#include "graphics/shader/recompiler/frontend/translate/Translator.h" namespace Libs::Graphics::ShaderRecompiler::Frontend { IR::F32 Translator::SelectF32(IR::U1 condition, IR::F32 true_value, IR::F32 false_value) { return IR::F32(ir.Emit(IR::ValueOpcode::SelectF32, {condition, true_value, false_value})); } void Translator::V_CVT_F32_UBYTE(const Decoder::Instruction& inst, uint32_t byte_index) { const auto source = ReadU32(SourceAt(inst, 0)); const auto byte = ir.Emit(IR::ValueOpcode::BitFieldUExtract, {source, IR::Value(byte_index * 8u), IR::Value(8u)}); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertF32U32, {byte})); } void Translator::V_CVT_F32_U32(const Decoder::Instruction& inst) { WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertF32U32, {ReadU32(SourceAt(inst, 0))})); } void Translator::V_CVT_F32_I32(const Decoder::Instruction& inst) { WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertF32S32, {ReadU32(SourceAt(inst, 0))})); } void Translator::V_CVT_U32_F32(const Decoder::Instruction& inst) { const auto value = IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertU32F32, {value})); } void Translator::V_CVT_I32_F32(const Decoder::Instruction& inst) { const auto value = IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertS32F32, {value})); } void Translator::V_CVT_F16_F32(const Decoder::Instruction& inst) { WriteF16(DestinationOperand(inst), IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32))); } void Translator::V_CVT_F32_F16(const Decoder::Instruction& inst) { WriteOperand(DestinationOperand(inst), ReadF16AsF32(inst.src0)); } void Translator::V_CVT_F16_16(const Decoder::Instruction& inst, bool signed_value) { const auto value = IR::F32( ir.Emit(signed_value ? IR::ValueOpcode::ConvertF32S32 : IR::ValueOpcode::ConvertF32U32, {ReadU16AsU32(inst.src0, signed_value)})); WriteF16(DestinationOperand(inst), value); } void Translator::V_CVT_16_F16(const Decoder::Instruction& inst, bool signed_value) { const auto value = ReadF16AsF32(inst.src0); // The 32-bit conversion already saturates and maps NaN to zero. if (signed_value) { const auto converted = ir.Emit(IR::ValueOpcode::ConvertS32F32, {value}); const auto low = ir.Emit(IR::ValueOpcode::SMax32, {converted, IR::Value(0xffff8000u)}); Write16Bits(DestinationOperand(inst), IR::U32(ir.Emit(IR::ValueOpcode::SMin32, {low, IR::Value(0x7fffu)}))); return; } const auto converted = ir.Emit(IR::ValueOpcode::ConvertU32F32, {value}); Write16Bits(DestinationOperand(inst), IR::U32(ir.Emit(IR::ValueOpcode::UMin32, {converted, IR::Value(0xffffu)}))); } void Translator::V_CVT_RPI_I32_F32(const Decoder::Instruction& inst) { const auto source = IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)); const auto biased = IR::F32(ir.Emit(IR::ValueOpcode::FPAdd32, {source, IR::Value::F32(0.5f)})); const auto rounded = IR::F32(ir.Emit(IR::ValueOpcode::FPFloor32, {biased})); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertS32F32, {rounded})); } void Translator::V_CVT_FLR_I32_F32(const Decoder::Instruction& inst) { const auto source = IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)); const auto rounded = IR::F32(ir.Emit(IR::ValueOpcode::FPFloor32, {source})); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::ConvertS32F32, {rounded})); } void Translator::V_FREXP_EXP_I32_F32(const Decoder::Instruction& inst) { const auto source = IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)); const auto bits = ir.BitCastU32(source); const auto exponent = IR::U32(ir.Emit(IR::ValueOpcode::BitFieldUExtract, {bits, IR::Value(23u), IR::Value(8u)})); const auto mantissa = ir.BitwiseAnd(bits, IR::U32(IR::Value(0x007fffffu))); const auto normal = ir.ISub(exponent, IR::U32(IR::Value(126u))); const auto msb = IR::U32(ir.Emit(IR::ValueOpcode::FindUMsb32, {mantissa})); const auto subnormal = ir.ISub(msb, IR::U32(IR::Value(148u))); const auto denormal = ir.Select(ir.INotEqual(mantissa, IR::U32(IR::Value(0u))), subnormal, IR::U32(IR::Value(0u))); const auto finite = ir.Select(ir.INotEqual(exponent, IR::U32(IR::Value(0xffu))), ir.Select(ir.INotEqual(exponent, IR::U32(IR::Value(0u))), normal, denormal), IR::U32(IR::Value(0u))); WriteOperand(DestinationOperand(inst), finite); } void Translator::V_CVT_OFF_F32_I4(const Decoder::Instruction& inst) { const auto nibble = IR::U32(ir.Emit(IR::ValueOpcode::BitFieldSExtract, {ReadU32(SourceAt(inst, 0)), IR::Value(0u), IR::Value(4u)})); const auto value = IR::F32(ir.Emit(IR::ValueOpcode::ConvertF32S32, {nibble})); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::FPMul32, {value, IR::Value::F32(1.0f / 16.0f)})); } void Translator::V_CVT_PKRTZ_F16_F32(const Decoder::Instruction& inst) { const auto lhs = ApplyF32ResultModifiers( inst.dst, IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32))); const auto rhs = ApplyF32ResultModifiers( inst.dst, IR::F32(ReadOperand(SourceAt(inst, 1), IR::Type::F32))); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::PackFloat2x16Rtz, {lhs, rhs})); } void Translator::V_CVT_PKNORM_F32(const Decoder::Instruction& inst, IR::ValueOpcode opcode) { const auto lhs = ReadOperand(SourceAt(inst, 0), IR::Type::F32); const auto rhs = ReadOperand(SourceAt(inst, 1), IR::Type::F32); const auto pair = ir.Emit(IR::ValueOpcode::CompositeConstructF32x2, {lhs, rhs}); WriteOperand(DestinationOperand(inst), ir.Emit(opcode, {pair})); } void Translator::V_CVT_PK_U8_F32(const Decoder::Instruction& inst) { const auto source = IR::F32(ReadOperand(SourceAt(inst, 0), IR::Type::F32)); const auto byte = IR::U32(ir.Emit(IR::ValueOpcode::UMin32, {ir.Emit(IR::ValueOpcode::ConvertU32F32, {source}), IR::Value(255u)})); const auto index = ir.BitwiseAnd(ReadU32(SourceAt(inst, 1)), IR::U32(IR::Value(3u))); const auto shift = ir.ShiftLeftLogical(index, IR::U32(IR::Value(3u))); WriteOperand(DestinationOperand(inst), ir.Emit(IR::ValueOpcode::BitFieldInsert, {ReadU32(SourceAt(inst, 2)), byte, shift, IR::Value(8u)})); } void Translator::V_PACK_B32_F16(const Decoder::Instruction& inst) { WriteOperand(DestinationOperand(inst), PackU16Lanes(Read16LaneBits(inst.src0, false), Read16LaneBits(inst.src1, false))); } IR::U32 Translator::PackU16Lanes(IR::U32 low, IR::U32 high) { return IR::U32( ir.Emit(IR::ValueOpcode::BitFieldInsert, {low, high, IR::Value(16u), IR::Value(16u)})); } } // namespace Libs::Graphics::ShaderRecompiler::Frontend