable the startup splash screen.\n");
::printf(" --vr Enable the virtual VR headset.\n");
::printf(" --amd-cpu Apply AMD CPU instruction patches.\n");
@@ -199,6 +201,7 @@ static constexpr Flag FLAGS[] = {
{"--fullscreen", &ConfigOptions::fullscreen_enabled},
{"--hdr", &ConfigOptions::hdr_enabled},
{"--hide-cursor", &ConfigOptions::hide_cursor_enabled},
{"--stretch", &ConfigOptions::stretch_enabled},
{"--no-splash", &ConfigOptions::splash_enabled, false},
{"--vr", &ConfigOptions::vr_enabled},
{"--amd-cpu", &ConfigOptions::amd_cpu_enabled},
+360
View File
@@ -0,0 +1,360 @@
#include "libs/ajm.cpp"
#include <array>
#include <cmath>
#include <cstdlib>
#include <fstream>
#include <opus.h>
using namespace Libs::Audio::Ajm;
namespace {
void Check(bool condition, const char* message) {
if (!condition) {
std::fprintf(stderr, "AjmResampleTests: %s\n", message);
std::abort();
}
}
struct DecodeResult {
AjmSidebandResult result;
AjmSidebandStream stream;
AjmSidebandMFrame frames;
};
struct Fixture {
uint32_t instance = 0;
uint32_t channels;
std::array<uint8_t, 4096> batch_data {};
AjmBatchInfo batch {};
explicit Fixture(uint32_t channels = 1, AjmSampleEncoding encoding = AjmSampleEncoding::S16,
uint64_t flags = 0x1000)
: channels(channels) {
Check(AjmInstanceCreate(1, 24, flags | channels | (uint64_t(encoding) << 7), &instance) ==
OK,
"create Opus instance");
Initialize();
}
~Fixture() { AjmInstanceDestroy(1, instance); }
AjmBatchInfo* Batch() {
batch = {batch_data.data(), 0, batch_data.size(), nullptr, nullptr};
return &batch;
}
void Initialize() {
AjmDecOpusInitializeParameters params {channels, 48000, 0};
AjmSidebandResult result {};
AjmBatchJobInitialize(Batch(), instance, &params, sizeof(params), &result);
Check(result.result == OK, "initialize Opus instance");
}
void Parameters(float ratio, uint32_t flags, float change = 0, bool extended = false) {
AjmSidebandResult result {};
if (extended) {
AjmBatchJobSetResampleParametersEx(Batch(), instance, ratio, change, flags, &result);
} else {
AjmBatchJobSetResampleParameters(Batch(), instance, ratio, flags, &result);
}
Check(result.result == OK, "set resampling parameters");
}
AjmSidebandResampleInfo Info() {
struct {
AjmSidebandResult result;
AjmSidebandResampleInfo info;
} result {};
AjmBatchJobGetResampleInfo(Batch(), instance, &result);
Check(result.result.result == OK, "get resampling info");
return result.info;
}
void Gapless(uint32_t samples, uint16_t skip) {
AjmSidebandGaplessDecode params {samples, skip, 0};
AjmSidebandResult result {};
AjmBatchJobSetGaplessDecode(Batch(), instance, &params, 1, &result);
Check(result.result == OK, "set gapless parameters");
}
DecodeResult Decode(const void* input, size_t size, void* output, size_t capacity) {
DecodeResult result {};
AjmBatchJobDecode(Batch(), instance, input, size, output, capacity, &result);
Check((result.result.result & ~(AJM_RESULT_NOT_ENOUGH_ROOM | AJM_RESULT_PARTIAL_INPUT)) ==
0,
"decode returned unexpected error");
return result;
}
};
std::vector<uint8_t> Encode(uint32_t channels, int packets) {
int error = 0;
auto* encoder = opus_encoder_create(48000, channels, OPUS_APPLICATION_AUDIO, &error);
Check(encoder != nullptr && error == OPUS_OK, "create test encoder");
std::vector<uint8_t> stream;
std::vector<int16_t> pcm(960 * channels);
std::array<uint8_t, 4096> packet;
for (int p = 0; p < packets; ++p) {
for (size_t i = 0; i < pcm.size(); ++i) {
pcm[i] = static_cast<int16_t>(
12000 * std::sin((i / channels + p * 960) * 0.041 + (i % channels)));
}
const int size = opus_encode(encoder, pcm.data(), 960, packet.data(), packet.size());
Check(size > 0, "encode test packet");
stream.push_back(static_cast<uint8_t>(size));
stream.push_back(static_cast<uint8_t>(size >> 8));
stream.insert(stream.end(), packet.begin(), packet.begin() + size);
}
opus_encoder_destroy(encoder);
return stream;
}
void SmallOutputs(const std::vector<uint8_t>& packet, uint16_t skip = 0) {
Fixture f;
f.Gapless(960 - skip, skip);
f.Parameters(1, 3);
std::array<uint8_t, 1030> output;
output.fill(0x5a);
auto first = f.Decode(packet.data(), packet.size(), output.data(), 1024);
Check(first.stream.size_consumed == static_cast<int>(packet.size()),
"small output must consume packet");
Check(first.stream.size_produced == 1024, "small output must produce 1024 bytes");
Check(first.frames.num_frames == 1 && first.stream.total_decoded_samples == 960 - skip,
"decoded frame counted once before resampling");
Check(f.Info().num_samples == 448 - skip, "report retained source samples");
Check(std::all_of(output.begin() + 1024, output.end(), [](auto v) { return v == 0x5a; }),
"do not write past output capacity");
const auto last = f.Decode(nullptr, 0, output.data(), 1024);
Check(last.result.result == OK && last.stream.size_consumed == 0 &&
last.stream.size_produced == 896 - skip * 2 && last.frames.num_frames == 0 &&
last.stream.total_decoded_samples == first.stream.total_decoded_samples,
"END drains retained PCM without decoding or reporting partial input");
Check(f.Decode(nullptr, 0, output.data(), 1024).stream.size_produced == 0,
"END drains only once");
}
void UnityMatchesWholeDecode(uint32_t channels, AjmSampleEncoding encoding) {
const auto stream = Encode(channels, 6);
const auto sample_bytes = channels * AjmBytesPerSample(encoding);
Fixture reference(channels, encoding, 0);
reference.Gapless(5328, 312);
std::vector<uint8_t> expected(5760 * sample_bytes);
const auto full =
reference.Decode(stream.data(), stream.size(), expected.data(), expected.size());
expected.resize(full.stream.size_produced);
Check(expected.size() == 5328 * sample_bytes, "reference gapless length");
Fixture f(channels, encoding);
f.Gapless(5328, 312);
f.Parameters(1, 3);
std::vector<uint8_t> actual;
std::array<uint8_t, 1025> output;
size_t offset = 0;
uint32_t frames = 0;
for (int i = 0; i < 100; ++i) {
const auto decoded = f.Decode(offset < stream.size() ? stream.data() + offset : nullptr,
stream.size() - offset, output.data(), output.size());
offset += decoded.stream.size_consumed;
frames += decoded.frames.num_frames;
actual.insert(actual.end(), output.begin(), output.begin() + decoded.stream.size_produced);
if (decoded.stream.size_produced == 0) {
break;
}
}
Check(actual == expected && frames == 6 && offset == stream.size(),
"chunked PCM must exactly match whole decode, without loss or duplication");
}
void ChunkedRates(const std::vector<uint8_t>& stream, uint32_t samples, uint16_t skip) {
for (float ratio: {0.125f, 0.749153f, 1.334840f}) {
Fixture reference;
reference.Gapless(samples, skip);
reference.Parameters(ratio, 3);
std::vector<uint8_t> expected(
(static_cast<size_t>(std::ceil(samples / double(ratio))) + 1) * 2);
const auto full =
reference.Decode(stream.data(), stream.size(), expected.data(), expected.size());
expected.resize(full.stream.size_produced);
Check(expected.size() == static_cast<size_t>(std::ceil(samples / double(ratio))) * 2,
"fractional resampling rounds up final output sample count");
Fixture f;
f.Gapless(samples, skip);
f.Parameters(ratio, 1);
std::vector<uint8_t> actual;
std::array<uint8_t, 1024> output;
size_t offset = 0;
for (int i = 0; i < 1000; ++i) {
if (offset == stream.size()) {
// The caller can signal END only after submitting the last packet.
f.Parameters(0, 2 | 8);
}
const auto decoded = f.Decode(offset < stream.size() ? stream.data() + offset : nullptr,
stream.size() - offset, output.data(), output.size());
offset += decoded.stream.size_consumed;
actual.insert(actual.end(), output.begin(),
output.begin() + decoded.stream.size_produced);
if (decoded.stream.size_produced == 0) {
break;
}
}
Check(actual == expected && offset == stream.size(),
"non-unity PCM is independent of output chunk boundaries and deferred END");
}
}
void LoopBoundaries() {
const auto loop = Encode(1, 2);
auto stream = loop;
stream.insert(stream.end(), loop.begin(), loop.end());
for (uint64_t flags: {0x1400u, 0x3400u}) {
Fixture f(1, AjmSampleEncoding::S16, flags);
f.Gapless(1500, 100);
f.Parameters(1, 1);
std::array<uint8_t, 8192> pcm;
const auto first = f.Decode(stream.data(), stream.size(), pcm.data(), 1024);
Check(first.stream.size_produced == 1024, "loop first partial output");
const auto second =
f.Decode(stream.data() + first.stream.size_consumed,
stream.size() - first.stream.size_consumed, pcm.data(), pcm.size());
const bool seamless = flags == 0x3400;
Check(second.stream.size_produced == (seamless ? 6000 - 1024 : 3000 - 1024),
"non-seamless loop stops job at stream boundary");
const auto consumed = first.stream.size_consumed + second.stream.size_consumed;
Check(consumed == static_cast<int>(seamless ? stream.size() : loop.size()),
"loop boundary input consumption");
if (!seamless) {
Check(
f.Decode(stream.data() + consumed, stream.size() - consumed, pcm.data(), pcm.size())
.stream.size_produced == 3000,
"next job resumes gapless loop");
}
}
}
void RatesAndControls(const std::vector<uint8_t>& packet) {
for (float ratio: {0.125f, 0.5f, 1.0f, 1.25f, 2.0f, 4.0f}) {
Fixture f;
f.Parameters(ratio, 3);
std::vector<int16_t> pcm(8000);
const auto result = f.Decode(packet.data(), packet.size(), pcm.data(), pcm.size() * 2);
Check(result.stream.size_produced == static_cast<int>(std::ceil(960.0 / ratio)) * 2,
"resampling ratio controls output duration");
Check(result.stream.total_decoded_samples == 960,
"ratio does not change decoded sample count");
}
Fixture f;
f.Parameters(1, 1);
std::array<int16_t, 512> pcm;
f.Decode(packet.data(), packet.size(), pcm.data(), sizeof(pcm));
f.Initialize();
Check(f.Info().num_samples == 448, "codec initialize must preserve resampler PCM");
f.Parameters(0, 0);
const auto frozen = f.Decode(nullptr, 0, pcm.data(), sizeof(pcm));
Check(
frozen.stream.size_produced == sizeof(pcm) && f.Info().num_samples == 448 &&
std::all_of(pcm.begin(), pcm.end(), [&](auto sample) { return sample == pcm.front(); }),
"zero ratio repeats one sample without advancing input");
f.Parameters(1, 0, 0.25f, true);
f.Parameters(std::numeric_limits<float>::quiet_NaN(), 8);
f.Decode(nullptr, 0, pcm.data(), 4 * sizeof(int16_t));
Check(f.Info().ratio == 2.0f, "ignore preserves ratio ramp");
f.Parameters(1, 1);
Check(f.Info().num_samples == 0, "resample RESET discards retained PCM");
Check(f.Decode(nullptr, 0, pcm.data(), sizeof(pcm)).stream.size_produced == 0,
"RESET leaves no stale audio");
}
void UnbufferedAndSplit(const std::vector<uint8_t>& packet) {
Fixture raw(1, AjmSampleEncoding::S16, 0);
std::array<uint8_t, 1024> pcm;
const auto too_small = raw.Decode(packet.data(), packet.size(), pcm.data(), pcm.size());
Check(too_small.result.result == AJM_RESULT_NOT_ENOUGH_ROOM &&
too_small.stream.size_consumed == 0 && too_small.stream.size_produced == 0,
"ordinary decoding still requires room for a whole packet");
Fixture f;
f.Parameters(1, 3);
AjmBuffer input[] {{const_cast<uint8_t*>(packet.data()), 1},
{const_cast<uint8_t*>(packet.data()) + 1, packet.size() - 1}};
AjmBuffer output[] {{pcm.data(), 257}, {pcm.data() + 257, 767}};
DecodeResult result {};
AjmBatchJobDecodeSplit(f.Batch(), f.instance, input, 2, output, 2, &result);
Check(result.stream.size_produced == 1024 &&
result.stream.size_consumed == static_cast<int>(packet.size()),
"split buffers retain PCM across jobs");
}
void FormatChangeRequiresReset() {
Fixture f(2);
f.Parameters(1, 1);
const auto stereo = Encode(2, 1);
std::array<uint8_t, 4096> pcm;
f.Decode(stereo.data(), stereo.size(), pcm.data(), 1024);
f.channels = 1;
f.Initialize();
DecodeResult result {};
AjmBatchJobDecode(f.Batch(), f.instance, nullptr, 0, pcm.data(), pcm.size(), &result);
Check(result.result.result == AJM_RESULT_INVALID_PARAMETER && result.stream.size_produced == 0,
"format change cannot reinterpret retained PCM with a different channel stride");
f.Parameters(1, 3);
const auto mono = Encode(1, 1);
Check(f.Decode(mono.data(), mono.size(), pcm.data(), pcm.size()).stream.size_produced == 1920,
"resampler RESET permits a new stream format");
}
void EndPersistsUntilReset(const std::vector<uint8_t>& packet) {
Fixture f;
f.Parameters(0.5f, 1);
std::array<int16_t, 64> pcm;
auto decoded = f.Decode(packet.data(), packet.size(), pcm.data(), sizeof(pcm));
size_t produced = decoded.stream.size_produced;
f.Parameters(0.5f, 2);
for (int i = 0; i < 40; ++i) {
f.Parameters(0.5f, 0);
decoded = f.Decode(nullptr, 0, pcm.data(), sizeof(pcm));
produced += decoded.stream.size_produced;
Check((decoded.result.result & AJM_RESULT_PARTIAL_INPUT) == 0,
"END remains active across subsequent ratio controls");
if (f.Info().num_samples < 0) {
break;
}
}
Check(produced == 3840 && f.Info().num_samples < 0,
"fully drained END reports a negative retained sample count");
f.Parameters(1, 1);
Check(f.Info().num_samples == 0, "RESET clears end-of-stream state");
}
} // namespace
int main(int argc, char** argv) {
const auto packet = Encode(1, 1);
SmallOutputs(packet);
SmallOutputs(packet, 312);
for (uint32_t channels: {1u, 2u}) {
for (auto encoding:
{AjmSampleEncoding::S16, AjmSampleEncoding::S32, AjmSampleEncoding::Float}) {
UnityMatchesWholeDecode(channels, encoding);
}
}
RatesAndControls(packet);
UnbufferedAndSplit(packet);
ChunkedRates(Encode(1, 6), 5328, 312);
LoopBoundaries();
FormatChangeRequiresReset();
EndPersistsUntilReset(packet);
if (argc >= 2) {
std::ifstream file(argv[1], std::ios::binary);
std::vector<uint8_t> real_packet((std::istreambuf_iterator<char>(file)), {});
Check(real_packet.size() == 209, "expected real 209-byte packet fixture");
SmallOutputs(real_packet, 312);
}
if (argc >= 3) {
std::ifstream file(argv[2], std::ios::binary);
std::vector<uint8_t> real_stream((std::istreambuf_iterator<char>(file)), {});
Check(real_stream.size() == 4048, "expected complete real stream fixture");
ChunkedRates(real_stream, 25920, 312);
}
std::puts("AjmResampleTests: passed");
}
+124 -19
View File
@@ -751,6 +751,26 @@ void TestCustomSideChainUserFx() {
"user FX did not receive the side-chain buffer after the source channels");
}
struct RenderRack {
std::unique_ptr<std::byte[]> storage;
uintptr_t handle = 0;
RenderRack(Ngs2Internal& system, uint32_t id, const Ngs2RackOption& option) {
Ngs2ContextBufferInfo buffer {};
Check(Ngs2RackQueryBufferSize(id, &option, &buffer) == OK, "rack size query failed");
storage = std::make_unique<std::byte[]>(buffer.host_buffer_size);
buffer.host_buffer = storage.get();
Check(Ngs2RackCreate(reinterpret_cast<uintptr_t>(&system), id, &option, &buffer,
&handle) == OK, "render rack creation failed");
}
~RenderRack() { Check(Ngs2RackDestroy(handle, nullptr) == OK, "render rack cleanup failed"); }
Ngs2VoiceInternal& Voice() {
return *reinterpret_cast<Ngs2VoiceInternal*>(reinterpret_cast<Ngs2RackInternal*>(handle) + 1);
}
};
void TestPcm16RenderOutput() {
Ngs2Internal system;
system.option = Ngs2DefaultSystemOption();
@@ -760,23 +780,11 @@ void TestPcm16RenderOutput() {
Ngs2FillDefaultRackOption(0x3000, &mastering_option);
sampler_option.common.max_voices = 2;
sampler_option.common.max_ports = 1;
alignas(Ngs2RackInternal) alignas(Ngs2VoiceInternal)
std::byte sampler_storage[sizeof(Ngs2RackInternal) + 2 * sizeof(Ngs2VoiceInternal)];
alignas(Ngs2RackInternal) alignas(Ngs2VoiceInternal)
std::byte mastering_storage[sizeof(Ngs2RackInternal) + sizeof(Ngs2VoiceInternal)];
Ngs2ContextBufferInfo sampler_buffer {sampler_storage, sizeof(sampler_storage)};
Ngs2ContextBufferInfo mastering_buffer {mastering_storage, sizeof(mastering_storage)};
uintptr_t sampler_handle = 0, mastering_handle = 0;
RenderRack sampler(system, 0x1000, sampler_option.common);
RenderRack master(system, 0x3000, mastering_option.common);
const auto system_handle = reinterpret_cast<uintptr_t>(&system);
Check(Ngs2RackCreate(system_handle, 0x1000, &sampler_option.common, &sampler_buffer,
&sampler_handle) == OK &&
Ngs2RackCreate(system_handle, 0x3000, &mastering_option.common,
&mastering_buffer, &mastering_handle) == OK,
"PCM16 render rack creation failed");
auto* samplers = reinterpret_cast<Ngs2VoiceInternal*>(
reinterpret_cast<Ngs2RackInternal*>(sampler_handle) + 1);
auto& mastering = *reinterpret_cast<Ngs2VoiceInternal*>(
reinterpret_cast<Ngs2RackInternal*>(mastering_handle) + 1);
auto* samplers = &sampler.Voice();
auto& mastering = master.Voice();
mastering.channels = 1;
mastering.state = Ngs2VoicePlayState::Playing;
const int16_t source[2][4] = {{16384, -16384, 32767, -32768},
@@ -797,9 +805,104 @@ void TestPcm16RenderOutput() {
Check(Ngs2SystemRender(system_handle, &output, 1) == OK &&
std::ranges::all_of(output_samples, [](int16_t sample) { return sample == 0; }),
"PCM16 output retained samples from the previous render");
Check(Ngs2RackDestroy(mastering_handle, nullptr) == OK &&
Ngs2RackDestroy(sampler_handle, nullptr) == OK,
"PCM16 render rack cleanup failed");
}
void TestCustomMasteringChannelMixer() {
Ngs2Internal system;
system.option = Ngs2DefaultSystemOption();
system.option.num_grain_samples = 6;
Ngs2RackOptionUnion sampler_option {};
Ngs2FillDefaultRackOption(0x1000, &sampler_option);
sampler_option.common.max_voices = 1;
sampler_option.common.max_ports = 1;
Ngs2CustomMasteringRackOption master_option {};
auto& custom = master_option.custom_rack_option;
custom.rack_option.size = sizeof(master_option);
custom.rack_option.max_voices = 1;
custom.rack_option.max_voice_channels = 6;
custom.num_buffers = 1;
custom.num_modules = 1;
custom.module[0].module_id = 0x17;
RenderRack sampler(system, 0x1000, sampler_option.common);
RenderRack master(system, 0x4003, custom.rack_option);
auto& source = sampler.Voice();
auto& output = master.Voice();
output.channels = 6;
output.SetEvent(1);
struct {
Ngs2VoiceParamHeader header {5484, 0, 0x40001700};
float levels[37][37] {};
} matrix;
constexpr float center = 0.70710677f;
matrix.levels[0][0] = matrix.levels[1][1] = 1.0f;
matrix.levels[0][2] = matrix.levels[1][2] = center;
matrix.levels[0][4] = matrix.levels[1][5] = center;
int16_t impulses[6][6] {};
for (uint32_t c = 0; c < 6; ++c) impulses[c][c] = 8192;
for (unsigned pass = 0; pass < 2; ++pass) {
if (pass == 1) {
std::memset(matrix.levels, 0, sizeof(matrix.levels));
matrix.levels[0][1] = 64.0f;
matrix.levels[1][0] = -64.0f;
}
Check(Ngs2VoiceControl(reinterpret_cast<uintptr_t>(&output), &matrix.header) == OK,
"custom channel mixer control failed");
source.SetupSampler({0x12, 6, 48000});
source.blocks.push_back({reinterpret_cast<const uint8_t*>(impulses),
{0, sizeof(impulses), 0, 0, 6}});
source.ports[0].dest = &output;
source.SetEvent(1);
std::array<float, 14> pcm;
pcm.fill(99.0f);
Ngs2RenderBufferInfo buffer {pcm.data() + 1, 12 * sizeof(float), 0x18, 2};
Check(Ngs2SystemRender(reinterpret_cast<uintptr_t>(&system), &buffer, 1) == OK,
"custom mastering rejected stereo output");
const std::array<float, 12> expected = pass == 0
? std::array<float, 12> {0.25f, 0, 0, 0.25f, center / 4, center / 4,
0, 0, center / 4, 0, 0, center / 4}
: std::array<float, 12> {0, -8, 8, 0};
Check(pcm.front() == 99 && pcm.back() == 99 &&
std::equal(expected.begin(), expected.end(), pcm.begin() + 1),
"custom mixer lost channel routing, in-place input, clamping or output bounds");
}
}
void TestCustomVoiceStateCapacity() {
for (auto type: {Ngs2RackType::CustomSampler, Ngs2RackType::CustomMastering}) {
Fixture f(48000, 1, Ngs2RackType::CustomSampler);
f.rack.type = type;
f.rack.option.custom_sampler.custom_rack_option.state_size = 212;
f.voice.state_flags = 3;
f.voice.decoded_samples = 37;
f.voice.decoded_bytes = 128;
alignas(Ngs2CustomSamplerVoiceState) std::array<uint8_t, 384> storage;
auto* state = reinterpret_cast<Ngs2VoiceState*>(storage.data() + 8);
const auto handle = reinterpret_cast<uintptr_t>(&f.voice);
for (size_t capacity: {212u, 368u}) {
storage.fill(0xa5);
Check(Ngs2VoiceGetState(handle, state, capacity) == OK && state->state_flags == 3 &&
state->error_code == 0 &&
std::all_of(storage.begin(), storage.begin() + 8,
[](uint8_t v) { return v == 0xa5; }) &&
std::all_of(storage.begin() + 220, storage.end(),
[](uint8_t v) { return v == 0xa5; }),
"oversized custom state buffer was rejected or overwritten past configured state");
if (type == Ngs2RackType::CustomSampler) {
const auto* sampler = reinterpret_cast<const Ngs2CustomSamplerVoiceState*>(state);
Check(sampler->num_decoded_samples == 37 && sampler->decoded_data_size == 128,
"custom sampler state omitted playback progress");
}
const size_t base_size = type == Ngs2RackType::CustomSampler
? sizeof(Ngs2CustomSamplerVoiceState) : sizeof(Ngs2CustomMasteringVoiceState);
Check(std::all_of(storage.begin() + 8 + base_size, storage.begin() + 220,
[](uint8_t v) { return v == 0; }),
"configured custom state extension was not initialized");
}
storage.fill(0xa5);
Check(Ngs2VoiceGetState(handle, state, 211) == static_cast<int32_t>(0x804a8011u) &&
std::ranges::all_of(storage, [](uint8_t v) { return v == 0xa5; }),
"undersized custom state buffer was accepted or modified");
}
}
void TestPitchLoopAndSkip() {
@@ -1700,6 +1803,8 @@ int main() {
TestAtrac9Vibration();
TestAtrac9Discrete();
TestPcm16RenderOutput();
TestCustomMasteringChannelMixer();
TestCustomVoiceStateCapacity();
TestSubmixerSetupAndRouting();
TestCustomSideChainUserFx();
TestWaveformBlockGeometry();
File diff suppressed because it is too large. Load diff
+84 -2
View File
@@ -1938,7 +1938,7 @@ void TestVertexBufferGrouping() {
Check(input.fetch_attrib_reg == 2, "a draw reread the vertex metadata of a mapped shader");
ShaderMapUserData(regs.es_regs.data_addr, mapped);
(void)PrepareProgram(regs, HW::Context{}, HW::UserConfig{}, input);
Check(!input.fetch_embedded, "remapping a shader kept its previous vertex metadata");
Check(!input.has_dynamic_vertex_fetch, "remapping a shader kept its previous vertex metadata");
}
void TestNggVertexEntryState() {
@@ -2397,6 +2397,50 @@ void TestNewShaderRecompilerVop3LaneReadDestinationEncoding() {
CheckSpirvBinaryValidates(result.spirv);
}
void TestVop3FloatConversionDecode() {
namespace Decoder = ShaderRecompiler::Decoder;
const std::pair<uint32_t, Decoder::Opcode> conversions[] = {
{0x18b, Decoder::Opcode::V_CVT_F32_F16},
{0x191, Decoder::Opcode::V_CVT_F32_UBYTE0},
{0x192, Decoder::Opcode::V_CVT_F32_UBYTE1},
{0x193, Decoder::Opcode::V_CVT_F32_UBYTE2},
{0x194, Decoder::Opcode::V_CVT_F32_UBYTE3},
};
for (const auto &[encoding, opcode] : conversions) {
for (const uint32_t source : {261u, 12u, 128u, 255u}) {
const uint32_t code[] = {
EncodeVop3Word0(encoding, 20, 0, 1, true),
EncodeVop3Word1(source, 0, 0) | (2u << 27u) | (1u << 29u),
0xa5a53e00u,
};
Decoder::Instruction inst;
Decoder::DecodeInstruction(code, 0, inst);
Check(inst.opcode == opcode && inst.family == Decoder::Family::VOP3 &&
inst.src_count == 1 && inst.word_count == (source == 255u ? 3u : 2u),
"VOP3 conversion lost its opcode, unary source, or literal length");
Check(inst.dst.kind == Decoder::OperandKind::Vgpr && inst.dst.reg == 20 &&
inst.dst.sdwa_sel == 6 && inst.dst.clamp && inst.dst.omod == 2,
"VOP3 conversion lost its full-width destination or output modifiers");
const bool half = opcode == Decoder::Opcode::V_CVT_F32_F16;
Check(inst.src0.absolute == half && inst.src0.negate == half,
"VOP3 conversion must apply half-float modifiers and ignore byte modifiers");
Decoder::Operand expected_source;
Decoder::DecodeScalarSource(source, 0, expected_source);
Check(inst.src0.kind == expected_source.kind && inst.src0.reg == expected_source.reg &&
(source != 255u || inst.src0.value == code[2]),
"VOP3 conversion changed its source register or literal value");
}
for (const uint32_t op_sel : {1u, 2u, 4u, 8u}) {
const uint32_t code[] = {EncodeVop3Word0(encoding, 20, op_sel),
EncodeVop3Word1(261, 0, 0)};
Decoder::Instruction inst;
Decoder::DecodeInstruction(code, 0, inst);
Check(inst.opcode == Decoder::Opcode::UNSUPPORTED,
"VOP3 conversion accepted unsupported OP_SEL bits");
}
}
}
void TestNewShaderRecompilerMoreAluFamilies() {
const uint32_t shader[] = {
EncodeSopk(0x00, 9, 7), // s_movk_i32 s9, 7
@@ -10550,6 +10594,43 @@ void TestNewShaderRecompilerNativeU64Translation() {
"captured VOP3 V_LSHLREV_B64 was not present in the decoded dump");
CheckSpirvBinaryValidates(result.spirv);
const uint32_t ashrrev_i64_shader[] = {
0xd7010001u, 0x0000d50cu,
EncodeSopp(0x01),
};
Decoder::Instruction decoded_ashrrev_i64;
ShaderRecompiler::Decoder::DecodeInstruction(ashrrev_i64_shader, 0u,
decoded_ashrrev_i64);
Check(decoded_ashrrev_i64.opcode == Decoder::Opcode::V_ASHRREV_I64 &&
decoded_ashrrev_i64.dst.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_i64.dst.reg == 1u &&
decoded_ashrrev_i64.src_count == 2u &&
decoded_ashrrev_i64.src0.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_i64.src0.reg == 12u &&
decoded_ashrrev_i64.src1.kind == Decoder::OperandKind::VccLo,
"decoder rejected VOP3 V_ASHRREV_I64 fields");
result = RecompileForTest(ashrrev_i64_shader, options);
Check((result.decoded_dump.find("V_ASHRREV_I64 v1, v12, vcc_lo") != std::string::npos),
"VOP3 V_ASHRREV_I64 was not present in the decoded dump");
CheckSpirvBinaryValidates(result.spirv);
const uint32_t ashrrev_captured[] = {0xd7010007u, 0x00020498u, EncodeSopp(0x01)};
Decoder::Instruction decoded_ashrrev_captured;
ShaderRecompiler::Decoder::DecodeInstruction(ashrrev_captured, 0u,
decoded_ashrrev_captured);
Check(decoded_ashrrev_captured.opcode == Decoder::Opcode::V_ASHRREV_I64 &&
decoded_ashrrev_captured.family == Decoder::Family::VOP3 &&
decoded_ashrrev_captured.src_count == 2u &&
decoded_ashrrev_captured.dst.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_captured.dst.reg == 7u &&
decoded_ashrrev_captured.src0.kind == Decoder::OperandKind::IntegerInlineConstant &&
decoded_ashrrev_captured.src0.value == 24u &&
decoded_ashrrev_captured.src1.kind == Decoder::OperandKind::Vgpr &&
decoded_ashrrev_captured.src1.reg == 2u,
"captured VOP3 V_ASHRREV_I64 opcode 0x301 was not decoded");
result = RecompileForTest(ashrrev_captured, options);
CheckSpirvBinaryValidates(result.spirv);
const uint32_t cmpx_i64_shader[] = {
0xd4b5007eu, 0x00020e80u, // v_cmpx_ne_i64 exec, 0, v[7:8]
EncodeSopp(0x01),
@@ -11575,7 +11656,7 @@ void TestEmbeddedFetchPreservesSharedScalarLoad() {
reinterpret_cast<uint64_t>(attributes.data())};
std::memcpy(user_data.data() + 12, tables, sizeof(tables));
ShaderVertexInputInfo input{};
input.fetch_embedded = true;
input.has_dynamic_vertex_fetch = true;
input.fetch_buffer_reg = 12;
input.fetch_attrib_reg = 14;
input.resources_num = 1;
@@ -17121,6 +17202,7 @@ int main() {
using namespace Libs::Graphics;
EnsureConfigInitialized();
TestVop3FloatConversionDecode();
TestRayTracingInstructions();
TestResourceDescriptorClassification();
TestShaderBufferResourceSize();