#include "graphics/shader/recompiler/ir/passes/BindingLayout.h" #include "common/assert.h" #include "graphics/shader/recompiler/ir/ShaderIR.h" #include #include #include namespace Libs::Graphics::ShaderRecompiler::IR { namespace { constexpr auto FirstImageBinding = DescriptorBindingKind::Sampled1D; constexpr uint32_t ImageBindingCount = static_cast(DescriptorBindingKind::StorageAtomic3D) - static_cast(FirstImageBinding) + 1u; [[noreturn]] void BindingFail(const char* message) { EXIT("shader binding layout failed: %s", message); std::abort(); } std::vector CollectUserData(const Program& program) { std::array registers {}; for (const auto* block: program.blocks) { for (const auto& inst: *block) { if (inst.GetOpcode() != ValueOpcode::GetUserData || !inst.HasUses()) { continue; } if (inst.Arg(0).GetType() != Type::ScalarReg) { BindingFail("typed shader contains an invalid user-data register"); } const auto index = RegIndex(inst.Arg(0).ScalarRegister()); if (index >= NumScalarRegs) { BindingFail("typed shader contains an invalid user-data register"); } registers[index] = true; } } std::vector result; for (uint32_t index = 0; index < registers.size(); index++) { if (registers[index]) { result.push_back(index); } } return result; } void AddBinding(BindingLayout& layout, DescriptorBindingKind kind, std::vector resources = {}) { layout.descriptors.push_back({kind, std::move(resources)}); } bool UsesGds(const Program& program) { bool uses_gds = false; for (const auto* block: program.blocks) { for (const auto& inst: *block) { if (SharedAccessOf(inst.GetOpcode()) == SharedAccess::None) { continue; } const auto index = inst.Flags().index; if (index >= program.memory_info.size()) { BindingFail("typed shader contains invalid shared-memory metadata"); } const auto kind = program.memory_info[index].kind; if (kind != ResourceKind::Lds && kind != ResourceKind::Gds) { BindingFail("typed shader contains invalid shared-memory metadata"); } uses_gds |= kind == ResourceKind::Gds; } } return uses_gds; } } // namespace void AllocateBindings(Program& program, uint32_t push_constant_offset) { if (!program.shader_info_complete || program.binding_layout_complete) { EXIT("shader binding layout failed: %s", !program.shader_info_complete ? "shader info is not ready" : "binding layout already allocated"); } if (push_constant_offset > NativePushConstantSize || push_constant_offset % sizeof(uint32_t) != 0) { EXIT("shader binding layout failed: push-constant offset %u exceeds the Vulkan minimum " "guarantee or is unaligned", push_constant_offset); } BindingLayout next; next.push_constant_offset = push_constant_offset; next.user_data_registers = CollectUserData(program); next.memory_offset_dword = static_cast(next.user_data_registers.size()); next.memory_offset_count = static_cast(program.info.buffers.size()); if (!program.info.buffers.empty()) { std::vector resources(program.info.buffers.size()); for (uint32_t i = 0; i < resources.size(); i++) { resources[i] = i; } AddBinding(next, DescriptorBindingKind::Buffers, std::move(resources)); } std::array, ImageBindingCount> image_groups; for (uint32_t i = 0; i < program.info.images.size(); i++) { const auto kind = DescriptorBindingForImage(program.info.images[i]); if (!kind.has_value()) { EXIT("shader binding layout failed: image %u has an invalid binding class", i); } const auto group = static_cast(*kind) - static_cast(FirstImageBinding); if (group >= image_groups.size()) { EXIT("shader binding layout failed: image %u has an unmapped binding class", i); } auto& resources = image_groups[group]; const auto dynamic = program.info.images[i].mip_mode == ImageMipMode::DynamicStorage; const auto count = dynamic ? program.info.images[i].mip_count : 1u; if (count == 0u || (!dynamic && program.info.images[i].mip_count != 1u)) { EXIT("shader binding layout failed: image %u has invalid specialized mip count %u", i, program.info.images[i].mip_count); } resources.insert(resources.end(), count, i); } for (uint32_t i = 0; i < image_groups.size(); i++) { if (!image_groups[i].empty()) { AddBinding( next, static_cast(static_cast(FirstImageBinding) + i), std::move(image_groups[i])); } } if (!program.info.samplers.empty()) { std::vector resources(program.info.samplers.size()); for (uint32_t i = 0; i < resources.size(); i++) { resources[i] = i; } AddBinding(next, DescriptorBindingKind::Samplers, std::move(resources)); } if (UsesGds(program)) { AddBinding(next, DescriptorBindingKind::Gds); } if (program.info.uses_dma) { AddBinding(next, DescriptorBindingKind::BdaPagetable); AddBinding(next, DescriptorBindingKind::FaultBuffer); } const bool uses_flattened_runtime = !program.srt_reads.empty() || std::ranges::any_of(program.info.images, [](const ImageResource& image) { return image.indirect_mapping_capacity != 0u; }); if (uses_flattened_runtime) { AddBinding(next, DescriptorBindingKind::FlattenedSrt); } const auto push_dwords = (NativePushConstantSize - push_constant_offset) / sizeof(uint32_t); if (next.ShaderDataDwords() <= push_dwords) { next.push_constant_size = next.ShaderDataDwords() * sizeof(uint32_t); } else { AddBinding(next, DescriptorBindingKind::UserData); } program.bindings = std::move(next); program.binding_layout_complete = true; } const DescriptorBinding* FindBinding(const BindingLayout& layout, DescriptorBindingKind kind) { for (const auto& binding: layout.descriptors) { if (binding.kind == kind) { return &binding; } } return nullptr; } } // namespace Libs::Graphics::ShaderRecompiler::IR