#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_ #define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_ #include "graphics/shader/recompiler/ShaderDecoder.h" namespace Libs::Graphics::ShaderRecompiler::Decoder { bool DecodeSmem(uint32_t pc, std::span code, uint32_t word_index, Instruction* inst, std::string* error); bool DecodeMubuf(uint32_t pc, std::span code, uint32_t word_index, Instruction* inst, std::string* error); bool DecodeMtbuf(uint32_t pc, std::span code, uint32_t word_index, Instruction* inst, std::string* error); bool DecodeFlat(uint32_t pc, std::span code, uint32_t word_index, Instruction* inst, std::string* error); bool DecodeDs(uint32_t pc, std::span code, uint32_t word_index, Instruction* inst, std::string* error); } // namespace Libs::Graphics::ShaderRecompiler::Decoder #endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_ */